Player Matchup

Maui
Maui
SillyPeasants
Maui
Level 153
God Stats
3W - 6L
1,551 SR
Queue Stats
85W - 89L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
WOZR
Baron Samedi
Level 158
God Stats
1W - 0L
1,563 SR
Queue Stats
24W - 34L
1,493 Elo+
Solo
Ishtar
Ishtar
XpWolfkid
Ishtar
Level 145
God Stats
14W - 24L
1,385 SR
Queue Stats
150W - 149L
1,510 Elo+
Party 2
Tyr
Tyr
spikeatk
Tyr
Level 145
God Stats
1W - 0L
1,574 SR
Queue Stats
15W - 6L
1,667 Elo+
Solo
Set
Set
zLanyhe
Set
Level 135
God Stats
2W - 0L
1,663 SR
Queue Stats
31W - 29L
1,524 Elo+
Solo
Team Averages
Level 147
1,547 SR
1,545 Elo+

VS

Team Averages
Level 103
1,513 SR
1,545 Elo+
Da Ji
Da Ji
Andresk14
Da Ji
Level 63
God Stats
0W - 1L
1,294 SR
Queue Stats
4W - 3L
1,626 Elo+
Solo
Amaterasu
Amaterasu
Arminbash
Amaterasu
Level 156
God Stats
0W - 3L
1,617 SR
Queue Stats
281W - 287L
1,489 Elo+
Party 1
He Bo
He Bo
Swordinferno
He Bo
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 58L
1,550 Elo+
Solo
Izanami
Izanami
irisheyes794
Izanami
Level 69
God Stats
8W - 6L
1,653 SR
Queue Stats
107W - 99L
1,514 Elo+
Solo
Jormungandr
Jormungandr
luchohack
Jormungandr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 24
12,101
1,210
9,519
11,128
15,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
WOZR
Baron Samedi
17
5 / 1 / 16
10,727
1,073
13,295
5,988
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
XpWolfkid
Ishtar
17
4 / 0 / 20
10,616
1,062
19,313
7,431
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 0 / 11
11,935
1,194
20,221
12,288
11,630
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Set
17
6 / 0 / 14
10,845
1,085
11,800
10,884
12,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

298

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Andresk14
Da Ji
15
0 / 7 / 1
9,043
904
5,410
14,756
7,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Arminbash
Amaterasu
15
0 / 5 / 1
9,202
920
7,309
21,326
18,427
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 0
8,809
881
9,303
11,439
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
irisheyes794
Izanami
14
1 / 6 / 0
9,370
937
11,293
13,541
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
luchohack
Jormungandr
14
0 / 3 / 0
9,883
988
9,037
17,344
21,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
3
28
Kills
1
1
Deaths
28
85
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Andresk14
Da Ji
0
7
1
0.07
L
Amaterasu
Arminbash
Amaterasu
0
5
1
0.1
W
3
0
24
15
L
0
7
0
0
W
Baron Samedi
WOZR
Baron Samedi
5
1
16
13
W
Ishtar
XpWolfkid
Ishtar
4
0
20
14
L
Izanami
irisheyes794
Izanami
1
6
0
0.17
L
Jormungandr
luchohack
Jormungandr
0
3
0
0
W
10
0
11
15.5
W
Set
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,148
Damage
42,352
47,719
Taken
78,406
47,103
Mitigated
57,852
18,851
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Andresk14
Da Ji
5,410
233
0
380
14,756
7,679
0
3,443
11,185
0
15,431
L
Amaterasu
Arminbash
Amaterasu
7,309
2,966
0
3,400
21,326
18,427
0
6,828
14,169
0
19,046
W
9,519
3,047
0
1,875
11,128
15,100
0
4,779
6,349
16,558
0
L
9,303
604
0
0
11,439
4,379
0
2,225
9,214
21,605
0
W
Baron Samedi
WOZR
Baron Samedi
13,295
1,133
3,743
3,339
5,988
3,892
0
1,620
4,368
26,169
0
W
Ishtar
XpWolfkid
Ishtar
19,313
14,621
0
3,393
7,431
3,982
0
2,618
4,813
0
38,150
L
Izanami
irisheyes794
Izanami
11,293
8,618
0
1,222
13,541
6,044
0
3,426
10,012
0
31,198
L
Jormungandr
luchohack
Jormungandr
9,037
2,673
0
1,108
17,344
21,323
0
6,706
10,051
37,506
0
W
20,221
1,838
0
3,914
12,288
11,630
0
5,198
7,090
50
36,840
W
Set
11,800
5,319
0
2,587
10,884
12,499
0
4,125
6,759
0
30,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,224
Gold Earned
46,307
177
Minions Killed
184
8
Camps Cleared
5
1,008,127
Distance Traveled
919,875
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,043
904
18
2
1
192,204
2
L
Amaterasu
9,202
920
28
3
1
199,844
3
W
Maui
12,101
1,210
13
1
0
187,716
1
L
He Bo
8,809
881
37
4
1
178,995
3
W
Baron Samedi
10,727
1,073
33
3
2
174,393
2
W
Ishtar
10,616
1,062
56
6
0
182,852
0
L
Izanami
9,370
937
41
4
2
171,342
3
L
Jormungandr
9,883
988
60
6
0
177,490
2
W
Tyr
11,935
1,194
32
3
6
249,766
0
W
Set
10,845
1,085
43
4
0
213,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role