Player Matchup

Chronos
Chronos
ImShleepBruh429
Chronos
Level 28
God Stats
2W - 0L
1,759 SR
Queue Stats
21W - 8L
1,662 Elo+
Party 2
Nu Wa
Nu Wa
JOArmyGirl
Nu Wa
Level 159
God Stats
2W - 0L
1,745 SR
Queue Stats
47W - 26L
1,644 Elo+
Party 2
Anhur
Anhur
Mukwa9
Anhur
Level 143
God Stats
2W - 0L
1,916 SR
Queue Stats
23W - 9L
1,686 Elo+
Party 2
Guan Yu
Guan Yu
SoSoDougieFresh
Guan Yu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,716 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SquanchDyson
Kumbhakarna
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,684 Elo+
Party 2
Team Averages
Level 111
1,684 SR
1,678 Elo+

VS

Team Averages
Level 101
1,583 SR
1,463 Elo+
Ra
Ra
CallMeVampy
Ra
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
DragonianElf
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
EnioTheWarrior
Apollo
Level 104
God Stats
2W - 1L
1,832 SR
Queue Stats
57W - 65L
1,390 Elo+
Solo
Eset
Eset
EuReKaScOoBy
Eset
Level 103
God Stats
4W - 4L
1,744 SR
Queue Stats
91W - 105L
1,430 Elo+
Solo
Mulan
Mulan
Zermatts
Mulan
Level 125
God Stats
1W - 3L
1,338 SR
Queue Stats
143W - 121L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 18
10,459
654
8,527
10,812
6,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
20
10 / 2 / 22
12,990
812
32,337
11,357
6,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Mukwa9
Anhur
20
20 / 2 / 14
14,026
877
38,724
18,845
13,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 3 / 23
11,644
728
12,181
20,575
23,388
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
SquanchDyson
Kumbhakarna
17
1 / 2 / 19
11,566
723
3,230
15,780
24,753
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 6
11,276
705
14,517
15,701
7,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
DragonianElf
Sun Wukong
14
0 / 8 / 8
8,610
538
5,455
21,407
15,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
1 / 8 / 7
9,294
581
8,502
23,354
8,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 4 / 5
10,632
665
13,478
15,236
6,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Zermatts
Mulan
16
1 / 9 / 9
9,126
570
12,228
25,686
20,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
45
36
Kills
10
11
Deaths
36
96
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
L
Sun Wukong
DragonianElf
Sun Wukong
0
8
8
0.5
L
1
8
7
0.56
L
4
4
5
1.63
W
0
2
18
4.5
W
Nu Wa
10
2
22
10.5
W
Anhur
Mukwa9
Anhur
20
2
14
13.5
W
5
3
23
5.5
W
Kumbhakarna
SquanchDyson
Kumbhakarna
1
2
19
5.25
L
Mulan
Zermatts
Mulan
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,999
Damage
54,180
77,369
Taken
101,384
74,695
Mitigated
59,081
27,157
Healing
26,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,517
1,072
6,044
3,444
15,701
7,028
0
6,693
9,008
38,903
0
L
Sun Wukong
DragonianElf
Sun Wukong
5,455
747
987
1,877
21,407
15,959
0
7,167
14,240
0
12,905
L
8,502
3,330
790
3,723
23,354
8,924
0
10,691
12,663
0
32,664
L
13,478
874
3,555
3,271
15,236
6,495
0
8,131
7,105
44,138
0
W
8,527
642
579
739
10,812
6,339
234
5,171
5,641
19,153
0
W
Nu Wa
32,337
6,965
1,672
2,311
11,357
6,987
3,142
1,685
9,672
74,063
0
W
Anhur
Mukwa9
Anhur
38,724
28,066
1,818
8,270
18,845
13,228
4,413
5,252
13,593
0
67,445
W
12,181
742
5,014
3,977
20,575
23,388
612
8,158
12,417
0
16,101
W
Kumbhakarna
SquanchDyson
Kumbhakarna
3,230
175
744
2,033
15,780
24,753
777
7,729
8,051
7,895
0
L
Mulan
Zermatts
Mulan
12,228
1,507
166
3,001
25,686
20,675
0
11,412
14,274
0
23,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,685
Gold Earned
48,938
180
Minions Killed
177
0
Camps Cleared
0
1,402,978
Distance Traveled
1,178,083
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,276
705
47
3
0
213,614
0
L
Sun Wukong
8,610
538
8
1
0
217,926
0
L
Apollo
9,294
581
47
3
0
239,712
1
L
Eset
10,632
665
57
4
0
268,331
0
W
Chronos
10,459
654
29
2
0
297,006
1
W
Nu Wa
12,990
812
73
5
0
262,757
0
W
Anhur
14,026
877
62
4
0
261,222
0
W
Guan Yu
11,644
728
2
0
0
276,376
2
W
Kumbhakarna
11,566
723
14
1
0
305,617
0
L
Mulan
9,126
570
18
1
0
238,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role