Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
B0MB3R89
Set
Level 146
God Stats
3W - 9L
1,261 SR
Queue Stats
565W - 615L
1,409 Elo+
Party 2
Ra
Ra
Direct973
Ra
Level 124
God Stats
27W - 27L
1,506 SR
Queue Stats
179W - 165L
1,483 Elo+
Party 2
Medusa
Medusa
Sip of Sunshine
Medusa
Level 40
God Stats
2W - 1L
1,802 SR
Queue Stats
17W - 8L
1,606 Elo+
Party 2
Xbalanque
Xbalanque
VigorousNote124
Xbalanque
Level 47
God Stats
0W - 2L
1,220 SR
Queue Stats
3W - 6L
1,148 Elo+
Party 2
Team Averages
Level 103
1,458 SR
1,429 Elo+

VS

Team Averages
Level 58
1,302 SR
1,310 Elo+
Merlin
Merlin
DrakonicAcid
Merlin
Level 29
God Stats
3W - 5L
1,255 SR
Queue Stats
55W - 67L
1,371 Elo+
Party 3
Bacchus
Bacchus
WillWRLD
Bacchus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 53L
1,362 Elo+
Party 3
King Arthur
King Arthur
Zach17
King Arthur
Level 8
God Stats
1W - 5L
1,091 SR
Queue Stats
2W - 9L
1,145 Elo+
Party 3
Kali
Kali
daddy4life
Kali
Level 69
God Stats
9W - 7L
1,504 SR
Queue Stats
125W - 130L
1,359 Elo+
Party 1
Ishtar
Ishtar
sugarbearmariah
Ishtar
Level 87
God Stats
1W - 5L
1,161 SR
Queue Stats
101W - 112L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
1 / 3 / 1
4,988
499
5,503
9,168
4,663
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
4 / 2 / 0
5,573
557
3,070
7,162
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 1
4,167
417
892
2,073
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 1
4,763
476
1,540
3,828
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xbalanque
VigorousNote124
Xbalanque
1
0 / 0 / 0
3,330
333
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
2 / 1 / 0
5,629
563
2,175
3,385
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
WillWRLD
Bacchus
9
3 / 0 / 1
5,707
571
3,082
4,930
3,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
Zach17
King Arthur
8
0 / 3 / 0
4,907
491
2,805
8,929
6,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 1
5,312
531
1,598
7,415
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 0 / 3
5,332
533
1,855
4,302
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
6
6
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
L
4
2
0
2
L
0
0
1
0.5
W
Merlin
2
1
0
2
L
0
1
1
0.5
L
Xbalanque
VigorousNote124
Xbalanque
0
0
0
0
W
Bacchus
WillWRLD
Bacchus
3
0
1
3.5
W
King Arthur
Zach17
King Arthur
0
3
0
0
W
1
1
1
1.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,005
Damage
11,515
22,231
Taken
28,961
9,276
Mitigated
15,213
5,877
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,503
1,656
0
2,415
9,168
4,663
31
3,167
6,001
0
30,521
L
3,070
1,284
0
1,112
7,162
2,863
0
1,261
5,901
0
26,137
L
892
39
0
569
2,073
581
0
248
1,825
13,616
0
W
Merlin
2,175
159
0
669
3,385
1,183
816
459
2,926
34,862
0
L
1,540
667
0
1,781
3,828
1,169
0
581
3,247
0
27,993
L
Xbalanque
VigorousNote124
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
WillWRLD
Bacchus
3,082
529
0
2,030
4,930
3,746
0
0
4,930
19,850
0
W
King Arthur
Zach17
King Arthur
2,805
473
0
1,825
8,929
6,196
173
0
8,929
0
25,929
W
1,598
686
0
1,142
7,415
2,654
0
433
6,982
0
34,352
W
1,855
813
33
2,346
4,302
1,434
288
0
4,302
0
30,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,821
Gold Earned
26,887
167
Minions Killed
281
0
Camps Cleared
0
660,995
Distance Traveled
933,123
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,988
499
46
5
0
192,637
1
L
Set
5,573
557
54
5
0
190,659
2
L
Ra
4,167
417
27
3
0
87,458
0
W
Merlin
5,629
563
82
8
0
180,150
1
L
Medusa
4,763
476
40
4
0
166,638
3
L
Xbalanque
3,330
333
0
0
0
23,603
0
W
Bacchus
5,707
571
29
3
0
186,146
0
W
King Arthur
4,907
491
41
4
0
191,703
0
W
Kali
5,312
531
64
6
0
206,213
0
W
Ishtar
5,332
533
65
7
0
168,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role