Player Matchup

Khepri
Khepri
Bitikha
Khepri
Level 158
God Stats
0W - 1L
1,806 SR
Queue Stats
5W - 4L
1,651 Elo+
Party 2
Hercules
Hercules
Focus6Me6Plz6
Hercules
Level 18
God Stats
1W - 2L
1,755 SR
Queue Stats
21W - 24L
1,532 Elo+
Solo
Merlin
Merlin
Lokbox
Merlin
Level 37
God Stats
8W - 7L
1,677 SR
Queue Stats
148W - 99L
1,577 Elo+
Solo
Loki
Loki
iTzHobbez
Loki
Level 149
God Stats
1W - 1L
1,625 SR
Queue Stats
3W - 4L
1,555 Elo+
Party 2
Medusa
Medusa
kalhud
Medusa
Level 131
God Stats
2W - 2L
1,581 SR
Queue Stats
42W - 35L
1,601 Elo+
Solo
Team Averages
Level 99
1,689 SR
1,583 Elo+

VS

Team Averages
Level 119
1,799 SR
1,819 Elo+
Ishtar
Ishtar
Chitillo
Ishtar
Level 110
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 6L
1,412 Elo+
Solo
Scylla
Scylla
ClownFíesta
Scylla
Level 157
God Stats
4W - 0L
2,019 SR
Queue Stats
256W - 82L
1,917 Elo+
Party 1
Guan Yu
Guan Yu
Elocrusher94
Guan Yu
Level 153
God Stats
2W - 0L
1,915 SR
Queue Stats
95W - 42L
1,845 Elo+
Party 1
Ne Zha
Ne Zha
ProGucciSwag
Ne Zha
Level 48
God Stats
7W - 0L
1,711 SR
Queue Stats
37W - 1L
2,082 Elo+
Party 1
Maui
Maui
bürp
Maui
Level 127
God Stats
7W - 1L
1,852 SR
Queue Stats
187W - 100L
1,838 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bitikha
Khepri
20
3 / 6 / 8
13,831
692
9,891
28,006
47,695
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Focus6Me6Plz6
Hercules
20
5 / 6 / 2
13,505
675
18,398
32,756
54,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
Lokbox
Merlin
20
3 / 8 / 2
13,005
650
29,584
17,352
9,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Loki
20
1 / 6 / 3
13,387
669
9,592
23,473
11,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
kalhud
Medusa
20
2 / 4 / 6
13,573
679
23,623
17,881
12,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Chitillo
Ishtar
20
3 / 2 / 15
13,766
688
24,075
18,082
9,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
20
11 / 0 / 14
15,791
790
28,120
16,122
7,300
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Elocrusher94
Guan Yu
20
5 / 4 / 16
13,814
691
14,616
35,504
42,111
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
20
7 / 4 / 13
15,050
753
28,440
30,306
33,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maui
bürp
Maui
20
4 / 4 / 23
14,453
723
10,119
31,751
57,449
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
111
14
Kills
30
30
Deaths
14
21
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bitikha
Khepri
3
6
8
1.17
W
Ishtar
Chitillo
Ishtar
3
2
15
5.25
W
Scylla
11
0
14
18
W
Guan Yu
Elocrusher94
Guan Yu
5
4
16
3.25
L
Hercules
Focus6Me6Plz6
Hercules
5
6
2
1
L
Merlin
Lokbox
Merlin
3
8
2
0.5
W
Ne Zha
7
4
13
3.38
W
Maui
bürp
Maui
4
4
23
3.88
L
Loki
1
6
3
0.42
L
Medusa
kalhud
Medusa
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,088
Damage
105,370
119,468
Taken
131,765
135,304
Mitigated
150,450
14,824
Healing
34,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bitikha
Khepri
9,891
225
0
1,792
28,006
47,695
0
7,563
20,195
22,864
0
W
Ishtar
Chitillo
Ishtar
24,075
13,152
0
5,685
18,082
9,798
2,652
6,546
11,388
0
54,549
W
Scylla
28,120
3,020
434
2,732
16,122
7,300
2,795
5,408
10,475
91,487
0
W
Guan Yu
Elocrusher94
Guan Yu
14,616
3,044
9,325
7,759
35,504
42,111
56
8,122
27,003
0
42,094
L
Hercules
Focus6Me6Plz6
Hercules
18,398
3,970
753
7,887
32,756
54,214
0
9,934
22,617
425
36,659
L
Merlin
Lokbox
Merlin
29,584
1,020
0
0
17,352
9,414
328
5,786
11,466
69,129
0
W
Ne Zha
28,440
5,421
0
5,601
30,306
33,792
2,009
9,952
19,890
0
71,342
W
Maui
bürp
Maui
10,119
2,490
0
3,300
31,751
57,449
291
9,872
21,602
22,354
0
L
Loki
9,592
1,083
0
2,834
23,473
11,959
2,516
8,305
14,864
0
82,996
L
Medusa
kalhud
Medusa
23,623
9,549
0
1,558
17,881
12,022
90
5,608
12,087
0
78,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,301
Gold Earned
72,874
404
Minions Killed
366
0
Camps Cleared
0
1,888,640
Distance Traveled
2,060,814
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,831
692
28
1
0
383,254
6
W
Ishtar
13,766
688
82
4
0
381,217
1
W
Scylla
15,791
790
132
7
0
419,487
1
W
Guan Yu
13,814
691
35
2
0
435,424
2
L
Hercules
13,505
675
62
3
0
372,416
0
L
Merlin
13,005
650
93
5
0
325,163
1
W
Ne Zha
15,050
753
87
4
0
420,281
0
W
Maui
14,453
723
30
2
0
404,405
1
L
Loki
13,387
669
106
5
0
413,371
5
L
Medusa
13,573
679
115
6
0
394,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role