Player Matchup

Cerberus
Cerberus
CONAMAN52
Cerberus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,566 Elo+
Party 1
Lancelot
Lancelot
JackWinterfell
Lancelot
Level 99
God Stats
2W - 1L
1,280 SR
Queue Stats
4W - 5L
1,355 Elo+
Party 1
Janus
Janus
LykosAleister
Janus
Level 130
God Stats
5W - 4L
1,598 SR
Queue Stats
54W - 48L
1,501 Elo+
Party 1
Baba Yaga
Baba Yaga
NekoJubei
Baba Yaga
Level 124
God Stats
8W - 2L
1,674 SR
Queue Stats
49W - 42L
1,494 Elo+
Party 1
Chaac
Chaac
RagedTech99
Chaac
Level 120
God Stats
2W - 0L
1,951 SR
Queue Stats
31W - 27L
1,513 Elo+
Party 1
Team Averages
Level 108
1,601 SR
1,486 Elo+

VS

Team Averages
Level 83
1,523 SR
1,470 Elo+
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jsspsycho
Heimdallr
Level 59
God Stats
2W - 6L
1,532 SR
Queue Stats
7W - 11L
1,472 Elo+
Solo
Bellona
Bellona
P Notezz
Bellona
Level 105
God Stats
1W - 3L
1,521 SR
Queue Stats
85W - 95L
1,468 Elo+
Solo
Bastet
Bastet
TimTheSpartan84
Bastet
Level 69
God Stats
10W - 8L
1,560 SR
Queue Stats
101W - 117L
1,511 Elo+
Solo
Scylla
Scylla
cristian_c_2013
Scylla
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CONAMAN52
Cerberus
14
4 / 1 / 6
8,678
789
5,915
11,589
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
14
4 / 3 / 6
7,995
727
10,325
10,865
5,194
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 0 / 5
8,776
798
8,058
4,359
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
NekoJubei
Baba Yaga
15
3 / 1 / 8
8,134
739
10,004
6,957
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 3 / 6
7,841
713
11,752
13,545
12,423
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 2 / 6
8,004
728
5,979
13,782
13,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Jsspsycho
Heimdallr
13
1 / 4 / 5
7,098
645
3,664
10,672
6,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
P Notezz
Bellona
14
3 / 1 / 3
7,709
701
5,096
11,267
10,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 5 / 4
7,203
655
10,500
11,920
4,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 1
7,104
646
4,232
9,101
3,715
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
16
Kills
8
8
Deaths
16
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
6
2.5
W
Cerberus
CONAMAN52
Cerberus
4
1
6
7
W
Lancelot
4
3
6
2.33
L
Heimdallr
Jsspsycho
Heimdallr
1
4
5
0.88
W
3
0
5
5.5
W
Baba Yaga
NekoJubei
Baba Yaga
3
1
8
7
L
Bellona
P Notezz
Bellona
3
1
3
4.5
W
2
3
6
1.67
L
1
5
4
0.6
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,054
Damage
29,471
47,315
Taken
56,742
35,312
Mitigated
38,922
7,255
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,979
1,177
0
732
13,782
13,576
0
6,465
7,317
19,183
0
W
Cerberus
CONAMAN52
Cerberus
5,915
69
0
2,490
11,589
12,286
0
2,844
8,745
9,845
0
W
Lancelot
10,325
1,203
0
234
10,865
5,194
558
2,736
8,129
0
21,327
L
Heimdallr
Jsspsycho
Heimdallr
3,664
1,571
0
1,514
10,672
6,505
0
4,433
6,239
0
16,793
W
8,058
304
152
1,373
4,359
2,043
974
542
3,817
37,983
0
W
Baba Yaga
NekoJubei
Baba Yaga
10,004
799
0
935
6,957
3,366
0
1,154
5,803
26,595
0
L
Bellona
P Notezz
Bellona
5,096
966
0
2,379
11,267
10,315
0
5,008
6,259
0
20,643
W
11,752
1,786
0
2,071
13,545
12,423
127
2,935
10,610
0
32,973
L
10,500
1,217
0
1,175
11,920
4,811
402
3,797
8,123
0
25,272
L
4,232
475
0
0
9,101
3,715
0
4,274
4,827
16,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,424
Gold Earned
37,118
224
Minions Killed
147
0
Camps Cleared
0
1,210,412
Distance Traveled
1,046,902
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,004
728
33
3
0
206,211
0
W
Cerberus
8,678
789
20
2
0
250,343
1
W
Lancelot
7,995
727
26
2
0
274,868
2
L
Heimdallr
7,098
645
23
2
0
204,322
1
W
Janus
8,776
798
87
8
0
253,323
1
W
Baba Yaga
8,134
739
36
3
0
221,917
0
L
Bellona
7,709
701
37
3
0
225,124
3
W
Chaac
7,841
713
55
5
0
209,961
0
L
Bastet
7,203
655
25
2
0
218,890
2
L
Scylla
7,104
646
29
3
0
192,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role