Player Matchup

Mulan
Mulan
Koogallar
Mulan
Level 120
God Stats
2W - 8L
1,451 SR
Queue Stats
107W - 131L
1,413 Elo+
Party 2
Camazotz
Camazotz
Microtransaction
Camazotz
Level 120
God Stats
0W - 3L
1,190 SR
Queue Stats
148W - 179L
1,432 Elo+
Party 2
Vulcan
Vulcan
Rambi12390
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 73L
1,440 Elo+
Party 2
Team Averages
Level 116
1,380 SR
1,428 Elo+

VS

Team Averages
Level 66
1,500 SR
1,462 Elo+
Osiris
Osiris
Mocmoc90
Osiris
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,350 Elo+
Party 1
Sol
Sol
NotCrisx
Sol
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 29L
1,686 Elo+
Party 1
Lancelot
Lancelot
Zamzick
Lancelot
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Koogallar
Mulan
12
1 / 2 / 0
7,190
719
4,129
8,240
7,288
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 1
6,872
687
3,445
4,662
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vulcan
Rambi12390
Vulcan
11
0 / 3 / 2
6,464
646
9,795
7,171
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Mocmoc90
Osiris
12
0 / 0 / 5
6,417
642
3,843
7,218
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 2 / 3
7,142
714
8,467
8,736
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Zamzick
Lancelot
13
3 / 0 / 1
7,071
707
5,110
7,252
2,929
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
5
5
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
Koogallar
Mulan
1
2
0
0.5
L
1
0
1
1.5
W
Osiris
Mocmoc90
Osiris
0
0
5
2.5
W
2
2
3
1.75
L
Vulcan
Rambi12390
Vulcan
0
3
2
0.33
W
Lancelot
Zamzick
Lancelot
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,369
Damage
17,420
20,073
Taken
23,206
12,699
Mitigated
10,675
3,475
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Koogallar
Mulan
4,129
358
0
822
8,240
7,288
0
2,265
5,975
0
28,502
L
3,445
470
0
2,153
4,662
2,021
0
2,162
2,500
0
21,313
W
Osiris
Mocmoc90
Osiris
3,843
873
0
1,671
7,218
4,203
0
3,151
3,867
0
18,437
W
8,467
2,406
579
2,402
8,736
3,543
0
3,077
5,393
32,856
2,096
L
Vulcan
Rambi12390
Vulcan
9,795
1,702
0
500
7,171
3,390
234
3,758
3,413
20,348
0
W
Lancelot
Zamzick
Lancelot
5,110
1,061
245
908
7,252
2,929
0
2,996
4,092
0
18,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,526
Gold Earned
20,630
125
Minions Killed
122
0
Camps Cleared
0
580,721
Distance Traveled
613,447
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,190
719
51
5
0
193,245
0
L
Camazotz
6,872
687
39
4
0
205,438
2
W
Osiris
6,417
642
25
3
0
209,483
0
W
Sol
7,142
714
75
8
0
185,341
3
L
Vulcan
6,464
646
35
4
0
182,038
1
W
Lancelot
7,071
707
22
2
0
218,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role