Player Matchup

Skadi
Skadi
ArkB0SS
Skadi
Level 16
God Stats
6W - 7L
1,597 SR
Queue Stats
10W - 21L
1,391 Elo+
Party 2
Thor
Thor
CallTheDIp
Thor
Level 106
God Stats
3W - 2L
1,774 SR
Queue Stats
50W - 76L
1,414 Elo+
Party 2
Nike
Nike
DOOMDOG980
Nike
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,411 Elo+
Party 2
Anubis
Anubis
Legendary IPA
Anubis
Level 26
God Stats
0W - 2L
1,436 SR
Queue Stats
2W - 6L
1,305 Elo+
Party 2
Athena
Athena
marasovfeetussy
Athena
Level 68
God Stats
0W - 2L
1,283 SR
Queue Stats
29W - 52L
1,402 Elo+
Party 2
Team Averages
Level 64
1,518 SR
1,385 Elo+

VS

Team Averages
Level 79
1,555 SR
1,517 Elo+
Olorun
Olorun
AMuddyHobo420
Olorun
Level 116
God Stats
2W - 0L
1,493 SR
Queue Stats
118W - 97L
1,525 Elo+
Party 1
Ao Kuang
Ao Kuang
ZonZon1220
Ao Kuang
Level 87
God Stats
10W - 9L
1,659 SR
Queue Stats
116W - 90L
1,565 Elo+
Party 1
Jormungandr
Jormungandr
dorigdo
Jormungandr
Level 49
God Stats
12W - 15L
1,507 SR
Queue Stats
38W - 63L
1,447 Elo+
Party 3
Neith
Neith
ghwoul
Neith
Level 26
God Stats
5W - 3L
1,615 SR
Queue Stats
40W - 44L
1,480 Elo+
Solo
Fenrir
Fenrir
mrsleeplesss
Fenrir
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 157L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ArkB0SS
Skadi
13
0 / 6 / 2
7,137
649
6,550
13,016
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 7 / 0
8,212
747
7,583
12,172
5,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 6 / 2
7,860
715
8,730
16,189
12,833
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 7 / 1
6,923
629
3,997
9,866
6,042
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 4 / 2
7,337
667
4,165
18,271
15,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 16
9,962
906
21,508
8,695
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
ZonZon1220
Ao Kuang
18
12 / 0 / 6
10,456
951
14,893
14,748
7,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
dorigdo
Jormungandr
15
1 / 1 / 7
8,342
758
4,588
8,589
6,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
ghwoul
Neith
15
1 / 1 / 19
8,869
806
11,890
9,277
4,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
15
7 / 3 / 13
9,593
872
8,884
13,258
12,787
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
91
4
Kills
30
30
Deaths
5
7
Assists
61
Player
Kills
Deaths
Assists
KDA
W
9
0
16
17
L
Skadi
ArkB0SS
Skadi
0
6
2
0.17
L
2
7
0
0.29
L
2
6
2
0.5
L
0
7
1
0.07
W
Ao Kuang
ZonZon1220
Ao Kuang
12
0
6
15
W
Jormungandr
dorigdo
Jormungandr
1
1
7
4.5
W
Neith
ghwoul
Neith
1
1
19
10.5
L
0
4
2
0.25
W
Fenrir
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,025
Damage
61,763
69,514
Taken
54,567
46,307
Mitigated
34,459
5,312
Healing
21,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,508
12,559
1,236
4,645
8,695
4,122
2,028
1,525
7,170
47,601
0
L
Skadi
ArkB0SS
Skadi
6,550
3,039
0
501
13,016
5,864
0
5,759
7,122
0
15,706
L
7,583
1,729
229
444
12,172
5,907
0
6,891
5,199
0
25,145
L
8,730
597
0
242
16,189
12,833
0
8,347
7,761
0
23,790
L
3,997
265
0
1,366
9,866
6,042
0
7,802
1,984
14,837
0
W
Ao Kuang
ZonZon1220
Ao Kuang
14,893
4,102
0
8,990
14,748
7,171
722
2,664
12,084
42,200
0
W
Jormungandr
dorigdo
Jormungandr
4,588
758
0
841
8,589
6,255
1,414
1,880
6,709
21,013
0
W
Neith
ghwoul
Neith
11,890
5,193
0
4,227
9,277
4,124
2,004
695
8,582
0
38,007
L
4,165
506
0
2,530
18,271
15,661
0
11,847
6,203
13,766
0
W
Fenrir
8,884
2,556
0
1,884
13,258
12,787
228
1,398
11,860
0
19,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,469
Gold Earned
47,222
134
Minions Killed
215
0
Camps Cleared
0
980,705
Distance Traveled
1,180,462
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,962
906
45
4
0
227,563
0
L
Skadi
7,137
649
25
2
0
196,618
0
L
Thor
8,212
747
43
4
0
215,037
1
L
Nike
7,860
715
33
3
0
210,016
3
L
Anubis
6,923
629
18
2
0
142,435
0
W
Ao Kuang
10,456
951
66
6
0
260,567
1
W
Jormungandr
8,342
758
40
4
0
250,778
1
W
Neith
8,869
806
42
4
0
210,876
4
L
Athena
7,337
667
15
1
0
216,599
0
W
Fenrir
9,593
872
22
2
0
230,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role