Player Matchup

Camazotz
Camazotz
Darks_predator89
Camazotz
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 38L
1,289 Elo+
Party 1
Neith
Neith
OG-KILLAH24-7
Neith
Level 68
God Stats
3W - 2L
1,520 SR
Queue Stats
45W - 50L
1,377 Elo+
Solo
Vulcan
Vulcan
ZigzagBurrito28
Vulcan
Level 104
God Stats
1W - 1L
1,304 SR
Queue Stats
40W - 32L
1,385 Elo+
Solo
Ao Kuang
Ao Kuang
hasalex
Ao Kuang
Level 97
God Stats
6W - 4L
1,478 SR
Queue Stats
81W - 91L
1,360 Elo+
Party 1
Janus
Janus
j2005f2017rc
Janus
Level 99
God Stats
16W - 24L
1,397 SR
Queue Stats
50W - 59L
1,356 Elo+
Party 1
Team Averages
Level 87
1,440 SR
1,353 Elo+

VS

Team Averages
Level 110
1,504 SR
1,415 Elo+
Terra
Terra
 
Terra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dracolich77
Sol
Level 126
God Stats
11W - 12L
1,512 SR
Queue Stats
258W - 275L
1,372 Elo+
Solo
Cu Chulainn
Cu Chulainn
EXCRIL9876
Cu Chulainn
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 33L
1,265 Elo+
Solo
Achilles
Achilles
TrellTheGoat631
Achilles
Level 68
God Stats
18W - 16L
1,510 SR
Queue Stats
217W - 244L
1,393 Elo+
Solo
Ishtar
Ishtar
jblandsip
Ishtar
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
8,959
560
10,204
15,282
7,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 3 / 1
8,209
513
8,297
9,671
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 6
8,033
502
7,593
8,554
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
hasalex
Ao Kuang
16
11 / 2 / 3
9,792
612
12,592
16,276
6,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 2 / 7
8,268
517
12,489
6,909
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 3 / 5
7,679
480
2,751
17,751
12,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
4 / 3 / 1
8,434
527
8,567
15,205
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
EXCRIL9876
Cu Chulainn
12
0 / 6 / 3
7,807
488
8,427
15,797
12,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
9
2 / 4 / 2
6,735
421
6,188
11,289
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
jblandsip
Ishtar
14
4 / 5 / 1
8,703
544
9,812
17,530
8,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
20
Kills
11
11
Deaths
21
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
5
1.17
W
4
2
6
3.5
L
4
3
1
1.5
L
Cu Chulainn
EXCRIL9876
Cu Chulainn
0
6
3
0.25
W
2
3
1
0.83
L
Achilles
2
4
2
0.75
W
0
2
6
1.5
W
Ao Kuang
hasalex
Ao Kuang
11
2
3
6.25
W
3
2
7
3.25
L
Ishtar
jblandsip
Ishtar
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,175
Damage
35,745
56,692
Taken
77,572
24,582
Mitigated
43,228
20,286
Healing
25,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,751
423
2,911
4,824
17,751
12,429
144
7,606
10,094
20,126
2,256
W
10,204
3,567
0
7,080
15,282
7,911
362
1,309
13,973
0
52,767
L
8,567
3,393
23
7,254
15,205
5,337
1,760
4,648
10,557
67,053
0
L
Cu Chulainn
EXCRIL9876
Cu Chulainn
8,427
2,234
30
1,696
15,797
12,606
0
5,076
9,909
8,304
41,646
W
8,297
3,223
0
2,981
9,671
4,231
579
5,703
3,968
0
61,203
L
Achilles
6,188
2,529
0
2,724
11,289
4,839
0
5,478
5,546
0
25,148
W
7,593
1,812
0
1,689
8,554
3,379
786
803
7,751
59,688
0
W
Ao Kuang
hasalex
Ao Kuang
12,592
3,615
0
7,191
16,276
6,575
520
2,343
13,933
70,125
0
W
12,489
1,315
0
1,345
6,909
2,486
273
2,821
4,088
52,262
0
L
Ishtar
jblandsip
Ishtar
9,812
6,511
0
6,144
17,530
8,017
850
9,866
7,492
0
66,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,261
Gold Earned
39,358
465
Minions Killed
383
0
Camps Cleared
0
1,593,878
Distance Traveled
1,335,955
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,679
480
40
3
0
325,742
1
W
Camazotz
8,959
560
97
6
0
336,104
0
L
Sol
8,434
527
98
6
0
258,477
0
L
Cu Chulainn
7,807
488
82
5
0
275,338
1
W
Neith
8,209
513
89
6
0
260,943
7
L
Achilles
6,735
421
43
3
0
236,490
2
W
Vulcan
8,033
502
96
6
0
329,682
0
W
Ao Kuang
9,792
612
96
6
0
351,299
0
W
Janus
8,268
517
87
5
0
315,850
0
L
Ishtar
8,703
544
120
8
0
239,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role