Player Matchup

Charybdis
Charybdis
Igor3774
Charybdis
Level 89
God Stats
1W - 4L
1,397 SR
Queue Stats
288W - 299L
1,364 Elo+
Solo
Fenrir
Fenrir
Xhops147
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,538 Elo+
Solo
Ares
Ares
crazy720cart
Ares
Level 69
God Stats
5W - 10L
1,395 SR
Queue Stats
103W - 142L
1,481 Elo+
Solo
Poseidon
Poseidon
ivanOmelhor
Poseidon
Level 83
God Stats
34W - 29L
1,552 SR
Queue Stats
267W - 286L
1,460 Elo+
Solo
Da Ji
Da Ji
josecavallero722
Da Ji
Level 48
God Stats
1W - 1L
1,708 SR
Queue Stats
38W - 62L
1,369 Elo+
Solo
Team Averages
Level 66
1,511 SR
1,442 Elo+

VS

Team Averages
Level 83
1,574 SR
1,443 Elo+
Thanatos
Thanatos
FreaKsSquirt
Thanatos
Level 89
God Stats
5W - 3L
1,662 SR
Queue Stats
309W - 315L
1,455 Elo+
Solo
Bellona
Bellona
XArcangelthaX
Bellona
Level 78
God Stats
2W - 0L
1,707 SR
Queue Stats
13W - 9L
1,424 Elo+
Party 1
Apollo
Apollo
juan_suares18
Apollo
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,447 Elo+
Party 1
Sol
Sol
kalifa7039
Sol
Level 99
God Stats
77W - 65L
1,490 SR
Queue Stats
249W - 260L
1,424 Elo+
Solo
Achilles
Achilles
leonmmsb
Achilles
Level 108
God Stats
10W - 8L
1,509 SR
Queue Stats
190W - 189L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Igor3774
Charybdis
15
2 / 0 / 1
9,099
535
8,970
8,500
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Xhops147
Fenrir
12
1 / 4 / 3
7,258
427
5,895
12,758
8,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 4
8,168
480
4,563
12,042
11,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
ivanOmelhor
Poseidon
17
6 / 2 / 1
10,301
606
8,803
9,731
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 4 / 5
9,156
539
6,122
15,370
6,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FreaKsSquirt
Thanatos
16
9 / 3 / 0
10,044
591
8,440
14,507
7,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
12
0 / 4 / 2
6,852
403
3,100
13,649
10,787
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 2 / 1
7,578
446
1,904
8,211
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 3 / 3
8,579
505
10,835
11,445
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
leonmmsb
Achilles
14
1 / 3 / 2
8,590
505
7,476
12,947
11,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
15
Kills
10
11
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
FreaKsSquirt
Thanatos
9
3
0
3
L
Charybdis
Igor3774
Charybdis
2
0
1
2.5
W
Bellona
0
4
2
0.25
L
Fenrir
Xhops147
Fenrir
1
4
3
0.63
L
2
1
4
4
L
Poseidon
ivanOmelhor
Poseidon
6
2
1
3.25
L
4
4
5
1.63
W
0
2
1
0.25
W
0
3
3
0.5
W
Achilles
leonmmsb
Achilles
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,353
Damage
31,755
58,401
Taken
60,759
31,871
Mitigated
36,438
19,833
Healing
28,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
FreaKsSquirt
Thanatos
8,440
2,295
0
14,026
14,507
7,188
0
2,770
11,699
0
73,062
L
Charybdis
Igor3774
Charybdis
8,970
4,325
0
6,483
8,500
3,223
1,356
0
8,500
0
83,368
W
Bellona
3,100
636
0
3,276
13,649
10,787
176
2,685
10,925
0
40,717
L
Fenrir
Xhops147
Fenrir
5,895
1,206
0
3,369
12,758
8,402
695
940
11,095
0
25,266
L
4,563
451
150
2,503
12,042
11,122
0
3,843
7,969
31,433
0
L
Poseidon
ivanOmelhor
Poseidon
8,803
1,196
0
1,119
9,731
2,938
0
4,152
5,579
88,662
0
L
6,122
981
0
6,209
15,370
6,186
0
1,900
13,390
0
69,942
W
1,904
1,226
0
2,745
8,211
2,875
0
547
7,664
0
46,312
W
10,835
1,913
0
4,710
11,445
4,104
1,998
3,662
7,739
80,536
0
W
Achilles
leonmmsb
Achilles
7,476
2,853
0
4,127
12,947
11,484
496
3,702
8,729
0
51,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,982
Gold Earned
41,643
496
Minions Killed
494
0
Camps Cleared
0
1,584,791
Distance Traveled
1,543,831
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,044
591
122
7
0
369,751
2
L
Charybdis
9,099
535
152
9
0
304,958
6
W
Bellona
6,852
403
56
3
0
317,452
6
L
Fenrir
7,258
427
40
2
0
274,971
1
L
Ares
8,168
480
44
3
0
296,901
2
L
Poseidon
10,301
606
158
9
0
347,258
1
L
Da Ji
9,156
539
102
6
0
360,703
0
W
Apollo
7,578
446
92
5
0
276,789
3
W
Sol
8,579
505
125
7
0
280,439
0
W
Achilles
8,590
505
99
6
0
299,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role