Player Matchup

Horus
Horus
BIazingflames
Horus
Level 46
God Stats
11W - 15L
1,452 SR
Queue Stats
34W - 57L
1,249 Elo+
Party 2
Ao Kuang
Ao Kuang
DoubIeJinxx
Ao Kuang
Level 76
God Stats
1W - 1L
1,664 SR
Queue Stats
86W - 150L
1,235 Elo+
Party 2
Hachiman
Hachiman
eggdeeboof
Hachiman
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
972 Elo+
Solo
Team Averages
Level 53
1,539 SR
1,152 Elo+

VS

Team Averages
Level 64
1,353 SR
1,359 Elo+
Anubis
Anubis
Emylectric
Anubis
Level 8
God Stats
11W - 5L
1,282 SR
Queue Stats
13W - 6L
1,312 Elo+
Party 1
Fenrir
Fenrir
ItzWagglez
Fenrir
Level 79
God Stats
1W - 0L
1,278 SR
Queue Stats
12W - 5L
1,428 Elo+
Party 1
Maui
Maui
waxfacts
Maui
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 7L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 6
14,460
603
12,834
51,295
52,819
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ao Kuang
DoubIeJinxx
Ao Kuang
20
6 / 4 / 1
15,769
657
27,911
38,297
34,861
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
eggdeeboof
Hachiman
15
0 / 9 / 2
12,845
535
8,124
22,188
9,341
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Emylectric
Anubis
20
8 / 3 / 8
16,763
698
39,390
20,849
13,802
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
ItzWagglez
Fenrir
19
5 / 2 / 9
16,358
682
32,066
21,105
25,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Maui
20
3 / 2 / 13
16,117
672
19,309
26,034
43,255
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
16
16
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
Ao Kuang
DoubIeJinxx
Ao Kuang
6
4
1
1.63
W
Anubis
Emylectric
Anubis
8
3
8
4
W
Fenrir
ItzWagglez
Fenrir
5
2
9
4.75
L
Hachiman
eggdeeboof
Hachiman
0
9
2
0.11
W
Maui
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,869
Damage
90,765
111,780
Taken
67,988
97,021
Mitigated
82,277
48,255
Healing
22,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,834
6,048
6,176
24,503
51,295
52,819
452
26,661
24,634
0
37,971
L
Ao Kuang
DoubIeJinxx
Ao Kuang
27,911
9,580
0
17,309
38,297
34,861
35
17,701
20,596
98,481
0
W
Anubis
Emylectric
Anubis
39,390
872
0
9,704
20,849
13,802
518
7,878
12,971
99,263
0
W
Fenrir
ItzWagglez
Fenrir
32,066
7,110
0
3,477
21,105
25,220
883
9,890
11,215
0
83,970
L
Hachiman
eggdeeboof
Hachiman
8,124
3,758
0
267
22,188
9,341
148
14,945
7,243
0
32,114
W
Maui
19,309
4,716
4,458
4,707
26,034
43,255
340
10,285
15,749
44,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,074
Gold Earned
49,238
176
Minions Killed
229
0
Camps Cleared
0
1,140,717
Distance Traveled
1,305,825
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
14,460
603
42
2
0
424,536
11
L
Ao Kuang
15,769
657
98
4
0
415,248
0
W
Anubis
16,763
698
123
5
0
418,978
1
W
Fenrir
16,358
682
62
3
0
436,147
5
L
Hachiman
12,845
535
36
2
0
300,933
1
W
Maui
16,117
672
44
2
0
450,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role