Player Matchup

Sol
Sol
JULSMJ
Sol
Level 58
God Stats
5W - 11L
1,332 SR
Queue Stats
102W - 118L
1,407 Elo+
Party 2
Neith
Neith
Rodrigo1221
Neith
Level 40
God Stats
1W - 3L
1,242 SR
Queue Stats
37W - 46L
1,389 Elo+
Party 2
Thanatos
Thanatos
Zangetsu162
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,388 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
hayden209
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,529 Elo+
Solo
Kukulkan
Kukulkan
zaiidd
Kukulkan
Level 69
God Stats
2W - 2L
1,850 SR
Queue Stats
13W - 12L
1,335 Elo+
Solo
Team Averages
Level 55
1,485 SR
1,410 Elo+

VS

Team Averages
Level 44
1,511 SR
1,303 Elo+
Olorun
Olorun
Allenguer
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Cinnaboom
Fenrir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 106L
1,422 Elo+
Party 3
Merlin
Merlin
MatRochin07
Merlin
Level 26
God Stats
1W - 1L
1,513 SR
Queue Stats
1W - 3L
1,115 Elo+
Party 1
Ah Puch
Ah Puch
ValtaSar09
Ah Puch
Level 59
God Stats
1W - 2L
1,424 SR
Queue Stats
1W - 6L
1,059 Elo+
Party 1
Shiva
Shiva
jgard913
Shiva
Level 30
God Stats
18W - 8L
1,617 SR
Queue Stats
98W - 98L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JULSMJ
Sol
20
3 / 8 / 19
14,897
1,064
20,082
24,395
11,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 3 / 15
16,013
1,144
24,764
22,785
10,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Zangetsu162
Thanatos
20
4 / 16 / 10
13,191
942
11,324
27,201
12,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
hayden209
Ah Muzen Cab
20
9 / 1 / 19
16,016
1,144
26,542
14,913
7,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
zaiidd
Kukulkan
20
9 / 7 / 18
17,170
1,226
37,307
17,455
8,064
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Allenguer
Olorun
20
1 / 12 / 10
12,812
915
5,190
23,907
11,463
Fenrir
Cinnaboom
Fenrir
20
19 / 7 / 13
18,853
1,347
35,746
31,393
21,711
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
4 / 7 / 12
14,329
1,024
15,236
21,077
9,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
ValtaSar09
Ah Puch
20
5 / 2 / 17
15,415
1,101
23,930
14,430
8,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
jgard913
Shiva
20
6 / 6 / 24
16,479
1,177
23,207
37,289
56,114
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
111
34
Kills
35
35
Deaths
34
81
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Olorun
Allenguer
Olorun
1
12
10
0.5
W
Fenrir
Cinnaboom
Fenrir
19
7
13
3.64
L
Sol
JULSMJ
Sol
3
8
19
1.56
W
Merlin
4
7
12
1.43
L
9
3
15
5.5
W
Ah Puch
ValtaSar09
Ah Puch
5
2
17
6.75
L
Thanatos
Zangetsu162
Thanatos
4
16
10
0.56
L
Ah Muzen Cab
hayden209
Ah Muzen Cab
9
1
19
18.5
W
Shiva
jgard913
Shiva
6
6
24
3
L
Kukulkan
zaiidd
Kukulkan
9
7
18
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,019
Damage
103,309
106,749
Taken
128,096
50,003
Mitigated
107,285
20,133
Healing
18,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Allenguer
Olorun
5,190
1,527
908
947
23,907
11,463
0
12,063
11,844
16,976
0
W
Fenrir
Cinnaboom
Fenrir
35,746
7,592
0
6,977
31,393
21,711
0
12,041
19,352
0
58,081
L
Sol
JULSMJ
Sol
20,082
8,495
0
5,800
24,395
11,843
0
8,906
15,167
40,145
2,917
W
Merlin
15,236
908
500
700
21,077
9,494
0
9,284
11,793
59,729
0
L
24,764
11,451
0
3,140
22,785
10,115
0
11,037
11,462
0
53,667
W
Ah Puch
ValtaSar09
Ah Puch
23,930
454
0
1,441
14,430
8,503
0
4,304
9,804
60,478
0
L
Thanatos
Zangetsu162
Thanatos
11,324
4,246
0
4,596
27,201
12,659
0
10,768
16,051
0
14,024
L
Ah Muzen Cab
hayden209
Ah Muzen Cab
26,542
10,728
0
3,792
14,913
7,322
0
7,926
6,929
0
58,981
W
Shiva
jgard913
Shiva
23,207
3,667
1,070
6,230
37,289
56,114
0
18,795
17,739
0
36,535
L
Kukulkan
zaiidd
Kukulkan
37,307
2,053
0
2,805
17,455
8,064
0
5,719
11,392
82,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,287
Gold Earned
77,888
328
Minions Killed
302
10
Camps Cleared
6
1,277,513
Distance Traveled
1,306,319
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,812
915
30
2
0
200,231
2
W
Fenrir
18,853
1,347
53
4
6
324,654
3
L
Sol
14,897
1,064
55
4
3
261,585
0
W
Merlin
14,329
1,024
93
7
0
236,287
0
L
Neith
16,013
1,144
73
5
7
270,289
1
W
Ah Puch
15,415
1,101
103
7
0
251,811
0
L
Thanatos
13,191
942
9
1
0
188,678
1
L
Ah Muzen Cab
16,016
1,144
64
5
0
289,042
0
W
Shiva
16,479
1,177
23
2
0
293,336
0
L
Kukulkan
17,170
1,226
127
9
0
267,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role