Player Matchup

Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Haituro
Zeus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 55L
1,294 Elo+
Party 1
Da Ji
Da Ji
Mykid8yours
Da Ji
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 42L
1,277 Elo+
Party 1
Cernunnos
Cernunnos
Raspleberry
Cernunnos
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 92L
1,307 Elo+
Party 1
Thoth
Thoth
hipsterwaifu
Thoth
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,183 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,312 Elo+

VS

Team Averages
Level 86
1,468 SR
1,393 Elo+
Hera
Hera
B-TH3T1M3L0RD
Hera
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,365 Elo+
Party 2
Raijin
Raijin
BrotherJimbo580
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 62L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
IcyTWhite10
Tsukuyomi
Level 82
God Stats
1W - 1L
1,711 SR
Queue Stats
213W - 212L
1,427 Elo+
Solo
Ra
Ra
R0D3NG1Z3RBUNNY
Ra
Level 105
God Stats
0W - 1L
1,210 SR
Queue Stats
11W - 16L
1,337 Elo+
Party 2
Ao Kuang
Ao Kuang
sundela
Ao Kuang
Level 98
God Stats
3W - 3L
1,421 SR
Queue Stats
223W - 247L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
6 / 2 / 20
11,832
845
6,594
18,292
16,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zeus
Haituro
Zeus
17
4 / 4 / 16
10,619
759
15,508
10,758
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 7 / 14
11,122
794
17,808
18,286
10,454
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Raspleberry
Cernunnos
20
12 / 3 / 12
12,244
875
19,111
16,124
8,702
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 3 / 23
11,474
820
14,055
14,184
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 7
8,775
627
9,786
12,505
4,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
0 / 7 / 7
8,797
628
7,608
13,408
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
IcyTWhite10
Tsukuyomi
17
4 / 7 / 6
10,128
723
17,233
19,201
8,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 7 / 4
9,708
693
9,691
11,563
4,407
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
sundela
Ao Kuang
18
13 / 7 / 1
12,004
857
15,216
23,607
16,954
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
44
35
Kills
19
19
Deaths
35
85
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
6
2
20
8
L
0
7
7
0.5
L
0
7
7
0.5
W
Zeus
Haituro
Zeus
4
4
16
3
L
Tsukuyomi
IcyTWhite10
Tsukuyomi
4
7
6
1
W
10
7
14
2.43
L
2
7
4
0.57
W
Cernunnos
Raspleberry
Cernunnos
12
3
12
6
W
3
3
23
4.83
L
Ao Kuang
sundela
Ao Kuang
13
7
1
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,076
Damage
59,534
77,644
Taken
80,284
46,315
Mitigated
39,035
35,232
Healing
21,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,594
1,258
13,740
8,902
18,292
16,232
1,440
9,027
8,996
12,705
0
L
9,786
1,937
649
1,598
12,505
4,208
0
6,527
5,978
20,124
0
L
7,608
1,163
130
1,785
13,408
4,693
0
6,013
7,395
11,848
0
W
Zeus
Haituro
Zeus
15,508
1,858
797
1,201
10,758
4,307
1,238
5,676
4,924
34,759
0
L
Tsukuyomi
IcyTWhite10
Tsukuyomi
17,233
3,520
437
4,783
19,201
8,773
0
8,355
10,846
0
29,587
W
17,808
6,127
856
1,027
18,286
10,454
763
10,175
7,853
0
26,415
L
9,691
1,405
1,235
444
11,563
4,407
0
6,283
5,280
29,965
0
W
Cernunnos
Raspleberry
Cernunnos
19,111
11,217
951
3,095
16,124
8,702
2,295
7,897
8,099
0
37,606
W
14,055
2,382
1,413
3,250
14,184
6,620
2,055
8,473
5,471
39,480
0
L
Ao Kuang
sundela
Ao Kuang
15,216
4,293
1,968
8,867
23,607
16,954
0
8,979
14,628
20,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,291
Gold Earned
49,412
144
Minions Killed
105
0
Camps Cleared
0
1,237,937
Distance Traveled
1,094,068
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,832
845
14
1
0
271,294
3
L
Hera
8,775
627
17
1
0
219,085
0
L
Raijin
8,797
628
11
1
0
205,857
0
W
Zeus
10,619
759
37
3
0
228,715
0
L
Tsukuyomi
10,128
723
17
1
0
231,509
0
W
Da Ji
11,122
794
15
1
0
228,820
0
L
Ra
9,708
693
52
4
0
203,516
0
W
Cernunnos
12,244
875
33
2
0
251,165
2
W
Thoth
11,474
820
45
3
0
257,943
1
L
Ao Kuang
12,004
857
8
1
0
234,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role