Player Matchup

Ratatoskr
Ratatoskr
DGAFBURCH
Ratatoskr
Level 84
God Stats
0W - 1L
1,467 SR
Queue Stats
9W - 13L
1,307 Elo+
Solo
Sun Wukong
Sun Wukong
Joso2881
Sun Wukong
Level 107
God Stats
4W - 6L
1,261 SR
Queue Stats
359W - 420L
1,343 Elo+
Solo
Vamana
Vamana
Noo3zor
Vamana
Level 64
God Stats
0W - 2L
1,310 SR
Queue Stats
39W - 53L
1,346 Elo+
Solo
Sylvanus
Sylvanus
dirty und13s
Sylvanus
Level 152
God Stats
5W - 10L
1,334 SR
Queue Stats
506W - 549L
1,382 Elo+
Solo
Hera
Hera
tanerguerrero
Hera
Level 65
God Stats
2W - 5L
1,314 SR
Queue Stats
235W - 245L
1,319 Elo+
Solo
Team Averages
Level 94
1,337 SR
1,340 Elo+

VS

Team Averages
Level 72
1,440 SR
1,436 Elo+
Artio
Artio
AD913BR
Artio
Level 60
God Stats
2W - 0L
1,705 SR
Queue Stats
61W - 78L
1,266 Elo+
Solo
Chang'e
Chang'e
Lunababy
Chang'e
Level 67
God Stats
1W - 0L
1,297 SR
Queue Stats
24W - 32L
1,299 Elo+
Solo
Chaac
Chaac
The_Quacken_
Chaac
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,487 Elo+
Party 1
Hades
Hades
hashtagDATASS
Hades
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,713 Elo+
Party 1
Medusa
Medusa
holdmyduck17
Medusa
Level 81
God Stats
1W - 1L
1,198 SR
Queue Stats
21W - 17L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DGAFBURCH
Ratatoskr
14
1 / 10 / 8
9,665
509
12,515
24,321
13,202
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Joso2881
Sun Wukong
18
3 / 6 / 8
11,136
586
20,445
29,903
27,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
Noo3zor
Vamana
20
9 / 6 / 8
12,670
667
30,277
35,521
55,151
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
dirty und13s
Sylvanus
20
3 / 6 / 10
11,622
612
24,660
31,852
38,755
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 4 / 11
11,862
624
35,440
19,636
11,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AD913BR
Artio
20
2 / 6 / 19
13,263
698
13,845
32,909
48,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Lunababy
Chang'e
20
10 / 2 / 13
14,922
785
19,237
27,064
36,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
9 / 3 / 16
14,091
742
31,984
29,121
25,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 7 / 13
12,297
647
21,683
30,874
27,406
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
20
7 / 2 / 18
13,517
711
36,268
23,619
15,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
111
19
Kills
32
32
Deaths
20
45
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Artio
AD913BR
Artio
2
6
19
1.92
L
Ratatoskr
DGAFBURCH
Ratatoskr
1
10
8
0.5
L
Sun Wukong
Joso2881
Sun Wukong
3
6
8
1.17
W
Chang'e
Lunababy
Chang'e
10
2
13
8.25
L
Vamana
Noo3zor
Vamana
9
6
8
2.17
W
9
3
16
5.67
L
Sylvanus
dirty und13s
Sylvanus
3
6
10
1.33
W
4
7
13
1.5
W
Medusa
7
2
18
8
L
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,337
Damage
123,017
141,233
Taken
143,587
145,475
Mitigated
152,987
66,642
Healing
78,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AD913BR
Artio
13,845
1,840
9,549
9,518
32,909
48,560
112
11,205
20,781
31,687
0
L
Ratatoskr
DGAFBURCH
Ratatoskr
12,515
1,352
2,078
6,104
24,321
13,202
0
8,490
15,831
0
22,427
L
Sun Wukong
Joso2881
Sun Wukong
20,445
3,408
2,536
6,468
29,903
27,106
140
13,871
16,032
0
40,106
W
Chang'e
Lunababy
Chang'e
19,237
4,072
13,322
11,196
27,064
36,267
1,046
12,692
13,733
42,977
0
L
Vamana
Noo3zor
Vamana
30,277
16,458
1,670
14,894
35,521
55,151
152
12,571
22,950
0
45,240
W
31,984
10,844
3,698
12,215
29,121
25,180
2,651
12,137
16,687
0
56,315
L
Sylvanus
dirty und13s
Sylvanus
24,660
3,003
9,401
11,910
31,852
38,755
0
11,205
20,647
36,641
0
W
21,683
4,619
3,611
7,288
30,874
27,406
267
13,176
17,268
34,686
0
W
Medusa
36,268
18,195
624
7,401
23,619
15,574
2,995
10,890
12,473
0
76,792
L
35,440
7,163
3,711
7,870
19,636
11,261
177
8,628
11,008
57,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,955
Gold Earned
68,090
140
Minions Killed
226
0
Camps Cleared
0
1,658,073
Distance Traveled
1,711,485
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,263
698
19
1
0
369,826
1
L
Ratatoskr
9,665
509
10
1
0
339,950
4
L
Sun Wukong
11,136
586
30
2
0
328,048
0
W
Chang'e
14,922
785
54
3
0
317,445
0
L
Vamana
12,670
667
29
2
0
344,885
3
W
Chaac
14,091
742
45
2
0
416,194
0
L
Sylvanus
11,622
612
26
1
0
271,841
0
W
Hades
12,297
647
34
2
0
295,969
0
W
Medusa
13,517
711
74
4
0
312,051
0
L
Hera
11,862
624
45
2
0
373,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role