Player Matchup

Susano
Susano
Diamond I
 
Susano
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Diamond IV
ApostilaDeSmite
Ares
Diamond IV
Level 160
God Stats
3W - 1L
1,817 SR
Queue Stats
48W - 18L
2,367 MMR
Party 1
Janus
Janus
Diamond III
CаrryMe
Janus
Diamond III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
2,315 MMR
Party 2
Odin
Odin
Diamond II
Daelon
Odin
Diamond II
Level 160
God Stats
2W - 0L
1,736 SR
Queue Stats
50W - 35L
2,392 MMR
Solo
Danzaburou
Danzaburou
Diamond V
mindfrēak
Danzaburou
Diamond V
Level 160
God Stats
5W - 0L
1,847 SR
Queue Stats
10W - 3L
2,409 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,680 SR
2,197 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,613 SR
2,176 MMR
Cernunnos
Cernunnos
Diamond I
 
Cernunnos
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond V
JowK3Rz
Ganesha
Diamond V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
2,154 MMR
Solo
Merlin
Merlin
Diamond V
Kroblelus
Merlin
Diamond V
Level 158
God Stats
0W - 1L
1,818 SR
Queue Stats
2W - 4L
2,114 MMR
Solo
Lancelot
Lancelot
Masters
Moönkin
Lancelot
Masters
Level 160
God Stats
10W - 17L
1,506 SR
Queue Stats
615W - 565L
3,042 MMR
Solo
Horus
Horus
Diamond V
bluarley
Horus
Diamond V
Level 154
God Stats
2W - 2L
1,744 SR
Queue Stats
108W - 88L
2,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
4 / 0 / 4
9,838
547
8,262
14,236
6,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 0 / 10
10,247
569
9,474
12,958
15,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
CаrryMe
Janus
17
4 / 1 / 4
10,520
584
9,980
7,717
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Daelon
Odin
18
0 / 2 / 2
10,784
599
10,682
11,832
12,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
mindfrēak
Danzaburou
18
4 / 1 / 4
11,401
633
12,211
16,066
8,416
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ne ZhaHe BoChronos

VS

Bans
Ao KuangThorHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
1 / 4 / 0
8,994
500
12,204
16,770
6,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
JowK3Rz
Ganesha
12
0 / 5 / 0
7,181
399
2,237
15,905
12,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Kroblelus
Merlin
16
1 / 2 / 0
9,419
523
7,602
8,512
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Moönkin
Lancelot
15
1 / 3 / 2
8,804
489
7,733
13,934
6,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
bluarley
Horus
14
1 / 2 / 0
8,021
446
4,379
17,580
14,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
16
Kills
4
4
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
0
4
6
L
Cernunnos
 
Cernunnos
1
4
0
0.25
W
4
0
10
9
W
Janus
CаrryMe
Janus
4
1
4
6
W
Odin
Daelon
Odin
0
2
2
0.5
L
Ganesha
JowK3Rz
Ganesha
0
5
0
0
L
Merlin
Kroblelus
Merlin
1
2
0
0.5
L
Lancelot
Moönkin
Lancelot
1
3
2
0.67
L
Horus
bluarley
Horus
1
2
0
0.5
W
Danzaburou
mindfrēak
Danzaburou
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,609
Damage
34,155
62,809
Taken
72,701
46,686
Mitigated
43,324
23,880
Healing
19,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,262
2,346
0
5,763
14,236
6,217
286
2,545
11,691
0
78,458
L
Cernunnos
 
Cernunnos
12,204
4,958
0
5,851
16,770
6,575
0
1,880
14,890
0
79,632
W
9,474
1,343
390
3,835
12,958
15,480
17
2,862
9,238
26,110
0
W
Janus
CаrryMe
Janus
9,980
957
190
2,750
7,717
3,848
42
3,963
3,754
112,968
0
W
Odin
Daelon
Odin
10,682
2,630
0
1,110
11,832
12,725
678
315
10,924
0
96,147
L
Ganesha
JowK3Rz
Ganesha
2,237
181
2,367
2,440
15,905
12,870
0
7,026
8,879
17,222
0
L
Merlin
Kroblelus
Merlin
7,602
154
0
1,317
8,512
3,694
0
4,762
3,750
100,455
0
L
Lancelot
Moönkin
Lancelot
7,733
1,875
0
901
13,934
6,031
0
3,394
10,540
0
77,203
L
Horus
bluarley
Horus
4,379
1,540
354
6,666
17,580
14,154
0
2,392
15,188
0
57,424
W
Danzaburou
mindfrēak
Danzaburou
12,211
5,182
0
9,842
16,066
8,416
963
525
15,541
0
116,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,790
Gold Earned
42,419
683
Minions Killed
579
0
Camps Cleared
0
1,907,026
Distance Traveled
1,776,084
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,838
547
131
7
0
433,115
8
L
Cernunnos
8,994
500
161
9
0
312,799
5
W
Ares
10,247
569
23
1
0
376,355
6
W
Janus
10,520
584
192
11
0
418,950
9
W
Odin
10,784
599
171
10
0
334,624
5
L
Ganesha
7,181
399
3
0
0
330,599
4
L
Merlin
9,419
523
188
10
0
339,208
9
L
Lancelot
8,804
489
124
7
0
440,783
2
L
Horus
8,021
446
103
6
0
352,695
5
W
Danzaburou
11,401
633
166
9
0
343,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role