Player Matchup

Chronos
Chronos
Helgish
Chronos
Level 82
God Stats
0W - 3L
1,323 SR
Queue Stats
44W - 43L
1,544 Elo+
Party 2
Baron Samedi
Baron Samedi
Spatricia
Baron Samedi
Level 114
God Stats
1W - 2L
1,552 SR
Queue Stats
22W - 36L
1,400 Elo+
Party 1
Kali
Kali
Superdeutsch
Kali
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,545 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheWavyGravy42
Cu Chulainn
Level 157
God Stats
1W - 1L
1,644 SR
Queue Stats
16W - 25L
1,444 Elo+
Solo
Neith
Neith
Uniiflux
Neith
Level 120
God Stats
1W - 2L
1,509 SR
Queue Stats
4W - 8L
1,442 Elo+
Party 1
Team Averages
Level 116
1,505 SR
1,475 Elo+

VS

Team Averages
Level 98
1,591 SR
1,580 Elo+
Nu Wa
Nu Wa
DeusaDaMorte666
Nu Wa
Level 149
God Stats
2W - 2L
1,384 SR
Queue Stats
18W - 7L
1,664 Elo+
Solo
Khepri
Khepri
Siddhas
Khepri
Level 62
God Stats
6W - 2L
1,752 SR
Queue Stats
27W - 17L
1,547 Elo+
Solo
Mercury
Mercury
UberTime
Mercury
Level 66
God Stats
28W - 15L
1,647 SR
Queue Stats
87W - 86L
1,558 Elo+
Solo
Baba Yaga
Baba Yaga
ZestyTheLime
Baba Yaga
Level 110
God Stats
1W - 0L
1,917 SR
Queue Stats
11W - 6L
1,639 Elo+
Solo
Achilles
Achilles
silentswordsmen
Achilles
Level 103
God Stats
3W - 5L
1,256 SR
Queue Stats
38W - 36L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Helgish
Chronos
15
0 / 1 / 2
9,252
925
9,156
7,717
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
Spatricia
Baron Samedi
15
0 / 3 / 0
9,675
968
7,229
8,305
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 3 / 2
9,790
979
8,308
12,941
4,869
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
TheWavyGravy42
Cu Chulainn
15
0 / 2 / 3
9,580
958
11,015
16,133
14,884
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Uniiflux
Neith
15
2 / 4 / 1
10,302
1,030
8,691
12,272
4,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

208

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
11,065
1,107
13,978
3,582
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Siddhas
Khepri
16
1 / 1 / 11
11,444
1,144
6,532
12,481
19,308
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
UberTime
Mercury
16
1 / 0 / 8
10,492
1,049
8,881
10,060
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
ZestyTheLime
Baba Yaga
16
3 / 1 / 7
10,469
1,047
12,272
10,597
7,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
17
4 / 0 / 9
11,217
1,122
12,174
10,496
12,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
3
Kills
13
13
Deaths
3
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Chronos
Helgish
Chronos
0
1
2
1
W
Khepri
Siddhas
Khepri
1
1
11
6.5
L
Baron Samedi
Spatricia
Baron Samedi
0
3
0
0
L
1
3
2
0.67
L
Cu Chulainn
TheWavyGravy42
Cu Chulainn
0
2
3
0.75
W
Mercury
UberTime
Mercury
1
0
8
5
L
Neith
Uniiflux
Neith
2
4
1
0.63
W
Baba Yaga
ZestyTheLime
Baba Yaga
3
1
7
6.5
W
Achilles
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,399
Damage
53,837
57,368
Taken
47,216
31,682
Mitigated
48,086
6,936
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,978
3,534
0
344
3,582
1,876
0
1,347
2,235
32,726
0
L
Chronos
Helgish
Chronos
9,156
3,304
0
821
7,717
2,752
0
5,737
1,742
15,089
0
W
Khepri
Siddhas
Khepri
6,532
529
0
4,329
12,481
19,308
0
5,729
6,518
15,294
0
L
Baron Samedi
Spatricia
Baron Samedi
7,229
159
1,646
2,246
8,305
4,311
0
4,766
3,208
31,159
0
L
8,308
2,623
0
993
12,941
4,869
0
6,026
6,589
0
20,967
L
Cu Chulainn
TheWavyGravy42
Cu Chulainn
11,015
1,501
0
0
16,133
14,884
0
7,848
7,636
1,197
26,528
W
Mercury
UberTime
Mercury
8,881
3,185
0
728
10,060
6,954
0
2,420
7,640
0
26,159
L
Neith
Uniiflux
Neith
8,691
4,588
0
1,230
12,272
4,866
0
7,342
4,450
0
46,174
W
Baba Yaga
ZestyTheLime
Baba Yaga
12,272
465
0
904
10,597
7,160
0
2,431
8,166
38,835
0
W
Achilles
12,174
4,078
0
1,871
10,496
12,788
0
4,864
5,632
0
25,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,599
Gold Earned
54,687
213
Minions Killed
220
5
Camps Cleared
12
1,087,836
Distance Traveled
1,133,577
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,065
1,107
60
6
0
204,108
0
L
Chronos
9,252
925
22
2
1
232,404
0
W
Khepri
11,444
1,144
15
2
1
210,876
0
L
Baron Samedi
9,675
968
58
6
1
216,154
0
L
Kali
9,790
979
10
1
3
223,406
3
L
Cu Chulainn
9,580
958
38
4
0
236,847
0
W
Mercury
10,492
1,049
27
3
10
251,863
0
L
Neith
10,302
1,030
85
9
0
179,025
0
W
Baba Yaga
10,469
1,047
82
8
0
229,416
1
W
Achilles
11,217
1,122
36
4
1
237,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role