Player Matchup

Ares
Ares
DeSaati
Ares
Level 40
God Stats
2W - 0L
1,784 SR
Queue Stats
7W - 1L
1,860 Elo+
Party 3
Chaac
Chaac
GAMEPLOSION
Chaac
Level 127
God Stats
3W - 0L
1,987 SR
Queue Stats
172W - 102L
1,734 Elo+
Party 4
Ishtar
Ishtar
Ohmosexual
Ishtar
Level 36
God Stats
4W - 0L
1,817 SR
Queue Stats
34W - 20L
1,674 Elo+
Party 3
Kukulkan
Kukulkan
PiggleriG
Kukulkan
Level 27
God Stats
7W - 2L
1,763 SR
Queue Stats
66W - 19L
1,751 Elo+
Party 4
Lancelot
Lancelot
Tenorane
Lancelot
Level 129
God Stats
15W - 4L
1,844 SR
Queue Stats
178W - 97L
1,715 Elo+
Party 4
Team Averages
Level 72
1,839 SR
1,747 Elo+

VS

Team Averages
Level 87
1,544 SR
1,509 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DistractingLemon
Neith
Level 47
God Stats
3W - 3L
1,894 SR
Queue Stats
24W - 24L
1,540 Elo+
Party 2
Yu Huang
Yu Huang
GhettoSlurpeee
Yu Huang
Level 45
God Stats
0W - 4L
1,351 SR
Queue Stats
53W - 49L
1,570 Elo+
Party 1
Fenrir
Fenrir
HellaWorthy
Fenrir
Level 129
God Stats
2W - 2L
1,428 SR
Queue Stats
311W - 297L
1,578 Elo+
Party 1
Guan Yu
Guan Yu
Krepht
Guan Yu
Level 87
God Stats
1W - 2L
1,546 SR
Queue Stats
15W - 33L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DeSaati
Ares
16
2 / 1 / 8
10,573
503
13,441
16,838
19,208
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 0 / 1
13,222
630
13,819
15,405
19,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
Ohmosexual
Ishtar
17
1 / 4 / 6
10,413
496
12,745
15,763
7,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
PiggleriG
Kukulkan
19
5 / 1 / 2
11,956
569
7,494
8,175
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
Tenorane
Lancelot
19
7 / 1 / 6
12,103
576
15,893
15,175
7,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 4 / 4
8,482
404
3,218
21,495
20,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 3 / 4
9,550
455
14,230
15,414
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
16
1 / 6 / 3
10,121
482
5,973
14,727
6,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
4 / 4 / 2
10,530
501
12,397
19,999
10,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Krepht
Guan Yu
17
0 / 2 / 0
9,944
474
5,786
14,856
24,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
19
Kills
7
7
Deaths
19
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
4
0.75
W
Ares
DeSaati
Ares
2
1
8
6
L
1
3
4
1
W
4
0
1
4.5
L
Yu Huang
1
6
3
0.42
L
Fenrir
4
4
2
1.25
L
Guan Yu
Krepht
Guan Yu
0
2
0
0
W
Ishtar
Ohmosexual
Ishtar
1
4
6
1
W
Kukulkan
PiggleriG
Kukulkan
5
1
2
6
W
Lancelot
Tenorane
Lancelot
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,392
Damage
41,604
71,356
Taken
86,491
57,712
Mitigated
68,248
23,971
Healing
20,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,218
542
2,419
5,032
21,495
20,581
203
8,472
12,213
20,581
0
W
Ares
DeSaati
Ares
13,441
898
0
2,645
16,838
19,208
0
2,750
14,088
48,155
2,250
L
14,230
6,719
0
4,194
15,414
6,245
1,432
3,821
11,593
0
96,889
W
13,819
5,170
0
6,930
15,405
19,471
390
776
13,434
0
123,810
L
Yu Huang
5,973
1,260
0
500
14,727
6,329
0
2,706
12,021
90,694
0
L
Fenrir
12,397
3,323
0
2,254
19,999
10,663
0
5,490
14,509
0
96,044
L
Guan Yu
Krepht
Guan Yu
5,786
1,686
150
6,068
14,856
24,430
0
0
14,856
0
74,502
W
Ishtar
Ohmosexual
Ishtar
12,745
6,879
0
6,360
15,763
7,529
251
1,242
14,521
0
86,351
W
Kukulkan
PiggleriG
Kukulkan
7,494
477
0
1,490
8,175
3,570
0
1,750
6,425
94,365
0
W
Lancelot
Tenorane
Lancelot
15,893
3,974
0
6,546
15,175
7,934
0
3,086
12,089
0
117,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,267
Gold Earned
48,627
716
Minions Killed
610
0
Camps Cleared
0
2,133,497
Distance Traveled
1,909,893
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,482
404
40
2
0
391,045
7
W
Ares
10,573
503
40
2
0
429,660
8
L
Neith
9,550
455
136
6
0
369,687
7
W
Chaac
13,222
630
205
10
0
411,416
5
L
Yu Huang
10,121
482
169
8
0
356,884
4
L
Fenrir
10,530
501
118
6
0
417,472
4
L
Guan Yu
9,944
474
147
7
0
374,805
10
W
Ishtar
10,413
496
140
7
0
362,398
5
W
Kukulkan
11,956
569
181
9
0
421,384
1
W
Lancelot
12,103
576
150
7
0
508,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role