Player Matchup

Hachiman
Hachiman
Caleb2Predator
Hachiman
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 88L
1,407 Elo+
Party 3
Fenrir
Fenrir
DZMDragon
Fenrir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 77L
1,409 Elo+
Party 3
Bellona
Bellona
NoahClaps
Bellona
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,333 Elo+
Solo
Raijin
Raijin
TBS bouncerslvr
Raijin
Level 64
God Stats
5W - 0L
1,500 SR
Queue Stats
105W - 104L
1,423 Elo+
Party 3
Sun Wukong
Sun Wukong
ammonsjb
Sun Wukong
Level 62
God Stats
1W - 0L
1,325 SR
Queue Stats
7W - 5L
1,405 Elo+
Solo
Team Averages
Level 67
1,465 SR
1,396 Elo+

VS

Team Averages
Level 44
1,420 SR
1,428 Elo+
Bellona
Bellona
ErrorDC_
Bellona
Level 47
God Stats
2W - 3L
1,477 SR
Queue Stats
54W - 68L
1,445 Elo+
Party 1
King Arthur
King Arthur
MulaDeBone
King Arthur
Level 81
God Stats
5W - 5L
1,551 SR
Queue Stats
101W - 104L
1,437 Elo+
Party 2
Yu Huang
Yu Huang
Varuma130806
Yu Huang
Level 19
God Stats
0W - 2L
1,248 SR
Queue Stats
7W - 12L
1,363 Elo+
Party 2
Danzaburou
Danzaburou
catanx2886
Danzaburou
Level 46
God Stats
5W - 11L
1,325 SR
Queue Stats
47W - 58L
1,397 Elo+
Party 2
Arachne
Arachne
knicksnut639
Arachne
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
8 / 12 / 10
19,298
522
25,073
40,664
18,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fenrir
DZMDragon
Fenrir
20
10 / 15 / 19
19,137
517
32,203
49,976
25,153
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
NoahClaps
Bellona
20
0 / 8 / 12
16,846
455
11,351
43,171
51,611
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
20 / 11 / 12
22,134
598
52,351
36,914
17,994
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
ammonsjb
Sun Wukong
20
5 / 8 / 15
16,983
459
23,499
48,448
54,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ErrorDC_
Bellona
20
13 / 10 / 20
18,166
491
36,982
46,450
53,028
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
MulaDeBone
King Arthur
20
7 / 10 / 12
17,100
462
32,451
51,967
61,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
Varuma130806
Yu Huang
20
6 / 9 / 17
16,662
450
38,174
31,657
13,152
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
catanx2886
Danzaburou
3
0 / 1 / 0
9,218
249
0
925
96
Arachne
knicksnut639
Arachne
20
26 / 13 / 11
20,920
565
47,947
47,329
28,894
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
112
43
Kills
52
54
Deaths
43
68
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hachiman
8
12
10
1.08
W
Fenrir
DZMDragon
Fenrir
10
15
19
1.3
L
Bellona
ErrorDC_
Bellona
13
10
20
2.3
L
King Arthur
MulaDeBone
King Arthur
7
10
12
1.3
W
Bellona
NoahClaps
Bellona
0
8
12
0.75
W
20
11
12
2.36
L
Yu Huang
Varuma130806
Yu Huang
6
9
17
1.61
W
Sun Wukong
ammonsjb
Sun Wukong
5
8
15
1.56
L
Danzaburou
catanx2886
Danzaburou
0
1
0
0
L
Arachne
knicksnut639
Arachne
26
13
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,477
Damage
155,554
219,173
Taken
178,328
166,925
Mitigated
156,928
70,159
Healing
35,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
25,073
16,508
779
13,725
40,664
18,001
891
7,523
32,802
0
185,643
W
Fenrir
DZMDragon
Fenrir
32,203
8,272
0
16,814
49,976
25,153
791
7,508
41,448
0
144,499
L
Bellona
ErrorDC_
Bellona
36,982
14,218
383
6,020
46,450
53,028
1,474
14,329
32,121
0
122,577
L
King Arthur
MulaDeBone
King Arthur
32,451
5,667
0
11,699
51,967
61,758
808
14,839
37,067
0
139,225
W
Bellona
NoahClaps
Bellona
11,351
4,834
0
5,305
43,171
51,611
3,230
10,180
32,991
0
123,073
W
52,351
5,250
450
12,855
36,914
17,994
1,930
9,294
27,620
178,032
0
L
Yu Huang
Varuma130806
Yu Huang
38,174
775
567
5,133
31,657
13,152
565
10,861
20,726
131,127
382
W
Sun Wukong
ammonsjb
Sun Wukong
23,499
5,235
380
19,851
48,448
54,166
789
7,225
41,223
0
99,648
L
Danzaburou
catanx2886
Danzaburou
0
0
0
0
925
96
0
0
925
0
0
L
Arachne
knicksnut639
Arachne
47,947
31,960
0
11,469
47,329
28,894
2,348
12,896
34,363
0
152,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,398
Gold Earned
82,066
765
Minions Killed
618
0
Camps Cleared
0
3,026,060
Distance Traveled
2,607,853
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
19,298
522
194
5
0
564,715
2
W
Fenrir
19,137
517
127
3
0
595,018
0
L
Bellona
18,166
491
124
3
0
637,109
1
L
King Arthur
17,100
462
198
5
0
603,704
5
W
Bellona
16,846
455
168
5
0
635,871
4
W
Raijin
22,134
598
159
4
0
545,677
0
L
Yu Huang
16,662
450
147
4
0
657,288
2
W
Sun Wukong
16,983
459
117
3
0
684,779
0
L
Danzaburou
9,218
249
0
0
0
0
0
L
Arachne
20,920
565
149
4
0
709,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role