Player Matchup

Thor
Thor
 
Thor
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
DAEMOM
He Bo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 51L
1,390 Elo+
Party 3
Tiamat
Tiamat
Stormxtc
Tiamat
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,527 Elo+
Party 4
Lancelot
Lancelot
zhonyu
Lancelot
Level 64
God Stats
0W - 1L
1,448 SR
Queue Stats
4W - 8L
1,527 Elo+
Party 4
Team Averages
Level 70
1,490 SR
1,489 Elo+

VS

Team Averages
Level 89
1,695 SR
1,605 Elo+
Ne Zha
Ne Zha
Marckiavel
Ne Zha
Level 86
God Stats
6W - 6L
1,478 SR
Queue Stats
41W - 29L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
NoelJC
Guan Yu
Level 44
God Stats
8W - 0L
1,975 SR
Queue Stats
165W - 38L
1,719 Elo+
Party 2
Horus
Horus
Suipz
Horus
Level 160
God Stats
26W - 9L
1,727 SR
Queue Stats
815W - 626L
1,692 Elo+
Party 2
Agni
Agni
XhavasGod
Agni
Level 133
God Stats
4W - 0L
1,819 SR
Queue Stats
97W - 55L
1,632 Elo+
Party 2
Cernunnos
Cernunnos
ÍndioEmoBombado
Cernunnos
Level 23
God Stats
14W - 8L
1,477 SR
Queue Stats
20W - 18L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
2 / 3 / 2
5,703
475
5,275
12,322
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
 
Raijin
9
0 / 3 / 1
5,618
468
5,534
7,584
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
DAEMOM
He Bo
10
2 / 3 / 1
5,887
491
4,783
5,655
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Stormxtc
Tiamat
9
0 / 5 / 1
5,322
444
2,383
7,167
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
zhonyu
Lancelot
8
2 / 4 / 2
5,544
462
2,892
10,692
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Marckiavel
Ne Zha
11
8 / 0 / 3
7,384
615
7,314
8,287
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
NoelJC
Guan Yu
12
6 / 1 / 4
7,651
638
9,031
9,397
7,865
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Horus
Suipz
Horus
9
1 / 2 / 6
5,570
464
3,761
8,807
5,372
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
11
3 / 1 / 3
6,382
532
5,857
5,283
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
11
0 / 2 / 1
6,007
501
3,525
7,792
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
18
18
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
3
2
1
L
Raijin
 
Raijin
0
3
1
0.17
L
He Bo
DAEMOM
He Bo
2
3
1
0.83
W
Ne Zha
Marckiavel
Ne Zha
8
0
3
9.5
W
Guan Yu
NoelJC
Guan Yu
6
1
4
8
L
Tiamat
Stormxtc
Tiamat
0
5
1
0.1
W
Horus
Suipz
Horus
1
2
6
2
W
Agni
3
1
3
4.5
L
Lancelot
zhonyu
Lancelot
2
4
2
0.75
W
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,867
Damage
29,488
43,420
Taken
39,566
14,495
Mitigated
21,672
6,605
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,275
1,485
0
1,373
12,322
5,328
0
2,073
10,249
0
20,545
L
Raijin
 
Raijin
5,534
1,258
0
1,053
7,584
1,504
259
0
7,584
39,666
0
L
He Bo
DAEMOM
He Bo
4,783
99
0
323
5,655
1,853
0
2,011
3,644
33,131
0
W
Ne Zha
Marckiavel
Ne Zha
7,314
4,590
0
1,758
8,287
3,358
0
839
7,448
0
45,717
W
Guan Yu
NoelJC
Guan Yu
9,031
1,278
85
2,543
9,397
7,865
0
2,324
7,073
0
51,270
L
Tiamat
Stormxtc
Tiamat
2,383
718
0
1,544
7,167
2,319
586
1,010
6,157
21,968
0
W
Horus
Suipz
Horus
3,761
1,489
1,144
2,318
8,807
5,372
0
3,700
5,107
0
12,026
W
Agni
5,857
577
0
250
5,283
2,227
190
2,822
2,461
41,962
0
L
Lancelot
zhonyu
Lancelot
2,892
892
0
2,312
10,692
3,491
0
763
9,929
0
23,166
W
Cernunnos
3,525
1,166
0
3,076
7,792
2,850
0
3,657
4,135
0
40,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,074
Gold Earned
32,994
238
Minions Killed
334
0
Camps Cleared
0
1,085,267
Distance Traveled
1,234,988
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,703
475
18
2
0
204,286
4
L
Raijin
5,618
468
67
6
0
195,057
3
L
He Bo
5,887
491
63
5
0
211,327
3
W
Ne Zha
7,384
615
80
7
0
275,831
2
W
Guan Yu
7,651
638
91
8
0
258,095
1
L
Tiamat
5,322
444
47
4
0
202,659
0
W
Horus
5,570
464
18
2
0
231,608
5
W
Agni
6,382
532
68
6
0
237,823
4
L
Lancelot
5,544
462
43
4
0
271,938
0
W
Cernunnos
6,007
501
77
6
0
231,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role