Player Matchup

Chernobog
Chernobog
CA_pelanashi
Chernobog
Level 87
God Stats
1W - 2L
1,229 SR
Queue Stats
288W - 342L
1,348 Elo+
Party 2
Jormungandr
Jormungandr
Estiven_Flores
Jormungandr
Level 61
God Stats
4W - 4L
1,500 SR
Queue Stats
92W - 126L
1,483 Elo+
Party 1
Thanatos
Thanatos
Matthew_TIeso
Thanatos
Level 20
God Stats
9W - 5L
1,668 SR
Queue Stats
13W - 28L
1,271 Elo+
Party 1
Merlin
Merlin
na_cho_30
Merlin
Level 84
God Stats
3W - 5L
1,145 SR
Queue Stats
194W - 260L
1,285 Elo+
Party 2
Mulan
Mulan
vSPRAii777
Mulan
Level 63
God Stats
20W - 13L
1,641 SR
Queue Stats
97W - 123L
1,495 Elo+
Party 1
Team Averages
Level 63
1,436 SR
1,376 Elo+

VS

Team Averages
Level 68
1,512 SR
1,386 Elo+
Heimdallr
Heimdallr
Hanzo___Hasashii
Heimdallr
Level 85
God Stats
15W - 10L
1,618 SR
Queue Stats
96W - 122L
1,356 Elo+
Solo
Ganesha
Ganesha
Kenero
Ganesha
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,300 Elo+
Solo
Thoth
Thoth
Mummur
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,456 Elo+
Solo
Ravana
Ravana
berserker293
Ravana
Level 105
God Stats
4W - 6L
1,442 SR
Queue Stats
92W - 127L
1,326 Elo+
Solo
Tsukuyomi
Tsukuyomi
pPatti90
Tsukuyomi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CA_pelanashi
Chernobog
15
1 / 1 / 2
8,647
540
4,685
11,930
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
Estiven_Flores
Jormungandr
12
0 / 1 / 4
7,759
485
5,859
12,911
10,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Matthew_TIeso
Thanatos
12
2 / 0 / 2
7,594
475
2,777
9,381
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
na_cho_30
Merlin
15
4 / 1 / 1
8,874
555
5,955
6,769
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
17
6 / 3 / 2
10,483
655
14,515
16,100
9,247
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
12
2 / 2 / 0
7,076
442
9,752
10,357
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Kenero
Ganesha
11
0 / 1 / 2
7,174
448
4,800
9,021
8,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
Mummur
Thoth
10
0 / 3 / 1
6,059
379
2,061
5,873
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
13
1 / 3 / 2
7,542
471
3,880
8,254
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
pPatti90
Tsukuyomi
11
3 / 4 / 1
7,754
485
8,130
14,625
7,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
6
6
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CA_pelanashi
Chernobog
1
1
2
2
W
Jormungandr
Estiven_Flores
Jormungandr
0
1
4
2
L
Heimdallr
2
2
0
1
L
Ganesha
Kenero
Ganesha
0
1
2
1
W
Thanatos
Matthew_TIeso
Thanatos
2
0
2
3
L
Thoth
Mummur
Thoth
0
3
1
0.17
L
Ravana
1
3
2
0.67
W
Merlin
na_cho_30
Merlin
4
1
1
4.5
L
Tsukuyomi
pPatti90
Tsukuyomi
3
4
1
0.88
W
Mulan
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,791
Damage
28,623
57,091
Taken
48,130
32,051
Mitigated
25,902
27,649
Healing
13,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CA_pelanashi
Chernobog
4,685
2,343
0
6,087
11,930
4,803
1,188
1,406
10,524
0
72,219
W
Jormungandr
Estiven_Flores
Jormungandr
5,859
2,560
0
3,799
12,911
10,926
276
2,444
10,467
35,572
0
L
Heimdallr
9,752
4,931
0
3,610
10,357
4,083
456
4,075
6,282
0
51,936
L
Ganesha
Kenero
Ganesha
4,800
748
0
2,622
9,021
8,807
611
3,485
5,536
24,570
0
W
Thanatos
Matthew_TIeso
Thanatos
2,777
475
0
8,519
9,381
4,353
0
543
8,838
0
47,485
L
Thoth
Mummur
Thoth
2,061
324
0
1,023
5,873
1,920
0
2,398
3,475
19,040
0
L
Ravana
3,880
975
0
2,502
8,254
3,340
0
1,856
6,398
0
59,503
W
Merlin
na_cho_30
Merlin
5,955
275
0
1,898
6,769
2,722
1,461
2,615
4,154
69,412
0
L
Tsukuyomi
pPatti90
Tsukuyomi
8,130
2,269
0
4,155
14,625
7,752
0
0
14,625
0
46,217
W
Mulan
14,515
1,435
0
7,346
16,100
9,247
187
21
16,079
0
88,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,357
Gold Earned
35,605
485
Minions Killed
318
0
Camps Cleared
0
1,565,875
Distance Traveled
1,215,511
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,647
540
104
7
0
346,788
3
W
Jormungandr
7,759
485
51
3
0
274,540
0
L
Heimdallr
7,076
442
100
6
0
277,040
2
L
Ganesha
7,174
448
7
0
0
284,673
3
W
Thanatos
7,594
475
75
5
0
378,920
1
L
Thoth
6,059
379
35
2
0
159,594
2
L
Ravana
7,542
471
102
6
0
299,914
4
W
Merlin
8,874
555
110
7
0
269,258
1
L
Tsukuyomi
7,754
485
74
5
0
194,290
0
W
Mulan
10,483
655
145
9
0
296,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role