Player Matchup

Hera
Hera
Lazabel
Hera
Level 106
God Stats
5W - 4L
1,492 SR
Queue Stats
43W - 63L
1,417 Elo+
Party 2
Tyr
Tyr
Ruki_AE86
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,648 Elo+
Party 2
Da Ji
Da Ji
iTerminatorr
Da Ji
Level 114
God Stats
0W - 1L
1,583 SR
Queue Stats
120W - 85L
1,688 Elo+
Party 2
Team Averages
Level 103
1,525 SR
1,584 Elo+

VS

Team Averages
Level 139
1,624 SR
1,472 Elo+
Ao Kuang
Ao Kuang
Ehjay9
Ao Kuang
Level 153
God Stats
1W - 0L
1,705 SR
Queue Stats
44W - 44L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
HolyBeefGaming
Kukulkan
Level 147
God Stats
2W - 0L
1,718 SR
Queue Stats
27W - 27L
1,489 Elo+
Party 1
Odin
Odin
Paratus776
Odin
Level 116
God Stats
3W - 1L
1,448 SR
Queue Stats
17W - 20L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Lazabel
Hera
16
1 / 2 / 8
10,170
678
10,081
8,483
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 9
10,260
684
13,963
17,345
19,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
8 / 6 / 3
11,111
741
18,769
16,306
7,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ehjay9
Ao Kuang
16
6 / 4 / 4
12,638
843
8,516
25,573
28,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
18
1 / 2 / 7
11,340
756
15,723
11,713
6,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 5 / 3
11,397
760
7,298
16,089
17,270
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
11
Kills
10
10
Deaths
11
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Ehjay9
Ao Kuang
6
4
4
2
W
Kukulkan
1
2
7
2.25
L
Hera
Lazabel
Hera
1
2
8
2.5
W
3
5
3
0.9
L
2
2
9
3.25
L
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,813
Damage
31,537
42,134
Taken
53,375
30,749
Mitigated
52,213
8,957
Healing
16,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Ehjay9
Ao Kuang
8,516
2,055
2,537
9,831
25,573
28,542
1,821
4,340
19,991
32,115
0
W
Kukulkan
15,723
2,311
0
2,368
11,713
6,401
1,172
2,420
9,293
73,359
0
L
Hera
Lazabel
Hera
10,081
3,828
0
0
8,483
3,584
157
4,419
3,876
44,314
0
W
7,298
1,036
0
2,078
16,089
17,270
66
3,378
12,711
270
30,012
L
13,963
3,035
93
6,703
17,345
19,927
87
9,960
7,021
0
34,861
L
18,769
5,485
0
2,161
16,306
7,238
0
9,197
6,918
0
48,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,541
Gold Earned
35,375
172
Minions Killed
185
0
Camps Cleared
0
828,392
Distance Traveled
880,018
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,638
843
34
2
0
294,193
1
W
Kukulkan
11,340
756
132
9
0
279,344
1
L
Hera
10,170
678
77
5
0
275,669
0
W
Odin
11,397
760
19
1
0
306,481
5
L
Tyr
10,260
684
50
3
0
294,178
3
L
Da Ji
11,111
741
45
3
0
258,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role