Player Matchup

Nemesis
Nemesis
NutFanatic
Nemesis
Level 35
God Stats
2W - 0L
1,756 SR
Queue Stats
13W - 13L
1,507 Elo+
Solo
Atlas
Atlas
Obikai-
Atlas
Level 122
God Stats
1W - 0L
1,683 SR
Queue Stats
3W - 1L
1,559 Elo+
Party 1
Sol
Sol
ThePudge01
Sol
Level 89
God Stats
3W - 3L
1,475 SR
Queue Stats
17W - 18L
1,480 Elo+
Party 1
Anhur
Anhur
UNDEAD_RABBIT
Anhur
Level 149
God Stats
1W - 0L
1,489 SR
Queue Stats
47W - 42L
1,543 Elo+
Party 1
Kali
Kali
XGrimReaperX108
Kali
Level 121
God Stats
9W - 8L
1,567 SR
Queue Stats
632W - 632L
1,519 Elo+
Solo
Team Averages
Level 103
1,594 SR
1,522 Elo+

VS

Team Averages
Level 89
1,428 SR
1,467 Elo+
Poseidon
Poseidon
MagicTurtle56818
Poseidon
Level 84
God Stats
3W - 2L
1,735 SR
Queue Stats
42W - 47L
1,495 Elo+
Solo
Guan Yu
Guan Yu
Tecniasy
Guan Yu
Level 48
God Stats
2W - 9L
1,325 SR
Queue Stats
21W - 24L
1,532 Elo+
Solo
Cabrakan
Cabrakan
Warden_Dragul
Cabrakan
Level 121
God Stats
0W - 2L
1,536 SR
Queue Stats
119W - 109L
1,490 Elo+
Solo
Rama
Rama
XanderPortillo
Rama
Level 37
God Stats
0W - 4L
1,257 SR
Queue Stats
8W - 15L
1,391 Elo+
Solo
Thanatos
Thanatos
morfeu102
Thanatos
Level 156
God Stats
5W - 16L
1,286 SR
Queue Stats
195W - 221L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NutFanatic
Nemesis
13
5 / 0 / 2
7,703
593
7,140
9,667
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Obikai-
Atlas
11
1 / 0 / 2
6,771
521
6,401
8,651
6,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
2 / 0 / 3
7,035
541
10,110
5,264
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 0 / 1
6,276
483
3,953
5,395
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
4 / 1 / 3
7,691
592
6,894
14,937
5,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,380
491
4,497
8,767
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
Tecniasy
Guan Yu
11
0 / 3 / 1
6,582
506
5,187
9,838
11,399
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cabrakan
Warden_Dragul
Cabrakan
9
1 / 1 / 0
6,180
475
4,478
11,265
8,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 2 / 0
6,378
491
2,342
8,755
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
morfeu102
Thanatos
10
0 / 3 / 0
6,005
462
2,051
14,299
5,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
1
1
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Nemesis
NutFanatic
Nemesis
5
0
2
6
W
Atlas
Obikai-
Atlas
1
0
2
2
L
Guan Yu
Tecniasy
Guan Yu
0
3
1
0.17
W
2
0
3
3.5
W
0
0
1
0.5
L
Cabrakan
Warden_Dragul
Cabrakan
1
1
0
1
W
4
1
3
5.5
L
0
2
0
0
L
Thanatos
morfeu102
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,498
Damage
18,555
43,914
Taken
52,924
19,985
Mitigated
32,238
18,645
Healing
21,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,497
844
0
2,109
8,767
3,546
129
5,067
3,700
48,253
0
W
Nemesis
NutFanatic
Nemesis
7,140
3,622
0
940
9,667
3,715
0
1,872
7,795
0
61,734
W
Atlas
Obikai-
Atlas
6,401
2,044
0
2,139
8,651
6,458
0
2,031
6,620
16,763
8,697
L
Guan Yu
Tecniasy
Guan Yu
5,187
709
102
2,456
9,838
11,399
366
690
9,148
0
42,626
W
10,110
3,767
199
3,645
5,264
2,336
1,800
3,026
2,238
45,053
4,844
W
3,953
2,008
0
3,864
5,395
1,882
0
1,254
4,141
0
51,817
L
Cabrakan
Warden_Dragul
Cabrakan
4,478
702
0
2,510
11,265
8,760
0
4,449
6,816
12,643
0
W
6,894
3,410
0
7,858
14,937
5,594
29
792
14,145
0
48,009
L
2,342
2,059
0
4,393
8,755
3,001
0
1,846
6,909
0
50,084
L
Thanatos
morfeu102
Thanatos
2,051
328
0
10,121
14,299
5,532
0
2,382
11,917
0
36,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,476
Gold Earned
31,525
400
Minions Killed
350
0
Camps Cleared
0
1,330,880
Distance Traveled
1,154,437
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,380
491
66
5
0
222,015
4
W
Nemesis
7,703
593
103
8
0
323,575
1
W
Atlas
6,771
521
36
3
0
259,007
4
L
Guan Yu
6,582
506
85
7
0
227,875
3
W
Sol
7,035
541
91
7
0
242,311
0
W
Anhur
6,276
483
87
7
0
221,984
4
L
Cabrakan
6,180
475
15
1
0
251,028
5
W
Kali
7,691
592
83
6
0
284,003
0
L
Rama
6,378
491
103
8
0
213,692
4
L
Thanatos
6,005
462
81
6
0
239,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role