Player Matchup

Charybdis
Charybdis
AuntRuckus
Charybdis
Level 94
God Stats
2W - 9L
1,462 SR
Queue Stats
109W - 179L
1,304 Elo+
Party 1
King Arthur
King Arthur
BlueRavinofÓðinn
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 178L
1,353 Elo+
Party 1
Hera
Hera
Coffeeez4closers
Hera
Level 63
God Stats
20W - 27L
1,392 SR
Queue Stats
125W - 181L
1,308 Elo+
Party 1
Athena
Athena
Mangkorn24
Athena
Level 68
God Stats
0W - 2L
1,219 SR
Queue Stats
83W - 89L
1,444 Elo+
Solo
Da Ji
Da Ji
Whiteflame3091
Da Ji
Level 63
God Stats
5W - 14L
1,178 SR
Queue Stats
123W - 179L
1,308 Elo+
Party 1
Team Averages
Level 79
1,350 SR
1,343 Elo+

VS

Team Averages
Level 68
1,524 SR
1,430 Elo+
Janus
Janus
Apex Ghozt
Janus
Level 64
God Stats
2W - 0L
1,476 SR
Queue Stats
114W - 123L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
B00tyToast
Zhong Kui
Level 97
God Stats
23W - 18L
1,495 SR
Queue Stats
61W - 72L
1,386 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jushyy
Cu Chulainn
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,525 Elo+
Solo
Loki
Loki
Lockyshi
Loki
Level 45
God Stats
3W - 1L
1,444 SR
Queue Stats
20W - 21L
1,337 Elo+
Solo
Ishtar
Ishtar
NovaTto00
Ishtar
Level 72
God Stats
20W - 12L
1,706 SR
Queue Stats
235W - 252L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AuntRuckus
Charybdis
14
3 / 8 / 2
9,484
431
11,957
22,452
8,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
BlueRavinofÓðinn
King Arthur
14
3 / 7 / 1
9,501
432
9,592
24,118
25,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
0 / 2 / 2
10,817
492
7,517
7,656
3,060
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Mangkorn24
Athena
15
1 / 1 / 1
9,803
446
6,365
23,705
27,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 8 / 0
9,353
425
7,167
18,555
9,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
3 / 2 / 3
12,264
557
10,853
11,414
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
B00tyToast
Zhong Kui
19
5 / 1 / 8
12,745
579
21,583
17,104
19,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
Jushyy
Cu Chulainn
17
5 / 3 / 5
10,086
458
13,426
20,878
17,226
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
17
7 / 5 / 4
11,245
511
8,248
20,650
8,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
NovaTto00
Ishtar
18
4 / 0 / 3
11,270
512
12,466
9,158
3,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
11
Kills
24
26
Deaths
11
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
3
2
3
2.25
L
Charybdis
AuntRuckus
Charybdis
3
8
2
0.5
W
Zhong Kui
B00tyToast
Zhong Kui
5
1
8
9
L
King Arthur
BlueRavinofÓðinn
King Arthur
3
7
1
0.5
L
0
2
2
0.5
W
Cu Chulainn
Jushyy
Cu Chulainn
5
3
5
2.5
W
Loki
7
5
4
1.8
L
Athena
Mangkorn24
Athena
1
1
1
1.5
W
Ishtar
NovaTto00
Ishtar
4
0
3
5.5
L
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,598
Damage
66,576
96,486
Taken
79,204
73,765
Mitigated
53,890
18,000
Healing
28,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
10,853
1,112
0
2,863
11,414
5,466
0
3,916
7,498
126,290
0
L
Charybdis
AuntRuckus
Charybdis
11,957
6,503
93
8,490
22,452
8,816
0
3,419
19,033
0
79,598
W
Zhong Kui
B00tyToast
Zhong Kui
21,583
6,693
0
10,587
17,104
19,111
1,510
2,569
14,535
103,832
0
L
King Arthur
BlueRavinofÓðinn
King Arthur
9,592
1,660
0
3,681
24,118
25,044
0
12,685
11,433
37
56,019
L
7,517
1,800
0
98
7,656
3,060
0
5,144
2,512
89,933
0
W
Cu Chulainn
Jushyy
Cu Chulainn
13,426
3,050
315
2,812
20,878
17,226
0
2,279
18,599
399
67,030
W
Loki
8,248
1,947
0
5,836
20,650
8,230
0
2,956
17,694
0
92,417
L
Athena
Mangkorn24
Athena
6,365
1,685
0
4,900
23,705
27,720
0
6,207
17,498
47,848
0
W
Ishtar
NovaTto00
Ishtar
12,466
8,369
0
5,935
9,158
3,857
474
2,199
6,959
0
85,127
L
7,167
2,083
0
738
18,555
9,125
0
6,130
12,425
0
54,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,958
Gold Earned
57,610
534
Minions Killed
723
0
Camps Cleared
0
1,991,637
Distance Traveled
1,994,289
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,264
557
216
10
0
395,035
4
L
Charybdis
9,484
431
119
5
0
334,849
6
W
Zhong Kui
12,745
579
165
8
0
356,120
3
L
King Arthur
9,501
432
75
3
0
408,539
1
L
Hera
10,817
492
172
8
0
379,852
13
W
Cu Chulainn
10,086
458
72
3
0
408,042
1
W
Loki
11,245
511
123
6
0
452,145
3
L
Athena
9,803
446
81
4
0
448,386
0
W
Ishtar
11,270
512
147
7
0
382,947
0
L
Da Ji
9,353
425
87
4
0
420,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role