Player Matchup

Zhong Kui
Zhong Kui
ContigoPipiUnU
Zhong Kui
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,430 Elo+
Party 1
Sobek
Sobek
Touken8
Sobek
Level 87
God Stats
5W - 3L
1,696 SR
Queue Stats
32W - 44L
1,443 Elo+
Solo
Lancelot
Lancelot
chury16
Lancelot
Level 99
God Stats
0W - 3L
1,226 SR
Queue Stats
17W - 19L
1,330 Elo+
Party 1
Team Averages
Level 76
1,474 SR
1,401 Elo+

VS

Team Averages
Level 111
1,519 SR
1,439 Elo+
Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
biznickwastaken
Ganesha
Level 105
God Stats
3W - 3L
1,556 SR
Queue Stats
15W - 24L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ContigoPipiUnU
Zhong Kui
15
0 / 3 / 2
9,331
622
12,890
16,935
10,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Touken8
Sobek
13
0 / 5 / 2
9,649
643
2,736
14,059
15,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
chury16
Lancelot
16
5 / 7 / 0
11,572
771
9,301
15,509
7,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
8 / 2 / 7
11,800
787
14,245
9,397
4,834
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
 
Shiva
16
6 / 1 / 7
10,943
730
13,729
16,007
17,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 2 / 15
10,589
706
9,780
12,533
6,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
14
15
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
2
7
5.75
W
Shiva
 
Shiva
6
1
7
9.5
L
Zhong Kui
ContigoPipiUnU
Zhong Kui
0
3
2
0.33
L
Sobek
Touken8
Sobek
0
5
2
0.2
W
0
2
15
3.75
L
Lancelot
chury16
Lancelot
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,927
Damage
37,754
46,503
Taken
37,937
33,598
Mitigated
29,001
8,670
Healing
14,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,245
961
0
4,271
9,397
4,834
830
3,623
5,774
47,129
0
W
Shiva
 
Shiva
13,729
2,104
1,591
4,061
16,007
17,243
1,063
7,274
8,733
0
40,697
L
Zhong Kui
ContigoPipiUnU
Zhong Kui
12,890
843
0
3,468
16,935
10,561
0
8,172
8,577
47,718
0
L
Sobek
Touken8
Sobek
2,736
387
0
1,890
14,059
15,600
0
7,059
6,730
10,492
0
W
9,780
597
1,204
3,633
12,533
6,924
1,067
5,287
7,246
34,768
0
L
Lancelot
chury16
Lancelot
9,301
1,478
0
3,312
15,509
7,437
0
8,138
7,107
0
45,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,552
Gold Earned
33,332
143
Minions Killed
146
0
Camps Cleared
0
820,613
Distance Traveled
840,502
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,800
787
67
4
0
242,045
0
W
Shiva
10,943
730
67
4
0
289,899
2
L
Zhong Kui
9,331
622
79
5
0
291,757
2
L
Sobek
9,649
643
10
1
0
227,129
2
W
Ganesha
10,589
706
12
1
0
308,558
0
L
Lancelot
11,572
771
54
4
0
301,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role