Player Matchup

Neith
Neith
MADCOUNTY
Neith
Level 124
God Stats
0W - 2L
1,192 SR
Queue Stats
5W - 13L
1,292 Elo+
Party 2
Izanami
Izanami
SabianK23
Izanami
Level 5
God Stats
0W - 3L
1,189 SR
Queue Stats
0W - 5L
1,040 Elo+
Party 2
Sylvanus
Sylvanus
Saga Kitty
Sylvanus
Level 105
God Stats
2W - 1L
1,611 SR
Queue Stats
12W - 25L
1,328 Elo+
Party 2
Baron Samedi
Baron Samedi
TortugaPrime
Baron Samedi
Level 79
God Stats
0W - 1L
1,130 SR
Queue Stats
0W - 4L
1,125 Elo+
Party 2
Thanatos
Thanatos
doomfable
Thanatos
Level 60
God Stats
0W - 1L
1,463 SR
Queue Stats
10W - 17L
1,358 Elo+
Party 2
Team Averages
Level 75
1,317 SR
1,229 Elo+

VS

Team Averages
Level 87
1,608 SR
1,498 Elo+
Mulan
Mulan
BeardTheory
Mulan
Level 155
God Stats
51W - 60L
1,459 SR
Queue Stats
330W - 362L
1,446 Elo+
Party 3
Freya
Freya
CallMeSage
Freya
Level 27
God Stats
3W - 0L
1,705 SR
Queue Stats
17W - 8L
1,609 Elo+
Party 1
Nu Wa
Nu Wa
Doozicorn
Nu Wa
Level 129
God Stats
3W - 3L
1,394 SR
Queue Stats
10W - 9L
1,423 Elo+
Party 3
Ares
Ares
Paid2Raid
Ares
Level 107
God Stats
2W - 0L
1,745 SR
Queue Stats
35W - 18L
1,590 Elo+
Party 1
Xbalanque
Xbalanque
zechariahsword
Xbalanque
Level 16
God Stats
3W - 0L
1,737 SR
Queue Stats
10W - 9L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MADCOUNTY
Neith
15
0 / 1 / 1
9,572
957
10,512
10,995
5,237
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
SabianK23
Izanami
14
0 / 4 / 0
8,824
882
3,695
11,937
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Saga Kitty
Sylvanus
14
0 / 9 / 0
9,378
938
5,379
26,268
26,569
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
TortugaPrime
Baron Samedi
15
1 / 11 / 0
9,702
970
8,808
20,943
13,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
doomfable
Thanatos
14
0 / 10 / 0
8,881
888
8,503
22,769
10,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

42

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 25
11,368
1,137
19,497
13,334
16,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
18
16 / 0 / 13
12,162
1,216
27,426
11,479
6,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Doozicorn
Nu Wa
17
2 / 0 / 21
10,748
1,075
14,347
1,447
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
17
7 / 0 / 18
12,583
1,258
13,003
10,865
18,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
zechariahsword
Xbalanque
17
6 / 1 / 16
12,139
1,214
13,591
6,245
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
128
1
Kills
35
35
Deaths
1
1
Assists
93
Player
Kills
Deaths
Assists
KDA
W
4
0
25
16.5
W
Freya
16
0
13
22.5
W
Nu Wa
Doozicorn
Nu Wa
2
0
21
12.5
L
Neith
MADCOUNTY
Neith
0
1
1
0.5
W
Ares
7
0
18
16
L
Izanami
SabianK23
Izanami
0
4
0
0
L
Sylvanus
Saga Kitty
Sylvanus
0
9
0
0
L
Baron Samedi
TortugaPrime
Baron Samedi
1
11
0
0.09
L
Thanatos
doomfable
Thanatos
0
10
0
0
W
Xbalanque
zechariahsword
Xbalanque
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,897
Damage
87,864
92,912
Taken
43,370
61,698
Mitigated
46,189
15,541
Healing
15,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,497
2,301
0
5,128
13,334
16,361
0
4,028
9,306
0
29,138
W
Freya
27,426
10,845
0
6,078
11,479
6,487
0
3,401
8,078
44,406
0
W
Nu Wa
Doozicorn
Nu Wa
14,347
6,589
430
437
1,447
724
0
527
920
39,351
0
L
Neith
MADCOUNTY
Neith
10,512
6,164
0
1,139
10,995
5,237
0
6,560
4,230
0
42,018
W
Ares
13,003
979
0
2,050
10,865
18,615
0
4,178
6,687
17,449
0
L
Izanami
SabianK23
Izanami
3,695
2,993
0
648
11,937
5,714
0
7,802
3,793
0
20,940
L
Sylvanus
Saga Kitty
Sylvanus
5,379
1,153
3,752
3,889
26,268
26,569
0
13,302
12,263
12,433
0
L
Baron Samedi
TortugaPrime
Baron Samedi
8,808
1,197
598
1,636
20,943
13,253
0
10,861
9,574
33,404
0
L
Thanatos
doomfable
Thanatos
8,503
1,860
73
3,806
22,769
10,925
0
15,259
7,132
0
21,620
W
Xbalanque
zechariahsword
Xbalanque
13,591
7,700
0
1,250
6,245
4,002
0
2,053
3,926
0
37,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,357
Gold Earned
59,000
198
Minions Killed
218
4
Camps Cleared
9
678,977
Distance Traveled
918,645
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,368
1,137
25
3
1
197,616
0
W
Freya
12,162
1,216
51
5
5
197,156
0
W
Nu Wa
10,748
1,075
63
6
2
147,450
0
L
Neith
9,572
957
71
7
3
158,434
0
W
Ares
12,583
1,258
15
2
1
213,427
1
L
Izanami
8,824
882
45
5
0
109,676
0
L
Sylvanus
9,378
938
13
1
0
102,808
0
L
Baron Samedi
9,702
970
45
5
0
142,899
0
L
Thanatos
8,881
888
24
2
1
165,160
0
W
Xbalanque
12,139
1,214
64
6
0
162,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role