Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
BlowMySnorkel
Maui
Level 143
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 5L
1,130 Elo+
Party 1
Merlin
Merlin
Pastalones
Merlin
Level 159
God Stats
2W - 2L
1,603 SR
Queue Stats
6W - 11L
1,378 Elo+
Party 1
Lancelot
Lancelot
TeddyTaicho
Lancelot
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,402 Elo+
Party 1
Team Averages
Level 147
1,525 SR
1,382 Elo+

VS

Team Averages
Level 118
1,578 SR
1,494 Elo+
Ne Zha
Ne Zha
Anunelli TTV
Ne Zha
Level 107
God Stats
17W - 3L
1,744 SR
Queue Stats
79W - 61L
1,542 Elo+
Party 2
Skadi
Skadi
Coop8997
Skadi
Level 87
God Stats
5W - 3L
1,522 SR
Queue Stats
110W - 117L
1,430 Elo+
Party 2
Khepri
Khepri
HotCoffee123
Khepri
Level 147
God Stats
4W - 1L
1,560 SR
Queue Stats
70W - 84L
1,390 Elo+
Solo
Ra
Ra
JIVID
Ra
Level 122
God Stats
15W - 6L
1,690 SR
Queue Stats
140W - 111L
1,579 Elo+
Party 2
Amaterasu
Amaterasu
Toskey
Amaterasu
Level 128
God Stats
2W - 0L
1,376 SR
Queue Stats
55W - 53L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
2 / 8 / 2
8,972
427
8,487
20,153
7,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
 
Chaac
15
1 / 3 / 1
8,934
425
14,283
25,211
31,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 4 / 1
8,362
398
3,852
19,586
23,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Pastalones
Merlin
14
1 / 7 / 3
8,936
426
8,785
15,538
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
TeddyTaicho
Lancelot
14
2 / 8 / 3
9,202
438
9,667
20,240
7,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
9 / 3 / 12
13,318
634
15,358
20,801
11,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Coop8997
Skadi
20
7 / 0 / 8
14,022
668
15,305
14,745
7,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
16
3 / 2 / 19
11,936
568
6,830
20,108
26,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ra
18
8 / 1 / 16
12,851
612
21,488
13,636
8,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Toskey
Amaterasu
19
3 / 1 / 11
13,085
623
18,168
26,154
28,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
96
7
Kills
30
30
Deaths
7
10
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
8
2
0.38
L
Chaac
 
Chaac
1
3
1
0.5
W
Ne Zha
9
3
12
5
L
1
4
1
0.38
W
Skadi
Coop8997
Skadi
7
0
8
11
W
Khepri
3
2
19
6.25
W
Ra
8
1
16
16
L
Merlin
Pastalones
Merlin
1
7
3
0.36
L
Lancelot
TeddyTaicho
Lancelot
2
8
3
0.44
W
Amaterasu
Toskey
Amaterasu
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,074
Damage
77,149
100,728
Taken
95,444
75,946
Mitigated
82,050
17,845
Healing
39,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,487
4,732
0
4,882
20,153
7,308
0
4,188
15,965
0
64,883
L
Chaac
 
Chaac
14,283
3,668
0
8,047
25,211
31,632
0
4,678
20,533
0
65,633
W
Ne Zha
15,358
4,068
0
4,225
20,801
11,537
218
1,783
18,892
0
95,957
L
3,852
798
0
2,744
19,586
23,829
0
7,336
12,250
20,446
0
W
Skadi
Coop8997
Skadi
15,305
6,195
0
3,542
14,745
7,702
6,274
1,661
13,084
0
144,718
W
Khepri
6,830
456
0
4,785
20,108
26,181
0
5,431
14,617
26,096
0
W
Ra
21,488
1,736
6,139
6,086
13,636
8,435
1,262
3,204
10,383
125,778
0
L
Merlin
Pastalones
Merlin
8,785
853
0
1,672
15,538
5,634
0
7,368
8,170
60,867
0
L
Lancelot
TeddyTaicho
Lancelot
9,667
1,718
0
500
20,240
7,543
0
4,748
15,492
0
61,977
W
Amaterasu
Toskey
Amaterasu
18,168
9,899
0
14,642
26,154
28,195
3,187
2,330
22,030
0
111,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,406
Gold Earned
65,212
437
Minions Killed
677
0
Camps Cleared
0
1,836,066
Distance Traveled
2,151,729
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,972
427
102
5
0
345,654
4
L
Chaac
8,934
425
120
6
0
355,584
1
W
Ne Zha
13,318
634
128
6
0
452,865
1
L
Maui
8,362
398
29
1
0
377,758
5
W
Skadi
14,022
668
195
9
0
426,037
3
W
Khepri
11,936
568
23
1
0
439,998
6
W
Ra
12,851
612
171
8
0
461,787
8
L
Merlin
8,936
426
98
5
0
340,922
7
L
Lancelot
9,202
438
88
4
0
416,148
0
W
Amaterasu
13,085
623
160
8
0
371,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role