Player Matchup

Hel
Hel
Silver III
 
Hel
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
God0fMars4020
Danzaburou
Gold V
Level 78
God Stats
13W - 12L
1,535 SR
Queue Stats
80W - 111L
1,379 MMR
Party 2
Sylvanus
Sylvanus
Silver III
forestking96
Sylvanus
Silver III
Level 67
God Stats
23W - 30L
1,461 SR
Queue Stats
47W - 84L
848 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,499 SR
1,242 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,553 SR
1,256 MMR
Cu Chulainn
Cu Chulainn
Bronze V
OG_BigSteppa
Cu Chulainn
Bronze V
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,256 MMR
Party 1
Xing Tian
Xing Tian
Bronze V
O_Magness
Xing Tian
Bronze V
Level 103
God Stats
0W - 2L
1,527 SR
Queue Stats
2W - 6L
1,256 MMR
Party 1
Cupid
Cupid
Silver V
TrappyTraps
Cupid
Silver V
Level 84
God Stats
0W - 3L
1,632 SR
Queue Stats
2W - 6L
1,256 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
3 / 2 / 3
11,224
702
7,499
10,963
7,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
God0fMars4020
Danzaburou
17
4 / 3 / 4
12,302
769
20,768
17,061
9,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
forestking96
Sylvanus
16
1 / 2 / 5
11,062
691
8,491
23,564
35,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Bans
AchillesKukulkanCthulhuAphroditeHades

VS

Bans
AtlasVulcanYemojaBaron SamediChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
OG_BigSteppa
Cu Chulainn
15
2 / 4 / 3
10,373
648
14,904
18,390
15,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xing Tian
O_Magness
Xing Tian
15
0 / 2 / 6
10,065
629
10,877
18,921
23,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 2 / 2
11,315
707
15,324
14,411
6,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
8
Kills
6
7
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
3
2.25
W
Danzaburou
God0fMars4020
Danzaburou
4
3
4
2
L
Cu Chulainn
OG_BigSteppa
Cu Chulainn
2
4
3
0.88
L
Xing Tian
O_Magness
Xing Tian
0
2
6
1.5
L
4
2
2
2.5
W
Sylvanus
forestking96
Sylvanus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,758
Damage
41,105
51,588
Taken
51,722
51,509
Mitigated
45,343
25,017
Healing
14,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,499
119
9,077
5,440
10,963
7,135
377
1,852
8,967
41,304
0
W
Danzaburou
God0fMars4020
Danzaburou
20,768
8,069
0
2,454
17,061
9,296
1,613
3,379
13,366
0
73,656
L
Cu Chulainn
OG_BigSteppa
Cu Chulainn
14,904
1,445
0
4,937
18,390
15,059
66
4,835
13,555
201
47,087
L
Xing Tian
O_Magness
Xing Tian
10,877
596
0
1,420
18,921
23,312
0
5,325
13,596
33,765
0
L
15,324
8,665
450
7,545
14,411
6,972
2,064
5,990
8,421
0
71,338
W
Sylvanus
forestking96
Sylvanus
8,491
3,123
3,080
4,966
23,564
35,078
1,082
4,930
18,124
19,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,588
Gold Earned
31,753
201
Minions Killed
218
0
Camps Cleared
0
826,610
Distance Traveled
881,648
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,224
702
69
4
0
298,953
1
W
Danzaburou
12,302
769
96
6
0
289,099
5
L
Cu Chulainn
10,373
648
63
4
0
301,011
0
L
Xing Tian
10,065
629
48
3
0
315,310
2
L
Cupid
11,315
707
107
7
0
265,327
1
W
Sylvanus
11,062
691
36
2
0
238,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role