Player Matchup

Danzaburou
Danzaburou
HQerny
Danzaburou
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,502 Elo+
Party 2
Sobek
Sobek
I STAB P3NGUINS
Sobek
Level 68
God Stats
4W - 0L
1,718 SR
Queue Stats
18W - 12L
1,570 Elo+
Party 2
Bellona
Bellona
I Sonder l
Bellona
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 52L
1,546 Elo+
Party 2
Chiron
Chiron
Matrix CBass
Chiron
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,509 Elo+
Party 2
Mulan
Mulan
c0micazi
Mulan
Level 127
God Stats
2W - 1L
1,512 SR
Queue Stats
15W - 11L
1,589 Elo+
Party 2
Team Averages
Level 105
1,546 SR
1,543 Elo+

VS

Team Averages
Level 118
1,515 SR
1,606 Elo+
Chiron
Chiron
EpicFranko
Chiron
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,705 Elo+
Party 1
Lancelot
Lancelot
FISCHJ95
Lancelot
Level 160
God Stats
3W - 5L
1,429 SR
Queue Stats
393W - 397L
1,437 Elo+
Solo
Neith
Neith
FxyGma
Neith
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
1,777 Elo+
Party 1
Vamana
Vamana
HMcbrayer
Vamana
Level 105
God Stats
0W - 1L
1,285 SR
Queue Stats
25W - 14L
1,605 Elo+
Party 1
Sobek
Sobek
Mwc45
Sobek
Level 118
God Stats
0W - 1L
1,863 SR
Queue Stats
1W - 3L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HQerny
Danzaburou
20
3 / 5 / 16
15,314
613
27,857
31,283
22,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 3 / 20
14,058
562
12,440
41,906
69,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
I Sonder l
Bellona
20
5 / 3 / 17
14,945
598
27,345
35,662
62,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
20
8 / 2 / 18
17,163
687
40,774
28,596
21,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
c0micazi
Mulan
20
10 / 6 / 16
16,255
650
42,347
37,922
52,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EpicFranko
Chiron
20
11 / 4 / 5
15,576
623
55,287
28,401
18,050
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Lancelot
FISCHJ95
Lancelot
20
1 / 2 / 11
13,607
544
10,356
21,035
35,753
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
FxyGma
Neith
20
2 / 4 / 13
15,115
605
34,991
24,034
15,502
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
HMcbrayer
Vamana
20
2 / 9 / 14
14,088
564
23,144
41,365
48,092
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Mwc45
Sobek
20
3 / 9 / 14
15,780
631
24,748
47,781
85,214
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
76
28
Kills
19
19
Deaths
28
87
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chiron
EpicFranko
Chiron
11
4
5
3.38
L
Lancelot
FISCHJ95
Lancelot
1
2
11
3.25
L
Neith
FxyGma
Neith
2
4
13
2.13
L
Vamana
HMcbrayer
Vamana
2
9
14
1
W
Danzaburou
HQerny
Danzaburou
3
5
16
2.2
W
2
3
20
4
W
Bellona
I Sonder l
Bellona
5
3
17
4.5
W
Chiron
8
2
18
8.5
L
Sobek
Mwc45
Sobek
3
9
14
1.11
W
Mulan
c0micazi
Mulan
10
6
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,763
Damage
148,526
175,369
Taken
162,616
228,254
Mitigated
202,611
81,469
Healing
63,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
EpicFranko
Chiron
55,287
26,482
6,551
11,328
28,401
18,050
3,482
1,061
26,278
0
96,039
L
Lancelot
FISCHJ95
Lancelot
10,356
676
2,226
4,153
21,035
35,753
284
2,535
17,825
0
20,247
L
Neith
FxyGma
Neith
34,991
18,784
2,286
6,895
24,034
15,502
2,661
2,057
21,608
0
89,565
L
Vamana
HMcbrayer
Vamana
23,144
9,485
4,094
11,676
41,365
48,092
1,043
3,916
37,040
48
33,950
W
Danzaburou
HQerny
Danzaburou
27,857
14,033
4,106
9,127
31,283
22,312
3,792
5,259
26,024
0
81,339
W
12,440
756
4,949
7,879
41,906
69,719
56
3,527
38,379
23,954
0
W
Bellona
I Sonder l
Bellona
27,345
2,861
7,973
8,720
35,662
62,413
179
5,091
30,571
0
43,979
W
Chiron
40,774
19,386
11,339
10,960
28,596
21,211
2,745
4,554
24,037
0
89,109
L
Sobek
Mwc45
Sobek
24,748
1,155
4,130
9,730
47,781
85,214
644
2,921
44,201
35,615
0
W
Mulan
c0micazi
Mulan
42,347
2,748
4,979
11,437
37,922
52,599
1,865
6,365
31,557
50
58,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,735
Gold Earned
74,166
290
Minions Killed
278
0
Camps Cleared
0
2,249,165
Distance Traveled
2,310,896
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
15,576
623
69
3
0
410,311
1
L
Lancelot
13,607
544
21
1
0
635,501
1
L
Neith
15,115
605
136
5
0
438,992
1
L
Vamana
14,088
564
34
1
0
362,627
1
W
Danzaburou
15,314
613
95
4
0
415,204
0
W
Sobek
14,058
562
14
1
0
501,488
4
W
Bellona
14,945
598
33
1
0
479,313
2
W
Chiron
17,163
687
104
4
0
448,659
2
L
Sobek
15,780
631
18
1
0
463,465
2
W
Mulan
16,255
650
44
2
0
404,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role