Player Matchup

Vulcan
Vulcan
Bein maxz324
Vulcan
Level 80
God Stats
2W - 2L
1,559 SR
Queue Stats
114W - 127L
1,430 Elo+
Solo
Merlin
Merlin
Ebreexy
Merlin
Level 80
God Stats
8W - 14L
1,479 SR
Queue Stats
189W - 160L
1,485 Elo+
Party 1
Fafnir
Fafnir
EurenDainja
Fafnir
Level 49
God Stats
1W - 3L
1,457 SR
Queue Stats
152W - 126L
1,470 Elo+
Party 1
Nemesis
Nemesis
Funny_ManXD
Nemesis
Level 44
God Stats
0W - 3L
1,263 SR
Queue Stats
15W - 33L
1,116 Elo+
Solo
Cernunnos
Cernunnos
StoneAgenda3217
Cernunnos
Level 81
God Stats
2W - 4L
1,333 SR
Queue Stats
24W - 25L
1,345 Elo+
Solo
Team Averages
Level 67
1,418 SR
1,369 Elo+

VS

Team Averages
Level 89
1,374 SR
1,371 Elo+
Fenrir
Fenrir
Birbologyy
Fenrir
Level 142
God Stats
1W - 0L
1,268 SR
Queue Stats
22W - 42L
1,379 Elo+
Party 2
Hel
Hel
DragonGamer1882
Hel
Level 66
God Stats
5W - 4L
1,513 SR
Queue Stats
59W - 70L
1,370 Elo+
Solo
Awilix
Awilix
Zeriael
Awilix
Level 143
God Stats
4W - 6L
1,411 SR
Queue Stats
26W - 46L
1,387 Elo+
Party 2
Neith
Neith
crimson baumer
Neith
Level 65
God Stats
4W - 2L
1,335 SR
Queue Stats
8W - 5L
1,348 Elo+
Solo
Baron Samedi
Baron Samedi
estrogenhunter
Baron Samedi
Level 28
God Stats
1W - 1L
1,344 SR
Queue Stats
19W - 37L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 4 / 0
6,295
450
4,269
5,856
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Ebreexy
Merlin
12
1 / 4 / 1
7,003
500
3,403
6,424
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
7
0 / 1 / 1
5,111
365
2,051
8,943
6,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Funny_ManXD
Nemesis
8
0 / 4 / 1
5,454
390
1,401
10,184
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
StoneAgenda3217
Cernunnos
11
2 / 4 / 1
6,285
449
5,297
10,913
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Birbologyy
Fenrir
14
5 / 0 / 0
8,404
600
5,428
8,187
6,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 3 / 3
6,139
439
4,704
7,504
4,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Zeriael
Awilix
13
6 / 0 / 5
8,446
603
7,982
7,685
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 0 / 1
6,933
495
3,361
6,807
2,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
estrogenhunter
Baron Samedi
13
2 / 0 / 2
7,876
563
6,079
3,710
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
17
17
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
4
0
0
W
Fenrir
Birbologyy
Fenrir
5
0
0
5
W
1
3
3
0.83
L
Merlin
Ebreexy
Merlin
1
4
1
0.38
L
Fafnir
0
1
1
0.5
L
Nemesis
Funny_ManXD
Nemesis
0
4
1
0.13
L
Cernunnos
StoneAgenda3217
Cernunnos
2
4
1
0.63
W
Awilix
Zeriael
Awilix
6
0
5
8.5
W
3
0
1
3.5
W
Baron Samedi
estrogenhunter
Baron Samedi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,421
Damage
27,554
42,320
Taken
33,893
17,016
Mitigated
18,705
6,689
Healing
13,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
4,269
1,816
0
480
5,856
2,115
0
823
5,007
38,892
0
W
Fenrir
Birbologyy
Fenrir
5,428
1,022
0
3,367
8,187
6,289
0
3,881
4,306
0
47,453
W
4,704
861
2,166
2,654
7,504
4,201
907
1,893
5,611
25,459
0
L
Merlin
Ebreexy
Merlin
3,403
355
0
437
6,424
2,201
0
1,578
4,658
42,515
0
L
Fafnir
2,051
503
188
1,252
8,943
6,341
0
2,574
5,927
9,726
0
L
Nemesis
Funny_ManXD
Nemesis
1,401
500
0
620
10,184
3,017
0
1,934
8,113
0
28,089
L
Cernunnos
StoneAgenda3217
Cernunnos
5,297
1,488
0
3,712
10,913
3,342
118
2,571
7,995
0
48,138
W
Awilix
Zeriael
Awilix
7,982
3,782
0
2,986
7,685
3,534
0
951
6,525
0
58,299
W
3,361
896
0
1,036
6,807
2,668
1,476
1,240
5,567
0
39,283
W
Baron Samedi
estrogenhunter
Baron Samedi
6,079
369
71
1,239
3,710
2,013
960
1,758
1,952
40,138
2,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,148
Gold Earned
37,798
297
Minions Killed
390
0
Camps Cleared
0
1,205,467
Distance Traveled
1,287,241
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,295
450
70
5
0
229,369
1
W
Fenrir
8,404
600
109
8
0
279,030
3
W
Hel
6,139
439
43
3
0
213,958
0
L
Merlin
7,003
500
98
7
0
215,543
2
L
Fafnir
5,111
365
8
1
0
271,630
0
L
Nemesis
5,454
390
47
3
0
266,715
1
L
Cernunnos
6,285
449
74
5
0
222,210
0
W
Awilix
8,446
603
76
5
0
317,949
1
W
Neith
6,933
495
63
5
0
240,217
0
W
Baron Samedi
7,876
563
99
7
0
236,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role