Player Matchup

Sol
Sol
Dommaq
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,495 Elo+
Party 1
Neith
Neith
IJQ2000
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,495 Elo+
Party 1
Pele
Pele
LegoThanos
Pele
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,436 Elo+
Party 1
Jormungandr
Jormungandr
SegmentedRain77
Jormungandr
Level 92
God Stats
0W - 2L
1,398 SR
Queue Stats
2W - 7L
1,347 Elo+
Party 1
Chaac
Chaac
UncoveredCape3
Chaac
Level 16
God Stats
0W - 1L
1,592 SR
Queue Stats
1W - 2L
1,495 Elo+
Party 1
Team Averages
Level 48
1,498 SR
1,453 Elo+

VS

Team Averages
Level 65
1,579 SR
1,499 Elo+
Hades
Hades
DaeDoe
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 38L
1,584 Elo+
Party 3
Neith
Neith
KendrickDurbin
Neith
Level 27
God Stats
2W - 0L
1,757 SR
Queue Stats
21W - 15L
1,450 Elo+
Party 2
Raijin
Raijin
Nopnom
Raijin
Level 51
God Stats
3W - 0L
1,505 SR
Queue Stats
72W - 80L
1,383 Elo+
Party 2
Thor
Thor
Twobatch
Thor
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,566 Elo+
Party 2
Odin
Odin
UncleAhhhYeet
Odin
Level 122
God Stats
7W - 4L
1,631 SR
Queue Stats
503W - 511L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dommaq
Sol
12
0 / 5 / 1
7,261
382
4,441
11,949
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
IJQ2000
Neith
11
0 / 6 / 1
7,238
381
6,297
11,850
4,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 3 / 0
8,574
451
10,571
20,563
7,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SegmentedRain77
Jormungandr
11
1 / 6 / 1
7,274
383
7,485
15,934
17,367
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 0
6,980
367
3,863
15,297
10,092
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DaeDoe
Hades
20
6 / 0 / 2
12,274
646
17,127
17,901
12,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 2 / 5
10,224
538
14,048
12,756
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Nopnom
Raijin
17
10 / 0 / 2
10,945
576
10,711
9,086
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
15
2 / 0 / 6
9,908
521
6,281
10,870
4,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 11
9,811
516
9,362
15,107
18,353
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
25
25
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hades
DaeDoe
Hades
6
0
2
7
L
Sol
Dommaq
Sol
0
5
1
0.1
L
Neith
IJQ2000
Neith
0
6
1
0.08
W
5
2
5
3.75
L
1
3
0
0.33
W
Raijin
Nopnom
Raijin
10
0
2
11
L
Jormungandr
SegmentedRain77
Jormungandr
1
6
1
0.25
W
Thor
2
0
6
5
W
2
0
11
7.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,657
Damage
57,529
75,593
Taken
65,720
44,963
Mitigated
45,781
13,256
Healing
33,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
DaeDoe
Hades
17,127
1,572
1,136
13,693
17,901
12,690
750
1,071
16,830
110,828
0
L
Sol
Dommaq
Sol
4,441
1,184
0
1,412
11,949
4,861
0
5,428
6,467
34,486
2,876
L
Neith
IJQ2000
Neith
6,297
2,428
0
1,552
11,850
4,702
1,180
3,264
8,528
0
44,112
W
14,048
7,100
0
8,602
12,756
5,694
1,768
3,714
9,042
0
75,458
L
10,571
1,560
0
4,882
20,563
7,941
0
6,906
13,349
0
86,204
W
Raijin
Nopnom
Raijin
10,711
1,734
0
1,997
9,086
4,307
3,241
1,835
7,251
85,339
0
L
Jormungandr
SegmentedRain77
Jormungandr
7,485
1,519
357
466
15,934
17,367
464
2,094
13,782
46,032
0
W
Thor
6,281
1,708
0
4,909
10,870
4,737
1,078
1,365
9,505
0
76,278
W
9,362
1,089
0
3,241
15,107
18,353
555
3,720
11,387
0
33,387
L
3,863
887
0
4,587
15,297
10,092
0
8,845
5,629
0
39,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,327
Gold Earned
53,162
387
Minions Killed
620
0
Camps Cleared
0
1,769,775
Distance Traveled
1,815,302
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,274
646
215
11
0
362,907
0
L
Sol
7,261
382
73
4
0
356,466
1
L
Neith
7,238
381
72
4
0
308,201
2
W
Neith
10,224
538
114
6
0
315,164
1
L
Pele
8,574
451
129
7
0
425,613
6
W
Raijin
10,945
576
128
7
0
364,412
0
L
Jormungandr
7,274
383
60
3
0
325,846
7
W
Thor
9,908
521
127
7
0
409,986
5
W
Odin
9,811
516
36
2
0
362,833
2
L
Chaac
6,980
367
53
3
0
353,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role