Player Matchup

Neith
Neith
Platinum III
Luma2019
Neith
Platinum III
Level 147
God Stats
17W - 15L
1,515 SR
Queue Stats
142W - 118L
1,780 MMR
Party 1
Chaac
Chaac
Gold IV
Randlz
Chaac
Gold IV
Level 155
God Stats
14W - 4L
1,727 SR
Queue Stats
59W - 46L
1,337 MMR
Party 1
Jormungandr
Jormungandr
Gold I
lexcamp420
Jormungandr
Gold I
Level 101
God Stats
121W - 73L
1,679 SR
Queue Stats
180W - 164L
1,548 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,640 SR
1,555 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,525 SR
1,475 MMR
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Gold IV
Boots_Malone
Medusa
Gold IV
Level 141
God Stats
194W - 177L
1,576 SR
Queue Stats
266W - 295L
1,395 MMR
Party 2
Merlin
Merlin
Bronze III
blitzer652_
Merlin
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Luma2019
Neith
15
0 / 1 / 7
10,060
671
8,888
8,169
3,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Randlz
Chaac
17
6 / 0 / 4
11,469
765
12,299
17,086
18,699
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
lexcamp420
Jormungandr
18
4 / 0 / 6
12,011
801
12,975
13,448
15,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AtlasAnhurAchillesSobekAo Kuang

VS

Bans
CabrakanMulanVulcanAresChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 5 / 1
9,414
628
7,178
17,140
21,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
14
0 / 5 / 0
8,986
599
5,184
14,182
6,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
16
1 / 0 / 0
9,905
660
15,531
8,843
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
1
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
1
0.1
L
Medusa
0
5
0
0
W
Neith
Luma2019
Neith
0
1
7
3.5
W
Chaac
Randlz
Chaac
6
0
4
8
L
Merlin
1
0
0
1
W
Jormungandr
lexcamp420
Jormungandr
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,162
Damage
27,893
38,703
Taken
40,165
37,905
Mitigated
31,563
17,283
Healing
4,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,178
645
599
1,724
17,140
21,019
0
5,810
11,330
14,917
0
L
Medusa
5,184
1,947
174
1,165
14,182
6,179
0
3,332
10,850
0
47,597
W
Neith
Luma2019
Neith
8,888
3,153
0
2,970
8,169
3,890
2,912
4,525
3,368
0
63,442
W
Chaac
Randlz
Chaac
12,299
3,429
0
8,437
17,086
18,699
218
9,803
6,788
0
51,593
L
Merlin
15,531
828
0
510
8,843
4,365
0
3,864
4,979
52,532
0
W
Jormungandr
lexcamp420
Jormungandr
12,975
2,345
595
5,281
13,448
15,316
65
7,240
5,788
45,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,540
Gold Earned
28,305
216
Minions Killed
195
0
Camps Cleared
0
907,795
Distance Traveled
789,606
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,414
628
12
1
0
247,360
4
L
Medusa
8,986
599
84
6
0
275,466
12
W
Neith
10,060
671
93
6
0
278,147
4
W
Chaac
11,469
765
66
4
0
326,860
3
L
Merlin
9,905
660
99
7
0
266,780
2
W
Jormungandr
12,011
801
57
4
0
302,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role