Player Matchup

Neith
Neith
DarkRekindled
Neith
Level 128
God Stats
2W - 0L
1,864 SR
Queue Stats
6W - 3L
1,613 Elo+
Party 1
Kukulkan
Kukulkan
Ku5hB4nana
Kukulkan
Level 53
God Stats
1W - 3L
1,133 SR
Queue Stats
94W - 86L
1,450 Elo+
Solo
Thanatos
Thanatos
OsamuO
Thanatos
Level 144
God Stats
1W - 0L
1,557 SR
Queue Stats
10W - 9L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
SGArrinda
Jormungandr
Level 141
God Stats
3W - 4L
1,623 SR
Queue Stats
10W - 11L
1,478 Elo+
Party 1
Mercury
Mercury
z0n3h34rt
Mercury
Level 135
God Stats
8W - 4L
1,610 SR
Queue Stats
51W - 42L
1,530 Elo+
Party 1
Team Averages
Level 120
1,557 SR
1,517 Elo+

VS

Team Averages
Level 80
1,458 SR
1,449 Elo+
King Arthur
King Arthur
 
King Arthur
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
F4TTY SL4PP3R
Horus
Level 58
God Stats
0W - 2L
1,309 SR
Queue Stats
177W - 252L
1,349 Elo+
Party 2
Hel
Hel
Pwnz0rleveler
Hel
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,483 Elo+
Party 3
Set
Set
halobillionare8
Set
Level 86
God Stats
1W - 1L
1,481 SR
Queue Stats
66W - 73L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 18
11,851
1,185
16,467
8,858
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Ku5hB4nana
Kukulkan
17
3 / 0 / 12
10,565
1,057
9,791
1,636
804
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
OsamuO
Thanatos
17
7 / 2 / 21
11,493
1,149
15,984
10,836
5,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
SGArrinda
Jormungandr
18
7 / 0 / 23
12,105
1,211
28,171
9,894
4,455
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
z0n3h34rt
Mercury
17
13 / 0 / 13
12,281
1,228
20,819
13,614
6,919
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

288

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 10 / 2
9,552
955
8,416
22,505
18,128
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
 
Maui
15
0 / 5 / 2
9,434
943
4,754
21,984
35,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
0 / 12 / 1
8,729
873
1,199
19,503
12,113
15
1 / 4 / 2
9,944
994
15,348
19,644
12,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 5 / 1
9,722
972
8,707
18,548
13,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
11
35
Kills
3
3
Deaths
36
87
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
10
2
0.2
L
Maui
 
Maui
0
5
2
0.2
W
5
1
18
14
L
0
12
1
0.04
W
Kukulkan
Ku5hB4nana
Kukulkan
3
0
12
9
W
Thanatos
OsamuO
Thanatos
7
2
21
8.75
L
1
4
2
0.5
W
Jormungandr
SGArrinda
Jormungandr
7
0
23
18.5
L
1
5
1
0.3
W
Mercury
z0n3h34rt
Mercury
13
0
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,232
Damage
38,424
44,838
Taken
102,184
22,240
Mitigated
92,575
16,439
Healing
13,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,416
799
0
119
22,505
18,128
0
12,402
10,103
0
22,917
L
Maui
 
Maui
4,754
1,026
0
0
21,984
35,643
0
7,454
14,530
17,441
0
W
16,467
9,660
0
5,009
8,858
4,162
0
5,198
3,401
0
48,523
L
1,199
573
242
200
19,503
12,113
0
5,570
13,933
0
5,627
W
Kukulkan
Ku5hB4nana
Kukulkan
9,791
1,172
0
597
1,636
804
0
712
924
31,998
0
W
Thanatos
OsamuO
Thanatos
15,984
6,167
0
8,539
10,836
5,900
0
4,732
5,972
0
24,914
L
15,348
562
6,952
5,567
19,644
12,993
0
8,164
11,480
47,489
0
W
Jormungandr
SGArrinda
Jormungandr
28,171
3,902
0
0
9,894
4,455
0
4,265
5,423
46,417
0
L
8,707
3,779
0
854
18,548
13,698
0
4,372
14,176
0
24,135
W
Mercury
z0n3h34rt
Mercury
20,819
15,603
0
2,294
13,614
6,919
0
5,195
8,129
0
27,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,295
Gold Earned
47,381
218
Minions Killed
188
9
Camps Cleared
4
1,055,717
Distance Traveled
839,944
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,552
955
24
2
0
152,330
0
L
Maui
9,434
943
30
3
1
179,050
0
W
Neith
11,851
1,185
88
9
3
181,729
1
L
Horus
8,729
873
4
0
0
122,826
3
W
Kukulkan
10,565
1,057
53
5
0
159,677
0
W
Thanatos
11,493
1,149
24
2
4
221,654
0
L
Hel
9,944
994
96
10
0
199,032
0
W
Jormungandr
12,105
1,211
29
3
0
217,401
3
L
Set
9,722
972
34
3
3
186,706
0
W
Mercury
12,281
1,228
24
2
2
275,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role