Player Matchup

Hades
Hades
AlwaysLight-_-
Hades
Level 125
God Stats
1W - 2L
1,401 SR
Queue Stats
284W - 278L
1,420 Elo+
Party 3
Ravana
Ravana
Finessa-Hudgensz
Ravana
Level 89
God Stats
3W - 2L
1,604 SR
Queue Stats
124W - 113L
1,485 Elo+
Party 2
King Arthur
King Arthur
Koach_Carter
King Arthur
Level 125
God Stats
2W - 4L
1,292 SR
Queue Stats
83W - 80L
1,508 Elo+
Party 3
Danzaburou
Danzaburou
Kubei-Romero-020
Danzaburou
Level 144
God Stats
13W - 10L
1,486 SR
Queue Stats
325W - 350L
1,492 Elo+
Solo
Scylla
Scylla
Tekurumoto
Scylla
Level 150
God Stats
8W - 8L
1,501 SR
Queue Stats
68W - 82L
1,392 Elo+
Party 2
Team Averages
Level 127
1,457 SR
1,459 Elo+

VS

Team Averages
Level 102
1,579 SR
1,499 Elo+
Izanami
Izanami
LegateConsus
Izanami
Level 119
God Stats
4W - 6L
1,530 SR
Queue Stats
325W - 288L
1,566 Elo+
Party 1
Kuzenbo
Kuzenbo
Mickey Mangum
Kuzenbo
Level 108
God Stats
3W - 4L
1,592 SR
Queue Stats
212W - 193L
1,489 Elo+
Party 1
Ne Zha
Ne Zha
SpiralCargo102
Ne Zha
Level 72
God Stats
4W - 3L
1,649 SR
Queue Stats
85W - 88L
1,485 Elo+
Solo
Bellona
Bellona
SuceMaGraineQC
Bellona
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,433 Elo+
Solo
Merlin
Merlin
nuke man679
Merlin
Level 108
God Stats
2W - 2L
1,627 SR
Queue Stats
422W - 400L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
7,603
475
4,507
9,521
9,194
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
11 / 0 / 1
9,616
601
10,323
9,238
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
Koach_Carter
King Arthur
15
2 / 2 / 1
8,972
561
13,205
11,709
10,440
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Kubei-Romero-020
Danzaburou
12
2 / 0 / 1
7,500
469
8,585
13,940
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Tekurumoto
Scylla
13
1 / 0 / 5
7,735
483
6,026
6,364
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LegateConsus
Izanami
12
0 / 3 / 0
6,986
437
7,376
11,646
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
11
0 / 3 / 0
7,016
439
4,755
13,407
14,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 1
7,051
441
3,041
15,917
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 0
8,365
523
7,989
17,177
18,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
12
0 / 4 / 0
7,551
472
3,796
8,236
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
2
2
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
11
0
1
11.5
W
King Arthur
Koach_Carter
King Arthur
2
2
1
1.25
W
Danzaburou
Kubei-Romero-020
Danzaburou
2
0
1
2.5
L
Izanami
LegateConsus
Izanami
0
3
0
0
L
Kuzenbo
0
3
0
0
L
1
4
1
0.38
L
1
2
0
0.5
W
Scylla
Tekurumoto
Scylla
1
0
5
3.5
L
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,646
Damage
26,957
50,772
Taken
66,383
31,425
Mitigated
45,743
17,408
Healing
18,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,507
636
218
2,149
9,521
9,194
152
1,701
7,820
26,720
3,155
W
10,323
3,819
0
4,786
9,238
4,015
901
1,822
7,416
0
62,016
W
King Arthur
Koach_Carter
King Arthur
13,205
888
0
2,484
11,709
10,440
344
0
11,709
0
74,899
W
Danzaburou
Kubei-Romero-020
Danzaburou
8,585
2,477
0
6,614
13,940
5,351
296
3,305
10,635
0
50,817
L
Izanami
LegateConsus
Izanami
7,376
4,754
0
5,657
11,646
3,745
0
2,599
9,015
0
68,950
L
Kuzenbo
4,755
2,040
0
3,015
13,407
14,927
28
2,551
10,822
28,062
1,552
L
3,041
1,387
0
4,890
15,917
5,566
0
1,942
13,879
0
50,407
L
7,989
3,652
0
4,636
17,177
18,552
0
287
16,850
0
64,364
W
Scylla
Tekurumoto
Scylla
6,026
516
0
1,157
6,364
2,425
485
1,493
4,871
54,949
0
L
Merlin
3,796
85
0
260
8,236
2,953
0
2,267
5,823
56,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,426
Gold Earned
36,969
402
Minions Killed
462
0
Camps Cleared
0
1,542,526
Distance Traveled
1,447,682
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,603
475
46
3
0
295,998
5
W
Ravana
9,616
601
90
6
0
362,076
3
W
King Arthur
8,972
561
112
7
0
282,770
0
W
Danzaburou
7,500
469
71
4
0
287,439
7
L
Izanami
6,986
437
121
8
0
263,773
5
L
Kuzenbo
7,016
439
38
2
0
284,721
1
L
Ne Zha
7,051
441
69
4
0
316,728
4
L
Bellona
8,365
523
123
8
0
306,379
2
W
Scylla
7,735
483
83
5
0
314,243
6
L
Merlin
7,551
472
111
7
0
276,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role