Player Matchup

Discordia
Discordia
DadsGettinCigs
Discordia
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,631 Elo+
Party 3
Jing Wei
Jing Wei
FastestFoxtrot
Jing Wei
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,495 Elo+
Party 2
Tyr
Tyr
Kookineji
Tyr
Level 127
God Stats
3W - 1L
1,887 SR
Queue Stats
41W - 42L
1,520 Elo+
Party 3
Bacchus
Bacchus
muddyshoe7
Bacchus
Level 54
God Stats
8W - 8L
1,609 SR
Queue Stats
110W - 111L
1,510 Elo+
Party 2
Mercury
Mercury
xxgoatguyxx
Mercury
Level 142
God Stats
9W - 8L
1,521 SR
Queue Stats
240W - 235L
1,556 Elo+
Party 2
Team Averages
Level 104
1,603 SR
1,543 Elo+

VS

Team Averages
Level 123
1,531 SR
1,502 Elo+
Lancelot
Lancelot
 
Lancelot
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Abbeÿ
Izanami
Level 155
God Stats
6W - 5L
1,550 SR
Queue Stats
66W - 71L
1,508 Elo+
Party 1
Maui
Maui
AzurëStratos
Maui
Level 121
God Stats
9W - 13L
1,506 SR
Queue Stats
40W - 43L
1,513 Elo+
Party 1
Thanatos
Thanatos
Nn3uTr0
Thanatos
Level 123
God Stats
2W - 0L
1,620 SR
Queue Stats
103W - 95L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VeryThoreau
Morgan Le Fay
Level 128
God Stats
7W - 9L
1,481 SR
Queue Stats
492W - 502L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DadsGettinCigs
Discordia
11
0 / 2 / 1
6,069
434
4,197
4,869
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
11
0 / 5 / 0
6,217
444
2,619
10,789
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 3 / 2
6,834
488
4,863
13,159
9,027
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
muddyshoe7
Bacchus
9
0 / 4 / 3
5,777
413
4,706
10,206
9,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
xxgoatguyxx
Mercury
11
3 / 4 / 1
6,943
496
6,739
12,410
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
3 / 0 / 5
8,555
611
9,750
9,045
6,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Abbeÿ
Izanami
14
4 / 0 / 4
8,200
586
6,833
7,825
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 8
7,663
547
4,253
10,188
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Nn3uTr0
Thanatos
12
5 / 4 / 5
7,797
557
5,933
12,427
6,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
VeryThoreau
Morgan Le Fay
12
4 / 0 / 6
7,697
550
7,700
8,003
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
18
18
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
0
5
5.5
W
Izanami
Abbeÿ
Izanami
4
0
4
6
W
2
1
8
6
L
Discordia
DadsGettinCigs
Discordia
0
2
1
0.25
L
Jing Wei
0
5
0
0
L
1
3
2
0.67
W
Thanatos
Nn3uTr0
Thanatos
5
4
5
1.88
W
Morgan Le Fay
VeryThoreau
Morgan Le Fay
4
0
6
7
L
Bacchus
muddyshoe7
Bacchus
0
4
3
0.38
L
Mercury
xxgoatguyxx
Mercury
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,124
Damage
34,469
51,433
Taken
47,488
28,899
Mitigated
29,956
11,575
Healing
20,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
9,750
2,396
0
5,381
9,045
6,712
550
1,422
7,623
0
56,045
W
Izanami
Abbeÿ
Izanami
6,833
3,749
0
1,177
7,825
3,976
1,276
1,268
6,557
0
74,077
W
4,253
1,246
0
1,759
10,188
9,257
69
3,321
6,867
20,865
1,600
L
Discordia
DadsGettinCigs
Discordia
4,197
72
0
882
4,869
1,991
0
1,927
2,942
42,983
0
L
Jing Wei
2,619
2,016
0
3,862
10,789
3,469
0
809
9,980
0
38,721
L
4,863
675
0
4,495
13,159
9,027
0
1,741
10,880
0
41,836
W
Thanatos
Nn3uTr0
Thanatos
5,933
1,684
0
9,136
12,427
6,407
0
1,245
11,182
0
42,731
W
Morgan Le Fay
VeryThoreau
Morgan Le Fay
7,700
650
205
3,158
8,003
3,604
108
2,204
5,799
53,832
0
L
Bacchus
muddyshoe7
Bacchus
4,706
272
0
1,361
10,206
9,696
0
4,817
5,297
13,705
0
L
Mercury
xxgoatguyxx
Mercury
6,739
3,468
0
975
12,410
4,716
0
2,351
10,012
0
50,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,840
Gold Earned
39,912
325
Minions Killed
425
0
Camps Cleared
0
1,314,308
Distance Traveled
1,363,499
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,555
611
119
9
0
286,857
3
W
Izanami
8,200
586
129
9
0
256,712
2
W
Maui
7,663
547
28
2
0
274,683
4
L
Discordia
6,069
434
79
6
0
256,678
5
L
Jing Wei
6,217
444
72
5
0
219,650
4
L
Tyr
6,834
488
74
5
0
285,967
3
W
Thanatos
7,797
557
69
5
0
276,215
3
W
Morgan Le Fay
7,697
550
80
6
0
269,032
3
L
Bacchus
5,777
413
17
1
0
266,423
5
L
Mercury
6,943
496
83
6
0
285,590
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role