Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zeus
Zeus
AlphaTeejay
Zeus
Level 59
God Stats
9W - 8L
1,535 SR
Queue Stats
11W - 13L
1,529 Elo+
Party 4
Cupid
Cupid
Diva Reisen
Cupid
Level 106
God Stats
3W - 5L
1,465 SR
Queue Stats
21W - 28L
1,433 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,492 Elo+

VS

Team Averages
Level 103
1,390 SR
1,414 Elo+
Vamana
Vamana
AirborneC4
Vamana
Level 123
God Stats
2W - 3L
1,460 SR
Queue Stats
782W - 849L
1,431 Elo+
Party 1
Ishtar
Ishtar
Mordred630
Ishtar
Level 100
God Stats
17W - 15L
1,474 SR
Queue Stats
270W - 299L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
Raigoth
Nu Wa
Level 63
God Stats
1W - 3L
1,209 SR
Queue Stats
24W - 32L
1,373 Elo+
Party 3
Fenrir
Fenrir
ThalKituun
Fenrir
Level 101
God Stats
8W - 18L
1,276 SR
Queue Stats
45W - 69L
1,377 Elo+
Solo
Cabrakan
Cabrakan
TotemicThor
Cabrakan
Level 127
God Stats
8W - 5L
1,531 SR
Queue Stats
221W - 213L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 1 / 1
5,788
1,158
3,541
5,912
4,169
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
 
Cerberus
10
0 / 0 / 2
5,556
1,111
2,668
7,034
6,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
 
Nox
10
0 / 2 / 2
5,505
1,101
2,880
4,234
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
3,399
680
0
128
57
10
2 / 1 / 0
5,800
1,160
4,961
4,226
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

373

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AirborneC4
Vamana
10
1 / 0 / 1
5,705
1,141
4,354
4,737
4,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Mordred630
Ishtar
10
0 / 0 / 4
5,534
1,107
3,270
728
304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Raigoth
Nu Wa
10
2 / 0 / 2
6,541
1,308
3,077
1,140
672
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
ThalKituun
Fenrir
10
1 / 0 / 2
5,843
1,169
2,501
4,671
2,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
TotemicThor
Cabrakan
10
0 / 2 / 4
5,615
1,123
6,079
6,222
3,487
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
2
Kills
4
4
Deaths
2
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
1
0.5
L
Cerberus
 
Cerberus
0
0
2
1
L
Nox
 
Nox
0
2
2
0.5
W
Vamana
AirborneC4
Vamana
1
0
1
1.5
L
0
0
0
0
L
2
1
0
2
W
Ishtar
Mordred630
Ishtar
0
0
4
2
W
Nu Wa
Raigoth
Nu Wa
2
0
2
3
W
Fenrir
ThalKituun
Fenrir
1
0
2
2
W
Cabrakan
TotemicThor
Cabrakan
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,050
Damage
19,281
21,534
Taken
17,498
13,635
Mitigated
11,929
3,972
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,541
1,110
824
782
5,912
4,169
0
1,976
3,814
0
15,060
L
Cerberus
 
Cerberus
2,668
232
0
1,472
7,034
6,067
0
3,575
3,423
16,599
0
L
Nox
 
Nox
2,880
671
0
168
4,234
1,791
0
2,042
2,111
13,410
0
W
Vamana
AirborneC4
Vamana
4,354
2,130
0
1,503
4,737
4,810
0
2,259
2,478
0
12,024
L
0
0
0
0
128
57
0
128
0
0
0
L
4,961
2,478
0
726
4,226
1,551
0
1,435
2,747
0
12,710
W
Ishtar
Mordred630
Ishtar
3,270
1,679
0
0
728
304
0
108
620
0
14,040
W
Nu Wa
Raigoth
Nu Wa
3,077
1,843
0
607
1,140
672
0
217
923
8,916
0
W
Fenrir
ThalKituun
Fenrir
2,501
892
0
1,072
4,671
2,656
0
818
3,853
0
11,112
W
Cabrakan
TotemicThor
Cabrakan
6,079
768
0
1,765
6,222
3,487
0
2,146
4,076
13,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,048
Gold Earned
29,238
102
Minions Killed
91
3
Camps Cleared
7
373,482
Distance Traveled
461,555
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,788
1,158
20
4
0
99,718
0
L
Cerberus
5,556
1,111
29
6
1
95,712
0
L
Nox
5,505
1,101
27
5
1
88,371
0
W
Vamana
5,705
1,141
21
4
2
114,761
1
L
Zeus
3,399
680
0
0
0
0
0
L
Cupid
5,800
1,160
26
5
1
89,681
0
W
Ishtar
5,534
1,107
15
3
1
76,895
0
W
Nu Wa
6,541
1,308
14
3
0
75,377
0
W
Fenrir
5,843
1,169
23
5
2
104,424
0
W
Cabrakan
5,615
1,123
18
4
2
90,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role