Player Matchup

Anubis
Anubis
BigTony8706
Anubis
Level 101
God Stats
2W - 0L
1,411 SR
Queue Stats
32W - 30L
1,442 Elo+
Solo
Susano
Susano
JustSaiyan94473
Susano
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 77L
1,401 Elo+
Party 3
Ah Puch
Ah Puch
Juststalin5338
Ah Puch
Level 111
God Stats
5W - 3L
1,595 SR
Queue Stats
171W - 171L
1,401 Elo+
Party 3
Terra
Terra
MakarovClive
Terra
Level 124
God Stats
2W - 2L
1,489 SR
Queue Stats
170W - 174L
1,374 Elo+
Party 3
Tiamat
Tiamat
danski1298
Tiamat
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,408 Elo+
Party 3
Team Averages
Level 92
1,499 SR
1,405 Elo+

VS

Team Averages
Level 76
1,419 SR
1,298 Elo+
Ymir
Ymir
Archervonkri
Ymir
Level 29
God Stats
0W - 2L
1,333 SR
Queue Stats
2W - 16L
1,131 Elo+
Party 2
Artio
Artio
DatDudeShotYou
Artio
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,406 Elo+
Party 1
Terra
Terra
LittleJimmy2003
Terra
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,496 Elo+
Party 1
Chernobog
Chernobog
M3hutch
Chernobog
Level 154
God Stats
2W - 6L
1,261 SR
Queue Stats
218W - 251L
1,364 Elo+
Solo
Hun Batz
Hun Batz
cooltails0
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,094 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
9 / 1 / 12
10,747
1,075
16,839
8,867
6,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 6 / 12
7,875
788
7,995
11,125
5,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 1 / 16
10,073
1,007
24,515
6,905
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 3 / 11
8,868
887
6,233
15,536
17,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
danski1298
Tiamat
15
4 / 4 / 13
9,175
918
11,767
8,670
7,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
8,481
848
6,692
15,982
18,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 2 / 8
7,994
799
4,178
14,383
16,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
5 / 7 / 6
8,371
837
8,483
16,216
7,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
M3hutch
Chernobog
13
1 / 5 / 7
6,887
689
11,222
12,063
5,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
cooltails0
Hun Batz
13
4 / 7 / 4
7,657
766
7,979
15,140
6,595
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
46
25
Kills
15
15
Deaths
25
64
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
W
Anubis
9
1
12
15
L
1
2
8
2.5
W
1
6
12
1.17
W
7
1
16
15
L
5
7
6
1.14
L
Chernobog
M3hutch
Chernobog
1
5
7
0.9
W
4
3
11
3.17
L
Hun Batz
cooltails0
Hun Batz
4
7
4
0.86
W
Tiamat
danski1298
Tiamat
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,349
Damage
38,554
51,103
Taken
73,784
40,073
Mitigated
54,464
20,776
Healing
20,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,692
920
596
2,716
15,982
18,254
0
13,009
2,973
12,881
0
W
Anubis
16,839
903
738
4,131
8,867
6,028
1,019
2,729
6,138
41,034
0
L
4,178
407
2,346
4,359
14,383
16,091
0
11,757
2,626
7,826
0
W
7,995
2,094
548
770
11,125
5,591
1,466
5,758
5,367
0
10,703
W
24,515
1,240
1,236
3,068
6,905
3,814
1,084
3,052
3,853
39,255
0
L
8,483
2,062
2,744
2,831
16,216
7,927
0
12,246
3,970
14,505
0
L
Chernobog
M3hutch
Chernobog
11,222
4,912
1,244
2,146
12,063
5,597
0
10,272
1,791
0
24,702
W
6,233
1,916
3,598
4,780
15,536
17,442
302
4,264
11,061
9,878
0
L
Hun Batz
cooltails0
Hun Batz
7,979
2,257
0
1,925
15,140
6,595
0
12,070
3,070
0
17,154
W
Tiamat
danski1298
Tiamat
11,767
1,691
417
1,490
8,670
7,198
510
3,339
5,331
15,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,738
Gold Earned
39,390
109
Minions Killed
119
0
Camps Cleared
0
973,065
Distance Traveled
900,707
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,481
848
26
3
0
199,642
1
W
Anubis
10,747
1,075
59
6
0
197,290
0
L
Artio
7,994
799
7
1
0
198,293
0
W
Susano
7,875
788
2
0
0
184,870
0
W
Ah Puch
10,073
1,007
35
4
0
214,883
0
L
Terra
8,371
837
19
2
0
173,283
0
L
Chernobog
6,887
689
35
4
0
139,045
0
W
Terra
8,868
887
5
1
0
187,877
0
L
Hun Batz
7,657
766
32
3
0
190,444
0
W
Tiamat
9,175
918
8
1
0
188,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role