Player Matchup

Cthulhu
Cthulhu
BrokenInHalf
Cthulhu
Level 105
God Stats
4W - 2L
1,580 SR
Queue Stats
31W - 27L
1,506 Elo+
Solo
Geb
Geb
CheerioEatnGoon
Geb
Level 118
God Stats
5W - 2L
1,544 SR
Queue Stats
43W - 49L
1,474 Elo+
Party 1
Mercury
Mercury
Tashbandicoot44
Mercury
Level 87
God Stats
11W - 9L
1,489 SR
Queue Stats
162W - 153L
1,516 Elo+
Solo
Aphrodite
Aphrodite
Xarvik
Aphrodite
Level 125
God Stats
3W - 3L
1,430 SR
Queue Stats
128W - 117L
1,498 Elo+
Solo
Apollo
Apollo
ricpuno
Apollo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,450 Elo+
Party 1
Team Averages
Level 111
1,509 SR
1,489 Elo+

VS

Team Averages
Level 104
1,621 SR
1,445 Elo+
Neith
Neith
BigBlackJohnson
Neith
Level 61
God Stats
2W - 3L
1,510 SR
Queue Stats
106W - 139L
1,399 Elo+
Solo
Ares
Ares
Dbatten
Ares
Level 109
God Stats
1W - 1L
1,737 SR
Queue Stats
17W - 13L
1,565 Elo+
Solo
Chronos
Chronos
HALO9392
Chronos
Level 95
God Stats
11W - 13L
1,542 SR
Queue Stats
150W - 158L
1,530 Elo+
Solo
Pele
Pele
HyferDaze
Pele
Level 127
God Stats
1W - 2L
1,539 SR
Queue Stats
25W - 28L
1,491 Elo+
Solo
Hercules
Hercules
LordCrainox
Hercules
Level 129
God Stats
0W - 1L
1,777 SR
Queue Stats
1W - 3L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrokenInHalf
Cthulhu
18
3 / 0 / 9
11,760
511
24,316
16,376
16,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 12
10,658
463
10,557
23,838
26,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
5 / 6 / 5
12,048
524
13,585
22,252
10,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Xarvik
Aphrodite
17
5 / 4 / 5
11,558
503
15,811
20,089
12,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
ricpuno
Apollo
17
4 / 2 / 8
10,936
475
24,227
26,638
13,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 7
9,267
403
12,005
17,216
8,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Dbatten
Ares
14
0 / 4 / 9
9,580
417
10,057
28,030
33,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
HALO9392
Chronos
16
3 / 5 / 7
10,687
465
22,024
21,228
10,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pele
17
10 / 2 / 2
11,689
508
13,620
21,936
10,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
LordCrainox
Hercules
16
1 / 3 / 7
10,723
466
10,605
28,963
25,923
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
46
18
Kills
14
14
Deaths
19
39
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
W
Cthulhu
BrokenInHalf
Cthulhu
3
0
9
7.5
W
1
2
12
3.5
L
Ares
Dbatten
Ares
0
4
9
1.13
L
Chronos
HALO9392
Chronos
3
5
7
1.3
L
Pele
10
2
2
5.5
L
Hercules
LordCrainox
Hercules
1
3
7
1.5
W
5
6
5
1.25
W
Aphrodite
Xarvik
Aphrodite
5
4
5
1.88
W
Apollo
ricpuno
Apollo
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,496
Damage
68,311
109,193
Taken
117,373
78,792
Mitigated
89,768
49,672
Healing
22,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,005
3,722
0
3,259
17,216
8,750
661
6,247
10,709
0
67,733
W
Cthulhu
BrokenInHalf
Cthulhu
24,316
1,415
2,020
5,409
16,376
16,518
1,109
3,656
12,656
92,508
0
W
10,557
1,076
0
3,815
23,838
26,349
779
8,760
14,808
28,592
0
L
Ares
Dbatten
Ares
10,057
334
2,884
3,006
28,030
33,775
0
10,212
17,640
27,602
0
L
Chronos
HALO9392
Chronos
22,024
5,930
0
3,954
21,228
10,763
51
12,318
8,666
90,829
0
L
Pele
13,620
2,178
0
4,635
21,936
10,557
433
9,175
12,490
0
76,691
L
Hercules
LordCrainox
Hercules
10,605
1,060
0
4,265
28,963
25,923
263
12,285
16,009
0
69,747
W
13,585
7,664
0
3,419
22,252
10,462
1,075
4,365
17,753
0
121,439
W
Aphrodite
Xarvik
Aphrodite
15,811
1,418
10,716
11,015
20,089
12,423
815
7,382
12,569
87,763
0
W
Apollo
ricpuno
Apollo
24,227
17,361
0
13,278
26,638
13,040
3,457
7,293
19,209
0
105,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,960
Gold Earned
51,946
652
Minions Killed
462
0
Camps Cleared
0
2,290,619
Distance Traveled
2,180,657
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,267
403
83
4
0
413,471
0
W
Cthulhu
11,760
511
181
8
0
493,957
6
W
Geb
10,658
463
25
1
0
467,143
2
L
Ares
9,580
417
25
1
0
441,512
13
L
Chronos
10,687
465
145
6
0
390,196
6
L
Pele
11,689
508
98
4
0
482,363
6
L
Hercules
10,723
466
111
5
0
453,115
5
W
Mercury
12,048
524
161
7
0
497,802
5
W
Aphrodite
11,558
503
147
6
0
435,588
3
W
Apollo
10,936
475
138
6
0
396,129
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role