Player Matchup

Hera
Hera
HungryFatty76
Hera
Level 127
God Stats
3W - 1L
1,515 SR
Queue Stats
145W - 162L
1,405 Elo+
Solo
Merlin
Merlin
RainMan_PR
Merlin
Level 102
God Stats
59W - 47L
1,554 SR
Queue Stats
306W - 320L
1,449 Elo+
Party 1
Neith
Neith
Samboraxd
Neith
Level 87
God Stats
37W - 19L
1,628 SR
Queue Stats
143W - 122L
1,448 Elo+
Solo
Ganesha
Ganesha
joseuziel26
Ganesha
Level 148
God Stats
10W - 6L
1,600 SR
Queue Stats
359W - 356L
1,451 Elo+
Party 1
Loki
Loki
xVsTor_-
Loki
Level 66
God Stats
15W - 17L
1,425 SR
Queue Stats
276W - 309L
1,440 Elo+
Party 1
Team Averages
Level 106
1,545 SR
1,438 Elo+

VS

Team Averages
Level 91
1,435 SR
1,444 Elo+
Fenrir
Fenrir
chedduhbaebzquit
Fenrir
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 100L
1,402 Elo+
Party 2
Nemesis
Nemesis
nightshadow_1995
Nemesis
Level 120
God Stats
15W - 21L
1,504 SR
Queue Stats
188W - 196L
1,485 Elo+
Party 2
Janus
Janus
sasukedemon9
Janus
Level 64
God Stats
0W - 2L
1,301 SR
Queue Stats
155W - 153L
1,490 Elo+
Party 3
Skadi
Skadi
savknoll8
Skadi
Level 99
God Stats
2W - 2L
1,625 SR
Queue Stats
58W - 78L
1,393 Elo+
Party 2
Maui
Maui
warf2000
Maui
Level 65
God Stats
1W - 5L
1,246 SR
Queue Stats
136W - 154L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 19
14,056
1,081
24,586
6,375
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
RainMan_PR
Merlin
19
3 / 6 / 13
13,152
1,012
21,090
14,213
6,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
Samboraxd
Neith
20
8 / 1 / 8
14,403
1,108
19,246
12,720
6,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
joseuziel26
Ganesha
20
0 / 2 / 25
13,286
1,022
12,375
20,319
31,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
20
12 / 5 / 7
14,729
1,133
18,069
13,549
7,010
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

158

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 7
12,121
932
6,623
18,660
9,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 5 / 5
12,933
995
12,665
22,410
10,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 5 / 7
13,603
1,046
22,368
14,658
6,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
savknoll8
Skadi
18
2 / 8 / 7
12,339
949
12,138
22,520
10,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Maui
18
2 / 4 / 10
12,744
980
8,944
24,832
27,750
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
51
28
Kills
15
15
Deaths
28
72
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
1
19
14.5
W
Merlin
RainMan_PR
Merlin
3
6
13
1.58
W
Neith
Samboraxd
Neith
8
1
8
12
L
2
6
7
0.92
W
Ganesha
joseuziel26
Ganesha
0
2
25
6.25
L
4
5
5
1.3
L
5
5
7
1.7
L
Skadi
savknoll8
Skadi
2
8
7
0.69
L
Maui
2
4
10
1.75
W
Loki
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,366
Damage
62,738
67,176
Taken
103,080
54,771
Mitigated
64,667
6,329
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,586
5,952
0
211
6,375
2,718
0
3,251
3,124
42,239
0
W
Merlin
RainMan_PR
Merlin
21,090
160
0
467
14,213
6,715
0
7,671
6,542
43,932
0
W
Neith
Samboraxd
Neith
19,246
9,431
342
4,079
12,720
6,430
0
5,852
6,868
0
51,841
L
6,623
789
0
1,941
18,660
9,045
0
9,435
8,930
0
15,082
W
Ganesha
joseuziel26
Ganesha
12,375
919
166
526
20,319
31,898
0
7,753
12,566
25,711
0
L
12,665
5,561
162
2,476
22,410
10,886
0
14,152
7,941
0
52,082
L
22,368
1,636
0
660
14,658
6,702
0
7,270
7,294
49,296
0
L
Skadi
savknoll8
Skadi
12,138
3,327
660
521
22,520
10,284
0
12,663
9,540
0
44,339
L
Maui
8,944
2,440
330
515
24,832
27,750
0
13,302
11,251
24,240
0
W
Loki
18,069
4,289
0
538
13,549
7,010
0
6,785
6,764
0
33,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,626
Gold Earned
63,740
240
Minions Killed
256
8
Camps Cleared
7
1,254,456
Distance Traveled
1,200,292
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,056
1,081
55
4
4
257,919
1
W
Merlin
13,152
1,012
61
5
2
245,942
0
W
Neith
14,403
1,108
93
7
0
256,267
1
L
Fenrir
12,121
932
12
1
1
246,236
1
W
Ganesha
13,286
1,022
0
0
0
241,862
0
L
Nemesis
12,933
995
68
5
4
251,759
2
L
Janus
13,603
1,046
79
6
0
234,556
0
L
Skadi
12,339
949
76
6
1
220,847
0
L
Maui
12,744
980
21
2
1
246,894
0
W
Loki
14,729
1,133
31
2
2
252,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role