Player Matchup

Baron Samedi
Baron Samedi
DJSandlo
Baron Samedi
Level 122
God Stats
1W - 1L
1,707 SR
Queue Stats
14W - 18L
1,496 Elo+
Party 1
Medusa
Medusa
Malformed_Jester
Medusa
Level 97
God Stats
8W - 5L
1,496 SR
Queue Stats
37W - 54L
1,386 Elo+
Solo
Maui
Maui
YouCantGunkMe
Maui
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,644 Elo+
Party 1
Team Averages
Level 106
1,568 SR
1,508 Elo+

VS

Team Averages
Level 105
1,383 SR
1,416 Elo+
Janus
Janus
RIP4nem2X
Janus
Level 68
God Stats
59W - 63L
1,499 SR
Queue Stats
243W - 228L
1,495 Elo+
Party 2
Fenrir
Fenrir
Solomonkk
Fenrir
Level 126
God Stats
6W - 7L
1,374 SR
Queue Stats
477W - 446L
1,530 Elo+
Party 2
Medusa
Medusa
Stillharpy
Medusa
Level 121
God Stats
1W - 1L
1,277 SR
Queue Stats
4W - 10L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DJSandlo
Baron Samedi
12
3 / 6 / 0
8,002
727
6,667
11,893
5,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 2
7,903
718
7,183
10,593
4,340
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 0
7,254
659
2,796
15,592
11,538
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
RIP4nem2X
Janus
13
1 / 3 / 11
8,328
757
7,881
5,370
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Solomonkk
Fenrir
15
12 / 0 / 4
10,156
923
13,031
9,792
7,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Medusa
Stillharpy
Medusa
14
3 / 0 / 12
8,865
806
12,134
7,585
3,416
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
16
16
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DJSandlo
Baron Samedi
3
6
0
0.5
L
0
4
2
0.25
W
Janus
RIP4nem2X
Janus
1
3
11
2.17
W
Fenrir
Solomonkk
Fenrir
12
0
4
14
W
Medusa
Stillharpy
Medusa
3
0
12
9
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,646
Damage
33,046
38,078
Taken
22,747
21,410
Mitigated
13,296
4,919
Healing
5,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DJSandlo
Baron Samedi
6,667
682
380
2,081
11,893
5,532
0
2,278
9,320
24,148
0
L
7,183
1,834
0
534
10,593
4,340
177
1,600
8,715
0
38,718
W
Janus
RIP4nem2X
Janus
7,881
236
0
522
5,370
2,275
264
2,853
2,517
31,249
0
W
Fenrir
Solomonkk
Fenrir
13,031
3,922
0
2,560
9,792
7,605
488
3,297
6,495
0
25,597
W
Medusa
Stillharpy
Medusa
12,134
4,359
0
2,300
7,585
3,416
806
3,337
4,248
0
36,968
L
2,796
1,293
124
1,800
15,592
11,538
0
4,027
11,223
11,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,159
Gold Earned
27,349
124
Minions Killed
125
0
Camps Cleared
0
587,982
Distance Traveled
680,853
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,002
727
30
3
0
179,425
2
L
Medusa
7,903
718
79
7
0
217,494
4
W
Janus
8,328
757
42
4
0
215,649
1
W
Fenrir
10,156
923
28
3
0
232,795
1
W
Medusa
8,865
806
55
5
0
232,409
0
L
Maui
7,254
659
15
1
0
191,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role