Player Matchup

Osiris
Osiris
 
Osiris
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
IsolatedNews
Skadi
Level 57
God Stats
0W - 2L
1,302 SR
Queue Stats
19W - 18L
1,393 Elo+
Party 2
Loki
Loki
MetricalHero
Loki
Level 14
God Stats
0W - 2L
1,159 SR
Queue Stats
14W - 17L
1,411 Elo+
Party 2
Atlas
Atlas
MizzyMoo1
Atlas
Level 69
God Stats
2W - 4L
1,457 SR
Queue Stats
27W - 30L
1,375 Elo+
Solo
Nu Wa
Nu Wa
Skrappl3
Nu Wa
Level 44
God Stats
2W - 2L
1,690 SR
Queue Stats
14W - 27L
1,263 Elo+
Solo
Team Averages
Level 47
1,422 SR
1,388 Elo+

VS

Team Averages
Level 129
1,569 SR
1,469 Elo+
King Arthur
King Arthur
BatedAtom
King Arthur
Level 92
God Stats
1W - 0L
1,675 SR
Queue Stats
3W - 0L
1,721 Elo+
Solo
Discordia
Discordia
Echo7even
Discordia
Level 87
God Stats
7W - 6L
1,448 SR
Queue Stats
45W - 49L
1,413 Elo+
Solo
Charybdis
Charybdis
Pardax
Charybdis
Level 159
God Stats
14W - 16L
1,491 SR
Queue Stats
166W - 184L
1,371 Elo+
Party 1
Pele
Pele
RainbowDuckie
Pele
Level 158
God Stats
5W - 6L
1,494 SR
Queue Stats
85W - 86L
1,440 Elo+
Party 1
Aphrodite
Aphrodite
fitzresin
Aphrodite
Level 148
God Stats
3W - 0L
1,737 SR
Queue Stats
69W - 74L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 7 / 2
6,314
451
5,277
13,449
12,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 1
5,789
414
5,271
9,664
2,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 1 / 0
7,530
538
4,504
8,522
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
MizzyMoo1
Atlas
10
1 / 2 / 0
6,354
454
2,843
9,548
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Skrappl3
Nu Wa
13
4 / 3 / 3
8,226
588
7,927
8,389
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BatedAtom
King Arthur
13
6 / 4 / 1
8,432
602
10,342
15,594
11,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Echo7even
Discordia
12
2 / 2 / 3
7,249
518
4,663
5,420
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Pardax
Charybdis
12
2 / 0 / 5
7,571
541
5,242
7,917
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
7 / 4 / 3
8,693
621
10,468
11,760
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
fitzresin
Aphrodite
10
1 / 1 / 4
7,268
519
1,567
9,438
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
10
Kills
18
18
Deaths
11
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
7
2
0.29
W
King Arthur
BatedAtom
King Arthur
6
4
1
1.63
W
Discordia
Echo7even
Discordia
2
2
3
1.75
L
0
5
1
0.1
L
4
1
0
4
L
Atlas
MizzyMoo1
Atlas
1
2
0
0.5
W
Charybdis
Pardax
Charybdis
2
0
5
4.5
W
7
4
3
2.13
L
Nu Wa
Skrappl3
Nu Wa
4
3
3
1.83
W
Aphrodite
fitzresin
Aphrodite
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,822
Damage
32,282
49,572
Taken
50,129
26,633
Mitigated
27,572
11,139
Healing
19,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,277
2,396
0
3,615
13,449
12,014
220
0
13,449
0
29,643
W
King Arthur
BatedAtom
King Arthur
10,342
2,023
0
3,528
15,594
11,389
549
1,148
14,288
0
55,585
W
Discordia
Echo7even
Discordia
4,663
528
119
586
5,420
2,474
327
2,077
3,165
39,501
0
L
5,271
2,302
0
210
9,664
2,556
0
740
8,900
0
38,993
L
4,504
1,646
0
3,886
8,522
3,134
0
353
8,163
0
52,577
L
Atlas
MizzyMoo1
Atlas
2,843
1,054
0
2,447
9,548
6,095
0
2,321
7,109
23,600
0
W
Charybdis
Pardax
Charybdis
5,242
4,697
0
5,569
7,917
2,515
2,179
1,565
6,232
0
57,685
W
10,468
2,917
0
3,462
11,760
4,286
869
3,065
8,545
0
63,431
L
Nu Wa
Skrappl3
Nu Wa
7,927
1,495
78
903
8,389
2,834
1,338
1,912
6,113
52,638
0
W
Aphrodite
fitzresin
Aphrodite
1,567
62
1,732
4,841
9,438
6,908
606
2,490
6,814
19,552
3,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,213
Gold Earned
39,213
320
Minions Killed
386
0
Camps Cleared
0
1,193,899
Distance Traveled
1,272,625
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,314
451
51
4
0
229,196
0
W
King Arthur
8,432
602
88
6
0
252,715
1
W
Discordia
7,249
518
63
5
0
253,650
4
L
Skadi
5,789
414
51
4
0
211,874
0
L
Loki
7,530
538
93
7
0
277,072
5
L
Atlas
6,354
454
35
3
0
232,783
3
W
Charybdis
7,571
541
109
8
0
228,326
0
W
Pele
8,693
621
89
6
0
289,329
0
L
Nu Wa
8,226
588
90
6
0
242,974
0
W
Aphrodite
7,268
519
37
3
0
248,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role