Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Aggro0
Sylvanus
Level 158
God Stats
1W - 0L
1,295 SR
Queue Stats
29W - 25L
1,512 Elo+
Solo
Neith
Neith
ArcherNasa
Neith
Level 153
God Stats
1W - 0L
1,375 SR
Queue Stats
17W - 33L
1,376 Elo+
Party 1
Xing Tian
Xing Tian
FONTEBAS
Xing Tian
Level 129
God Stats
7W - 6L
1,552 SR
Queue Stats
241W - 280L
1,430 Elo+
Solo
Team Averages
Level 148
1,445 SR
1,464 Elo+

VS

Team Averages
Level 119
1,475 SR
1,405 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MFC Hello
Apollo
Level 69
God Stats
0W - 3L
1,591 SR
Queue Stats
80W - 73L
1,539 Elo+
Solo
Ganesha
Ganesha
Raímc
Ganesha
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,152 Elo+
Party 2
Guan Yu
Guan Yu
ViktorMc
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,412 Elo+
Party 2
Chronos
Chronos
pipehl
Chronos
Level 147
God Stats
0W - 2L
1,284 SR
Queue Stats
33W - 42L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
9 / 3 / 17
12,118
866
25,848
27,930
25,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
 
Heimdallr
18
4 / 4 / 16
10,746
768
18,758
14,798
7,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Aggro0
Sylvanus
19
6 / 1 / 19
12,140
867
12,480
18,442
27,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
17
4 / 2 / 14
10,674
762
23,882
11,974
6,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
FONTEBAS
Xing Tian
18
3 / 1 / 19
11,702
836
12,980
16,572
18,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
3 / 7 / 3
9,878
706
16,972
16,999
8,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
MFC Hello
Apollo
14
0 / 5 / 5
8,622
616
13,263
11,482
4,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Raímc
Ganesha
15
0 / 6 / 9
9,562
683
10,236
21,201
31,186
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
ViktorMc
Guan Yu
18
6 / 3 / 4
10,488
749
14,152
31,372
24,323
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
pipehl
Chronos
16
1 / 5 / 8
9,549
682
17,101
19,691
8,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
39
26
Kills
10
11
Deaths
26
85
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
9
3
17
5.83
W
Heimdallr
 
Heimdallr
4
4
16
3
L
Da Ji
 
Da Ji
3
7
3
0.64
W
Sylvanus
Aggro0
Sylvanus
6
1
19
15.5
W
Neith
4
2
14
5.5
W
Xing Tian
FONTEBAS
Xing Tian
3
1
19
12.5
L
Apollo
MFC Hello
Apollo
0
5
5
0.5
L
Ganesha
Raímc
Ganesha
0
6
9
0.75
L
Guan Yu
ViktorMc
Guan Yu
6
3
4
2.67
L
Chronos
pipehl
Chronos
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,948
Damage
71,724
89,716
Taken
100,745
85,254
Mitigated
77,123
47,141
Healing
35,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
25,848
5,398
1,949
9,471
27,930
25,554
580
8,508
19,422
2,954
41,314
W
Heimdallr
 
Heimdallr
18,758
7,186
419
2,399
14,798
7,327
4,104
5,993
8,805
0
42,160
L
Da Ji
 
Da Ji
16,972
2,081
1,374
988
16,999
8,364
222
5,289
11,283
0
26,800
W
Sylvanus
Aggro0
Sylvanus
12,480
2,168
13,715
8,138
18,442
27,329
1,113
4,953
13,489
18,977
0
W
Neith
23,882
7,210
2,748
3,957
11,974
6,275
1,794
2,496
9,478
0
43,362
W
Xing Tian
FONTEBAS
Xing Tian
12,980
493
1,520
2,825
16,572
18,769
493
5,387
11,185
24,493
0
L
Apollo
MFC Hello
Apollo
13,263
6,270
565
397
11,482
4,508
550
2,494
8,930
0
22,234
L
Ganesha
Raímc
Ganesha
10,236
165
539
2,036
21,201
31,186
0
5,443
15,176
21,243
0
L
Guan Yu
ViktorMc
Guan Yu
14,152
1,829
9,172
15,574
31,372
24,323
200
8,772
22,149
0
25,993
L
Chronos
pipehl
Chronos
17,101
4,432
2,446
2,376
19,691
8,742
1,128
4,737
14,672
36,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,380
Gold Earned
48,099
154
Minions Killed
166
0
Camps Cleared
0
1,305,362
Distance Traveled
1,185,675
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,118
866
24
2
0
257,990
1
W
Heimdallr
10,746
768
52
4
0
225,725
0
L
Da Ji
9,878
706
30
2
0
223,671
1
W
Sylvanus
12,140
867
12
1
0
263,343
2
W
Neith
10,674
762
39
3
0
261,875
1
W
Xing Tian
11,702
836
27
2
0
296,429
1
L
Apollo
8,622
616
37
3
0
158,514
1
L
Ganesha
9,562
683
1
0
0
265,084
1
L
Guan Yu
10,488
749
29
2
0
307,791
0
L
Chronos
9,549
682
69
5
0
230,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role