Player Matchup

Geb
Geb
Darii107
Geb
Level 127
God Stats
5W - 2L
1,634 SR
Queue Stats
142W - 141L
1,613 Elo+
Party 1
Charybdis
Charybdis
Ito12
Charybdis
Level 102
God Stats
12W - 6L
1,738 SR
Queue Stats
143W - 147L
1,602 Elo+
Party 1
Nu Wa
Nu Wa
incrediblesonic
Nu Wa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,553 Elo+
Party 1
Team Averages
Level 106
1,624 SR
1,589 Elo+

VS

Team Averages
Level 119
1,526 SR
1,500 Elo+
Geb
Geb
Aendarr
Geb
Level 134
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
BabyCoot12
Apollo
Level 101
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Savage_ViKingxX
Baron Samedi
Level 122
God Stats
2W - 4L
1,389 SR
Queue Stats
16W - 21L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 8
12,649
843
12,341
16,966
18,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Ito12
Charybdis
18
7 / 2 / 7
11,273
752
20,894
16,440
9,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 0 / 14
10,288
686
16,376
8,267
4,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
0 / 6 / 1
9,048
603
8,305
22,423
16,944
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
BabyCoot12
Apollo
14
1 / 4 / 2
9,433
629
7,330
15,655
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Savage_ViKingxX
Baron Samedi
13
2 / 5 / 1
9,163
611
9,167
18,048
6,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
15
Kills
3
3
Deaths
15
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
0
6
1
0.08
L
Apollo
BabyCoot12
Apollo
1
4
2
0.5
W
7
1
8
11
W
Charybdis
Ito12
Charybdis
7
2
7
5.25
L
Baron Samedi
Savage_ViKingxX
Baron Samedi
2
5
1
0.5
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,611
Damage
24,802
41,673
Taken
56,126
31,749
Mitigated
29,720
10,205
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
8,305
194
515
1,996
22,423
16,944
175
10,773
11,650
39,241
0
L
Apollo
BabyCoot12
Apollo
7,330
2,975
0
2,356
15,655
5,925
0
7,654
8,001
0
39,703
W
12,341
1,757
545
3,538
16,966
18,186
259
5,000
11,154
45,755
0
W
Charybdis
Ito12
Charybdis
20,894
8,850
0
6,122
16,440
9,081
2,678
7,010
9,430
0
59,754
L
Baron Samedi
Savage_ViKingxX
Baron Samedi
9,167
416
3,976
5,260
18,048
6,851
0
10,314
7,734
33,191
0
W
16,376
6,027
0
0
8,267
4,482
356
5,486
2,781
46,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,210
Gold Earned
27,644
181
Minions Killed
164
0
Camps Cleared
0
794,529
Distance Traveled
693,228
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,048
603
46
3
0
245,477
0
L
Apollo
9,433
629
65
4
0
240,276
0
W
Geb
12,649
843
53
4
0
284,949
2
W
Charybdis
11,273
752
76
5
0
250,978
4
L
Baron Samedi
9,163
611
53
4
0
207,475
3
W
Nu Wa
10,288
686
52
3
0
258,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role