Player Matchup

Baron Samedi
Baron Samedi
Angle0103
Baron Samedi
Level 97
God Stats
1W - 1L
1,314 SR
Queue Stats
175W - 165L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
Jawden_RL
Danzaburou
Level 61
God Stats
3W - 1L
1,522 SR
Queue Stats
14W - 7L
1,551 Elo+
Party 3
Thanatos
Thanatos
RainSilver11
Thanatos
Level 17
God Stats
2W - 0L
1,739 SR
Queue Stats
24W - 20L
1,492 Elo+
Party 1
Hades
Hades
SHACK-IS_BACK
Hades
Level 124
God Stats
6W - 1L
1,771 SR
Queue Stats
314W - 303L
1,545 Elo+
Party 3
Cabrakan
Cabrakan
Tehkx_
Cabrakan
Level 43
God Stats
5W - 2L
1,632 SR
Queue Stats
69W - 60L
1,458 Elo+
Party 1
Team Averages
Level 68
1,595 SR
1,500 Elo+

VS

Team Averages
Level 47
1,527 SR
1,563 Elo+
Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
GermanDNC
Thanatos
Level 44
God Stats
4W - 7L
1,379 SR
Queue Stats
35W - 50L
1,403 Elo+
Solo
Maui
Maui
PhoneChicken
Maui
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 106L
1,456 Elo+
Party 2
King Arthur
King Arthur
TheRealGattsu
King Arthur
Level 14
God Stats
1W - 3L
1,447 SR
Queue Stats
20W - 11L
1,652 Elo+
Party 2
Chang'e
Chang'e
TowerDiver5589
Chang'e
Level 13
God Stats
1W - 1L
1,811 SR
Queue Stats
6W - 1L
1,806 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angle0103
Baron Samedi
11
0 / 2 / 6
6,409
493
5,631
7,587
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Jawden_RL
Danzaburou
14
1 / 0 / 1
8,257
635
4,373
8,370
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
RainSilver11
Thanatos
13
10 / 2 / 3
8,177
629
10,094
8,950
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 4
7,679
591
5,103
7,938
3,617
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
Tehkx_
Cabrakan
11
2 / 1 / 3
6,686
514
3,555
8,755
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 2 / 1
7,077
544
5,823
6,993
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
GermanDNC
Thanatos
10
3 / 4 / 2
6,805
523
3,533
11,523
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

10
1 / 2 / 3
6,213
478
6,588
9,904
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
TheRealGattsu
King Arthur
11
0 / 3 / 2
6,762
520
5,092
12,462
5,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 3 / 2
6,434
495
5,547
9,360
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
14
Kills
6
6
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
1
0.25
W
Baron Samedi
Angle0103
Baron Samedi
0
2
6
1.5
L
Thanatos
GermanDNC
Thanatos
3
4
2
1
W
Danzaburou
Jawden_RL
Danzaburou
1
0
1
1.5
L
1
2
3
1.25
W
Thanatos
RainSilver11
Thanatos
10
2
3
5.75
W
1
1
4
3
W
Cabrakan
Tehkx_
Cabrakan
2
1
3
3.5
L
King Arthur
TheRealGattsu
King Arthur
0
3
2
0.33
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,756
Damage
26,583
41,600
Taken
50,242
21,028
Mitigated
20,235
25,631
Healing
20,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,823
2,662
0
2,327
6,993
2,203
52
541
6,452
0
61,433
W
Baron Samedi
Angle0103
Baron Samedi
5,631
700
711
2,761
7,587
3,417
0
4,337
2,990
42,756
0
L
Thanatos
GermanDNC
Thanatos
3,533
578
0
7,547
11,523
4,095
0
1,365
10,158
0
31,982
W
Danzaburou
Jawden_RL
Danzaburou
4,373
1,775
0
5,754
8,370
3,094
0
458
7,912
0
74,411
L
6,588
1,862
0
1,995
9,904
5,153
0
4,509
5,395
31,958
7,710
W
Thanatos
RainSilver11
Thanatos
10,094
3,482
0
8,712
8,950
4,100
0
1,217
7,672
0
42,877
W
5,103
339
286
5,211
7,938
3,617
513
1,067
6,871
51,181
0
W
Cabrakan
Tehkx_
Cabrakan
3,555
798
0
2,196
8,755
6,800
0
3,938
4,645
15,031
54
L
King Arthur
TheRealGattsu
King Arthur
5,092
1,282
0
3,692
12,462
5,767
0
4,597
7,865
0
50,118
L
5,547
911
928
3,586
9,360
3,017
0
3,277
6,083
34,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,208
Gold Earned
33,291
405
Minions Killed
360
0
Camps Cleared
0
1,280,746
Distance Traveled
1,273,061
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,077
544
93
7
0
239,046
3
W
Baron Samedi
6,409
493
74
6
0
252,367
8
L
Thanatos
6,805
523
56
4
0
268,115
0
W
Danzaburou
8,257
635
143
11
0
229,280
2
L
Maui
6,213
478
60
5
0
242,321
0
W
Thanatos
8,177
629
61
5
0
297,472
2
W
Hades
7,679
591
108
8
0
230,325
4
W
Cabrakan
6,686
514
19
1
0
271,302
2
L
King Arthur
6,762
520
87
7
0
266,165
4
L
Chang'e
6,434
495
64
5
0
257,414
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role