Player Matchup

Ymir
Ymir
BOING Mango3975
Ymir
Level 117
God Stats
8W - 3L
1,692 SR
Queue Stats
142W - 119L
1,625 Elo+
Party 3
Ra
Ra
BOlNG Sandia
Ra
Level 107
God Stats
5W - 2L
1,571 SR
Queue Stats
212W - 191L
1,621 Elo+
Party 3
Ishtar
Ishtar
HarunoOG
Ishtar
Level 146
God Stats
5W - 2L
1,597 SR
Queue Stats
318W - 295L
1,592 Elo+
Party 3
Osiris
Osiris
RemIsBestGal
Osiris
Level 123
God Stats
1W - 0L
1,865 SR
Queue Stats
91W - 99L
1,531 Elo+
Party 2
Thanatos
Thanatos
triumphcard2
Thanatos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 57L
1,553 Elo+
Party 2
Team Averages
Level 112
1,645 SR
1,584 Elo+

VS

Team Averages
Level 136
1,632 SR
1,583 Elo+
Sol
Sol
ColdJGThump
Sol
Level 148
God Stats
2W - 3L
1,583 SR
Queue Stats
257W - 224L
1,573 Elo+
Party 1
Raijin
Raijin
GRIFF 5
Raijin
Level 143
God Stats
2W - 2L
1,724 SR
Queue Stats
213W - 199L
1,600 Elo+
Party 1
Ratatoskr
Ratatoskr
GrashusBootyWchr
Ratatoskr
Level 143
God Stats
116W - 67L
1,673 SR
Queue Stats
224W - 186L
1,565 Elo+
Party 1
Athena
Athena
HatsuneMikuZ2
Athena
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,614 Elo+
Solo
Danzaburou
Danzaburou
ThePrew17
Danzaburou
Level 89
God Stats
1W - 1L
1,679 SR
Queue Stats
22W - 22L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,920
466
6,465
13,914
12,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 0
8,822
519
7,886
8,335
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
HarunoOG
Ishtar
15
2 / 1 / 3
8,925
525
7,368
11,410
4,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
15
1 / 1 / 1
8,714
513
9,066
16,263
14,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
triumphcard2
Thanatos
15
4 / 2 / 3
9,384
552
10,609
15,714
6,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 0
9,364
551
11,047
14,222
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
GRIFF 5
Raijin
15
2 / 2 / 0
8,501
500
5,788
9,029
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ratatoskr
13
2 / 4 / 1
7,886
464
9,247
15,773
6,055
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 1
7,336
432
5,421
10,405
9,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ThePrew17
Danzaburou
14
0 / 5 / 0
8,326
490
8,739
13,601
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
6
6
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
4
2
0
2
L
2
1
0
2
L
Raijin
GRIFF 5
Raijin
2
2
0
1
L
Ratatoskr
2
4
1
0.63
W
Ishtar
HarunoOG
Ishtar
2
1
3
3.5
L
0
0
1
0.5
W
Osiris
1
1
1
1.5
L
Danzaburou
ThePrew17
Danzaburou
0
5
0
0
W
Thanatos
triumphcard2
Thanatos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,394
Damage
40,242
65,636
Taken
63,030
42,825
Mitigated
29,481
33,773
Healing
25,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,465
1,539
0
4,437
13,914
12,911
0
5,527
8,161
30,016
1,752
W
7,886
876
903
1,870
8,335
3,674
0
2,561
5,548
78,046
0
L
11,047
6,615
0
9,896
14,222
5,048
231
0
14,222
77,161
0
L
Raijin
GRIFF 5
Raijin
5,788
729
119
1,849
9,029
3,389
0
3,948
5,081
78,058
0
L
Ratatoskr
9,247
3,968
0
6,816
15,773
6,055
0
3,756
12,017
0
54,474
W
Ishtar
HarunoOG
Ishtar
7,368
5,073
0
5,052
11,410
4,911
0
218
11,192
0
79,293
L
5,421
1,740
0
2,068
10,405
9,533
0
4,050
6,355
22,251
0
W
Osiris
9,066
4,321
0
7,529
16,263
14,627
0
10,442
5,821
0
64,778
L
Danzaburou
ThePrew17
Danzaburou
8,739
3,121
0
4,478
13,601
5,456
0
2,272
11,329
0
78,313
W
Thanatos
triumphcard2
Thanatos
10,609
3,523
0
13,982
15,714
6,702
0
2,998
12,658
0
89,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,765
Gold Earned
41,413
576
Minions Killed
541
0
Camps Cleared
0
1,618,672
Distance Traveled
1,613,990
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,920
466
36
2
0
327,371
3
W
Ra
8,822
519
144
8
0
342,997
5
L
Sol
9,364
551
145
9
0
299,526
2
L
Raijin
8,501
500
157
9
0
312,976
4
L
Ratatoskr
7,886
464
76
4
0
370,345
7
W
Ishtar
8,925
525
144
8
0
293,755
6
L
Athena
7,336
432
36
2
0
349,023
5
W
Osiris
8,714
513
120
7
0
297,588
3
L
Danzaburou
8,326
490
127
7
0
282,120
4
W
Thanatos
9,384
552
132
8
0
356,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role