Player Matchup

Sobek
Sobek
K-the-Healer
Sobek
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,609 Elo+
Party 1
Xing Tian
Xing Tian
TYB-JEX
Xing Tian
Level 156
God Stats
0W - 1L
1,554 SR
Queue Stats
8W - 8L
1,570 Elo+
Party 1
The Morrigan
The Morrigan
iYingzi
The Morrigan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,689 Elo+
Party 1
Ra
Ra
macjac211
Ra
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,592 Elo+
Party 1
King Arthur
King Arthur
moses_turner85
King Arthur
Level 144
God Stats
0W - 1L
1,594 SR
Queue Stats
11W - 9L
1,592 Elo+
Party 1
Team Averages
Level 129
1,529 SR
1,610 Elo+

VS

Team Averages
Level 139
1,443 SR
1,473 Elo+
Hachiman
Hachiman
Dante595
Hachiman
Level 97
God Stats
2W - 5L
1,239 SR
Queue Stats
292W - 292L
1,467 Elo+
Party 3
Guan Yu
Guan Yu
LeFauno
Guan Yu
Level 124
God Stats
6W - 1L
1,555 SR
Queue Stats
241W - 241L
1,487 Elo+
Party 2
Fenrir
Fenrir
TheFoggyWho
Fenrir
Level 157
God Stats
5W - 3L
1,349 SR
Queue Stats
377W - 376L
1,489 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
no7name7found
Morgan Le Fay
Level 157
God Stats
14W - 13L
1,504 SR
Queue Stats
276W - 278L
1,479 Elo+
Party 2
Yu Huang
Yu Huang
theFOOinYOU
Yu Huang
Level 160
God Stats
1W - 0L
1,565 SR
Queue Stats
16W - 22L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 8
10,918
682
8,946
28,128
47,000
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
TYB-JEX
Xing Tian
19
4 / 4 / 12
11,058
691
8,483
21,565
25,062
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
iYingzi
The Morrigan
18
3 / 6 / 12
10,778
674
11,768
14,131
6,917
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 5 / 10
11,022
689
14,098
20,404
10,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
moses_turner85
King Arthur
19
8 / 4 / 9
12,032
752
16,923
23,058
21,803
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dante595
Hachiman
15
1 / 5 / 15
9,928
621
13,371
13,301
7,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
LeFauno
Guan Yu
20
3 / 3 / 21
11,745
734
7,985
22,644
36,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
18
9 / 5 / 11
11,933
746
15,282
18,024
15,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
no7name7found
Morgan Le Fay
20
5 / 4 / 17
12,103
756
31,467
12,899
8,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
theFOOinYOU
Yu Huang
20
8 / 3 / 15
12,193
762
20,823
12,892
8,077
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
105
20
Kills
26
26
Deaths
20
51
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Dante595
Hachiman
1
5
15
1.7
L
2
7
8
0.86
W
Guan Yu
LeFauno
Guan Yu
3
3
21
4.5
L
Xing Tian
TYB-JEX
Xing Tian
4
4
12
2.5
W
Fenrir
9
5
11
2.9
L
The Morrigan
iYingzi
The Morrigan
3
6
12
1.5
L
3
5
10
1.6
L
King Arthur
moses_turner85
King Arthur
8
4
9
3.13
W
Morgan Le Fay
no7name7found
Morgan Le Fay
5
4
17
3.38
W
Yu Huang
theFOOinYOU
Yu Huang
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,218
Damage
88,928
107,286
Taken
79,760
111,069
Mitigated
75,185
45,846
Healing
35,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Dante595
Hachiman
13,371
9,384
898
639
13,301
7,625
3,417
8,384
4,917
0
23,255
L
8,946
621
3,679
6,039
28,128
47,000
116
12,680
15,448
18,716
0
W
Guan Yu
LeFauno
Guan Yu
7,985
34
9,190
10,049
22,644
36,250
386
12,874
9,770
0
21,807
L
Xing Tian
TYB-JEX
Xing Tian
8,483
227
2,384
4,036
21,565
25,062
451
9,200
12,365
14,644
0
W
Fenrir
15,282
2,305
3,152
4,263
18,024
15,002
2,591
8,180
9,844
0
26,294
L
The Morrigan
iYingzi
The Morrigan
11,768
1,762
1,931
3,049
14,131
6,917
1,321
8,908
5,171
24,072
0
L
14,098
1,507
9,515
8,778
20,404
10,287
1,899
9,107
11,297
42,411
0
L
King Arthur
moses_turner85
King Arthur
16,923
1,371
2,791
3,644
23,058
21,803
442
12,343
10,715
0
30,334
W
Morgan Le Fay
no7name7found
Morgan Le Fay
31,467
4,064
1,494
1,160
12,899
8,231
2,057
7,434
5,465
70,598
0
W
Yu Huang
theFOOinYOU
Yu Huang
20,823
2,131
1,050
3,465
12,892
8,077
1,481
6,423
6,469
35,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,808
Gold Earned
57,902
137
Minions Killed
175
0
Camps Cleared
0
1,404,241
Distance Traveled
1,420,818
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,928
621
23
1
0
237,599
0
L
Sobek
10,918
682
12
1
0
283,739
0
W
Guan Yu
11,745
734
17
1
0
336,373
1
L
Xing Tian
11,058
691
9
1
0
301,365
4
W
Fenrir
11,933
746
28
2
0
291,408
0
L
The Morrigan
10,778
674
33
2
0
241,477
0
L
Ra
11,022
689
63
4
0
279,489
2
L
King Arthur
12,032
752
20
1
0
298,171
1
W
Morgan Le Fay
12,103
756
78
5
0
285,324
2
W
Yu Huang
12,193
762
29
2
0
270,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role