Player Matchup

Izanami
Izanami
Acereum
Izanami
Level 96
God Stats
9W - 15L
1,333 SR
Queue Stats
240W - 341L
1,426 Elo+
Solo
Nu Wa
Nu Wa
Chernobyl666
Nu Wa
Level 102
God Stats
54W - 49L
1,510 SR
Queue Stats
219W - 269L
1,366 Elo+
Solo
Camazotz
Camazotz
Demigodmar
Camazotz
Level 46
God Stats
1W - 1L
1,542 SR
Queue Stats
21W - 23L
1,368 Elo+
Party 1
Geb
Geb
Marduck_kurios
Geb
Level 111
God Stats
6W - 3L
1,497 SR
Queue Stats
60W - 78L
1,387 Elo+
Solo
Kukulkan
Kukulkan
Tugga_24
Kukulkan
Level 87
God Stats
3W - 0L
1,633 SR
Queue Stats
20W - 23L
1,348 Elo+
Party 1
Team Averages
Level 88
1,503 SR
1,379 Elo+

VS

Team Averages
Level 91
1,524 SR
1,375 Elo+
Izanami
Izanami
ALKABERTS
Izanami
Level 148
God Stats
6W - 3L
1,566 SR
Queue Stats
149W - 176L
1,410 Elo+
Solo
Vulcan
Vulcan
FarmerSpark77
Vulcan
Level 86
God Stats
12W - 19L
1,520 SR
Queue Stats
12W - 24L
1,375 Elo+
Solo
Kukulkan
Kukulkan
Joebestt
Kukulkan
Level 125
God Stats
0W - 1L
1,572 SR
Queue Stats
342W - 378L
1,410 Elo+
Solo
Jormungandr
Jormungandr
Yonamaciel
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,246 Elo+
Solo
Cthulhu
Cthulhu
aloween
Cthulhu
Level 73
God Stats
9W - 12L
1,463 SR
Queue Stats
237W - 254L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Acereum
Izanami
15
3 / 0 / 2
8,254
750
6,481
9,227
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 2 / 7
7,968
724
10,854
6,956
3,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Camazotz
Demigodmar
Camazotz
15
1 / 1 / 1
8,522
775
4,596
9,198
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 2 / 3
8,660
787
6,412
16,780
16,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Tugga_24
Kukulkan
15
2 / 1 / 4
8,507
773
10,491
4,405
2,198
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ALKABERTS
Izanami
13
0 / 3 / 1
7,368
670
6,121
11,772
4,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 1
8,995
818
11,830
4,348
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Joebestt
Kukulkan
13
1 / 5 / 2
7,427
675
6,992
8,440
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Yonamaciel
Jormungandr
11
0 / 2 / 1
6,905
628
803
9,579
4,754
Cthulhu
aloween
Cthulhu
14
2 / 0 / 2
8,448
768
5,504
14,184
16,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
6
6
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
ALKABERTS
Izanami
0
3
1
0.17
W
Izanami
Acereum
Izanami
3
0
2
4
W
1
2
7
2.25
W
Camazotz
Demigodmar
Camazotz
1
1
1
1.5
L
3
0
1
3.5
L
Kukulkan
Joebestt
Kukulkan
1
5
2
0.4
W
3
2
3
2.25
W
Kukulkan
Tugga_24
Kukulkan
2
1
4
4
L
Jormungandr
Yonamaciel
Jormungandr
0
2
1
0.25
L
Cthulhu
aloween
Cthulhu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,834
Damage
31,250
46,566
Taken
48,323
30,563
Mitigated
31,560
12,031
Healing
3,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ALKABERTS
Izanami
6,121
3,930
0
0
11,772
4,829
125
8,306
3,466
0
25,360
W
Izanami
Acereum
Izanami
6,481
4,153
0
3,284
9,227
4,047
142
6,394
2,833
0
27,817
W
10,854
3,196
0
1,375
6,956
3,450
174
4,927
2,029
28,328
0
W
Camazotz
Demigodmar
Camazotz
4,596
1,835
0
3,897
9,198
4,157
30
2,347
5,651
0
44,315
L
11,830
4,602
0
0
4,348
2,061
0
2,710
1,638
50,094
0
L
Kukulkan
Joebestt
Kukulkan
6,992
563
0
190
8,440
3,709
0
5,728
2,712
23,038
0
W
6,412
979
0
3,017
16,780
16,711
242
9,153
7,627
19,035
0
W
Kukulkan
Tugga_24
Kukulkan
10,491
828
0
458
4,405
2,198
954
2,308
2,097
42,113
0
L
Jormungandr
Yonamaciel
Jormungandr
803
346
0
0
9,579
4,754
0
2,150
7,429
12,075
0
L
Cthulhu
aloween
Cthulhu
5,504
587
509
3,108
14,184
16,207
0
8,863
5,321
23,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,911
Gold Earned
39,143
285
Minions Killed
222
0
Camps Cleared
0
1,189,258
Distance Traveled
1,051,059
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,368
670
46
4
0
214,321
3
W
Izanami
8,254
750
64
6
0
229,732
2
W
Nu Wa
7,968
724
43
4
0
213,224
2
W
Camazotz
8,522
775
73
7
0
256,292
2
L
Vulcan
8,995
818
100
9
0
261,391
3
L
Kukulkan
7,427
675
34
3
0
164,299
2
W
Geb
8,660
787
25
2
0
248,980
0
W
Kukulkan
8,507
773
80
7
0
241,030
2
L
Jormungandr
6,905
628
16
1
0
172,194
0
L
Cthulhu
8,448
768
26
2
0
238,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role