Player Matchup

Chaac
Chaac
Carnesthesia
Chaac
Level 30
God Stats
4W - 3L
1,578 SR
Queue Stats
36W - 14L
1,720 Elo+
Party 1
Neith
Neith
SilverWraith08
Neith
Level 89
God Stats
7W - 6L
1,630 SR
Queue Stats
25W - 9L
1,728 Elo+
Party 1
Discordia
Discordia
Snapdaxx
Discordia
Level 149
God Stats
1W - 1L
1,765 SR
Queue Stats
80W - 28L
1,785 Elo+
Party 1
Team Averages
Level 89
1,658 SR
1,745 Elo+

VS

Team Averages
Level 97
1,739 SR
1,677 Elo+
Da Ji
Da Ji
DarK__PanDa__
Da Ji
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 19L
1,689 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GumboMuncher69
Ah Muzen Cab
Level 39
God Stats
5W - 0L
2,065 SR
Queue Stats
18W - 5L
1,728 Elo+
Party 2
Atlas
Atlas
MaxMillion596
Atlas
Level 129
God Stats
9W - 3L
1,650 SR
Queue Stats
122W - 88L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,970
597
4,026
8,788
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 1
6,005
601
3,693
7,887
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Snapdaxx
Discordia
10
0 / 4 / 1
6,205
621
7,012
8,999
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
7,660
766
6,870
5,830
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
GumboMuncher69
Ah Muzen Cab
14
3 / 1 / 7
8,248
825
12,082
10,138
5,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
6 / 0 / 6
8,887
889
4,866
6,005
4,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
12
12
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
3
0
7
6.5
W
Ah Muzen Cab
GumboMuncher69
Ah Muzen Cab
3
1
7
6.5
W
6
0
6
9
L
0
6
1
0.08
L
Discordia
Snapdaxx
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,731
Damage
23,818
25,674
Taken
21,973
11,533
Mitigated
12,952
5,304
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,026
783
0
2,902
8,788
5,725
0
2,321
6,089
0
6,514
W
6,870
1,623
0
966
5,830
2,868
0
2,087
3,584
0
24,767
W
Ah Muzen Cab
GumboMuncher69
Ah Muzen Cab
12,082
4,288
0
4,838
10,138
5,458
864
3,582
6,393
0
54,998
W
4,866
1,932
742
1,578
6,005
4,626
336
1,460
4,355
23,514
0
L
3,693
964
0
852
7,887
3,347
0
1,699
5,932
0
18,352
L
Discordia
Snapdaxx
Discordia
7,012
482
0
1,550
8,999
2,461
0
850
7,604
28,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,180
Gold Earned
24,795
100
Minions Killed
147
0
Camps Cleared
0
507,553
Distance Traveled
585,087
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,970
597
9
1
0
189,060
0
W
Da Ji
7,660
766
28
3
0
198,927
3
W
Ah Muzen Cab
8,248
825
97
10
0
186,239
1
W
Atlas
8,887
889
22
2
0
199,921
1
L
Neith
6,005
601
41
4
0
149,896
4
L
Discordia
6,205
621
50
5
0
168,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role