Player Matchup

Freya
Freya
MrBlueballs
Freya
Level 28
God Stats
2W - 0L
1,889 SR
Queue Stats
24W - 9L
1,630 Elo+
Party 2
Maui
Maui
dizneycrazy
Maui
Level 123
God Stats
1W - 0L
1,503 SR
Queue Stats
34W - 14L
1,649 Elo+
Party 2
Danzaburou
Danzaburou
rektbybobduncan
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,698 Elo+
Party 2
Team Averages
Level 52
1,631 SR
1,659 Elo+

VS

Team Averages
Level 77
1,564 SR
1,463 Elo+
Anhur
Anhur
Abzuru
Anhur
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
Sack2587
Sun Wukong
Level 127
God Stats
0W - 2L
1,663 SR
Queue Stats
83W - 88L
1,444 Elo+
Party 1
Anubis
Anubis
basuquero
Anubis
Level 24
God Stats
6W - 7L
1,530 SR
Queue Stats
64W - 66L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 3
12,803
800
16,165
20,218
9,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 2 / 11
12,556
785
10,161
17,318
22,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
rektbybobduncan
Danzaburou
18
2 / 5 / 8
11,558
722
19,500
15,716
7,045
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Abzuru
Anhur
15
1 / 6 / 10
10,443
653
12,014
17,815
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Sack2587
Sun Wukong
17
7 / 5 / 4
11,973
748
16,577
24,174
21,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Anubis
basuquero
Anubis
16
3 / 4 / 8
11,297
706
12,150
14,792
8,156
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
15
Kills
11
11
Deaths
15
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
Abzuru
Anhur
1
6
10
1
W
10
4
3
2.88
L
Sun Wukong
Sack2587
Sun Wukong
7
5
4
1.8
L
Anubis
basuquero
Anubis
3
4
8
1.75
W
3
2
11
4.25
W
Danzaburou
rektbybobduncan
Danzaburou
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,826
Damage
40,741
53,252
Taken
56,781
38,808
Mitigated
36,794
14,189
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Abzuru
Anhur
12,014
4,244
0
1,455
17,815
7,276
586
8,868
8,947
0
38,426
W
16,165
5,397
0
7,999
20,218
9,240
587
5,156
15,062
51,780
0
L
Sun Wukong
Sack2587
Sun Wukong
16,577
3,681
61
6,792
24,174
21,362
1,199
9,351
14,823
0
51,448
L
Anubis
basuquero
Anubis
12,150
148
0
5,118
14,792
8,156
753
8,168
6,624
51,028
0
W
10,161
1,761
269
1,500
17,318
22,523
357
3,262
14,056
37,868
0
W
Danzaburou
rektbybobduncan
Danzaburou
19,500
10,142
0
4,421
15,716
7,045
2,175
3,850
11,866
0
56,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,917
Gold Earned
33,713
182
Minions Killed
194
0
Camps Cleared
0
797,189
Distance Traveled
780,178
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,443
653
53
3
0
261,237
0
W
Freya
12,803
800
64
4
0
278,423
2
L
Sun Wukong
11,973
748
72
5
0
269,867
0
L
Anubis
11,297
706
69
4
0
249,074
1
W
Maui
12,556
785
39
2
0
261,383
0
W
Danzaburou
11,558
722
79
5
0
257,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role