Player Matchup

Izanami
Izanami
Raidensenju
Izanami
Level 65
God Stats
5W - 4L
1,694 SR
Queue Stats
202W - 204L
1,445 Elo+
Solo
Sol
Sol
White_Shadows760
Sol
Level 120
God Stats
1W - 2L
1,051 SR
Queue Stats
13W - 19L
1,383 Elo+
Party 1
Sun Wukong
Sun Wukong
alex143250
Sun Wukong
Level 50
God Stats
1W - 0L
1,215 SR
Queue Stats
8W - 12L
1,331 Elo+
Party 2
Guan Yu
Guan Yu
ibeon32
Guan Yu
Level 61
God Stats
3W - 0L
1,591 SR
Queue Stats
52W - 79L
1,428 Elo+
Party 1
Lancelot
Lancelot
pollinski
Lancelot
Level 148
God Stats
1W - 2L
1,100 SR
Queue Stats
22W - 28L
1,381 Elo+
Party 2
Team Averages
Level 89
1,330 SR
1,393 Elo+

VS

Team Averages
Level 94
1,498 SR
1,447 Elo+
Scylla
Scylla
BurnsyJ82
Scylla
Level 82
God Stats
2W - 1L
1,764 SR
Queue Stats
74W - 58L
1,584 Elo+
Solo
Loki
Loki
Groguyoda
Loki
Level 60
God Stats
2W - 4L
1,485 SR
Queue Stats
154W - 167L
1,406 Elo+
Solo
Chernobog
Chernobog
KingSexy98
Chernobog
Level 101
God Stats
0W - 2L
1,211 SR
Queue Stats
21W - 25L
1,411 Elo+
Solo
Shiva
Shiva
alasdiego12
Shiva
Level 101
God Stats
1W - 3L
1,557 SR
Queue Stats
7W - 8L
1,457 Elo+
Solo
Chang'e
Chang'e
xx_F8th_xxNomore
Chang'e
Level 128
God Stats
4W - 7L
1,471 SR
Queue Stats
52W - 71L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Raidensenju
Izanami
20
8 / 2 / 11
16,285
1,086
36,824
15,566
6,869
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 0 / 14
14,713
981
28,055
13,115
5,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
alex143250
Sun Wukong
20
5 / 3 / 14
14,918
995
23,038
22,156
25,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
ibeon32
Guan Yu
20
1 / 1 / 10
14,072
938
14,711
22,321
24,946
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
pollinski
Lancelot
20
3 / 3 / 11
14,017
934
15,958
15,581
8,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BurnsyJ82
Scylla
20
4 / 3 / 4
15,394
1,026
20,137
25,331
10,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
19
3 / 4 / 3
13,935
929
9,063
16,355
7,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
KingSexy98
Chernobog
18
0 / 7 / 2
12,319
821
507
12,697
6,089
19
1 / 7 / 5
13,599
907
24,461
42,621
40,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
1 / 0 / 7
14,651
977
22,010
25,848
11,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
21
Kills
9
9
Deaths
21
60
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
BurnsyJ82
Scylla
4
3
4
2
L
Loki
3
4
3
1.13
L
Chernobog
KingSexy98
Chernobog
0
7
2
0.14
W
Izanami
Raidensenju
Izanami
8
2
11
6.75
W
4
0
14
11
L
1
7
5
0.5
W
Sun Wukong
alex143250
Sun Wukong
5
3
14
4
W
Guan Yu
ibeon32
Guan Yu
1
1
10
6
W
Lancelot
pollinski
Lancelot
3
3
11
2.83
L
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,586
Damage
76,178
88,739
Taken
122,852
71,221
Mitigated
75,614
22,269
Healing
20,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BurnsyJ82
Scylla
20,137
632
0
0
25,331
10,328
0
5,408
19,822
56,343
0
L
Loki
9,063
1,551
117
711
16,355
7,393
0
2,703
13,507
0
30,452
L
Chernobog
KingSexy98
Chernobog
507
339
0
0
12,697
6,089
0
1,128
11,378
0
1,410
W
Izanami
Raidensenju
Izanami
36,824
30,573
0
1,487
15,566
6,869
0
8,554
7,012
0
74,590
W
28,055
9,914
765
6,502
13,115
5,785
0
7,338
5,777
74,959
3,571
L
24,461
4,213
596
3,692
42,621
40,187
0
10,963
30,845
0
43,618
W
Sun Wukong
alex143250
Sun Wukong
23,038
7,135
0
2,025
22,156
25,284
0
11,149
9,776
0
45,085
W
Guan Yu
ibeon32
Guan Yu
14,711
920
3,777
4,729
22,321
24,946
0
8,754
13,567
0
27,308
W
Lancelot
pollinski
Lancelot
15,958
3,521
0
2,984
15,581
8,337
0
6,352
8,450
0
25,083
L
22,010
1,367
5,241
10,180
25,848
11,617
0
6,869
18,757
52,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,005
Gold Earned
69,898
324
Minions Killed
275
12
Camps Cleared
4
1,536,819
Distance Traveled
1,150,807
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,394
1,026
110
7
0
270,376
0
L
Loki
13,935
929
32
2
1
217,072
2
L
Chernobog
12,319
821
1
0
0
87,258
1
W
Izanami
16,285
1,086
80
5
5
260,424
0
W
Sol
14,713
981
144
10
2
283,059
1
L
Shiva
13,599
907
49
3
2
297,294
0
W
Sun Wukong
14,918
995
55
4
1
299,973
0
W
Guan Yu
14,072
938
24
2
3
333,828
0
W
Lancelot
14,017
934
21
1
1
359,535
9
L
Chang'e
14,651
977
83
6
1
278,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role