Player Matchup

Anubis
Anubis
Koogallar
Anubis
Level 120
God Stats
2W - 2L
1,386 SR
Queue Stats
107W - 131L
1,400 Elo+
Party 2
Ishtar
Ishtar
Microtransaction
Ishtar
Level 120
God Stats
6W - 4L
1,520 SR
Queue Stats
148W - 179L
1,420 Elo+
Party 2
Fenrir
Fenrir
Rambi12390
Fenrir
Level 109
God Stats
1W - 1L
1,335 SR
Queue Stats
54W - 73L
1,428 Elo+
Party 2
Team Averages
Level 116
1,414 SR
1,416 Elo+

VS

Team Averages
Level 130
1,775 SR
1,450 Elo+
Neith
Neith
Conman845
Neith
Level 158
God Stats
1W - 1L
1,840 SR
Queue Stats
48W - 54L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Sledgren
Baron Samedi
Level 93
God Stats
0W - 1L
1,718 SR
Queue Stats
19W - 28L
1,417 Elo+
Party 1
Ymir
Ymir
iBrennanhuff
Ymir
Level 140
God Stats
0W - 1L
1,768 SR
Queue Stats
18W - 26L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Koogallar
Anubis
20
6 / 4 / 5
13,857
729
14,820
17,983
10,918
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 1 / 5
13,892
731
16,793
10,595
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Rambi12390
Fenrir
18
1 / 6 / 10
12,611
664
10,935
19,124
18,117
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Conman845
Neith
18
4 / 5 / 7
12,932
681
16,231
18,599
8,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Sledgren
Baron Samedi
17
6 / 4 / 5
12,437
655
12,782
11,931
6,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 9
12,277
646
7,933
22,290
25,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
13
Kills
11
11
Deaths
13
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Conman845
Neith
4
5
7
1.5
W
Anubis
Koogallar
Anubis
6
4
5
2.13
W
6
1
5
8.5
W
Fenrir
Rambi12390
Fenrir
1
6
10
1
L
Baron Samedi
Sledgren
Baron Samedi
6
4
5
2.13
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,548
Damage
36,946
47,702
Taken
52,820
34,214
Mitigated
40,805
16,316
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Conman845
Neith
16,231
6,543
267
4,162
18,599
8,428
2,106
5,794
12,805
0
71,818
W
Anubis
Koogallar
Anubis
14,820
131
176
9,038
17,983
10,918
180
8,041
9,942
75,170
0
W
16,793
9,748
0
5,426
10,595
5,179
2,116
4,800
5,795
0
99,859
W
Fenrir
Rambi12390
Fenrir
10,935
1,571
0
1,676
19,124
18,117
84
8,463
10,661
0
31,890
L
Baron Samedi
Sledgren
Baron Samedi
12,782
2,367
2,786
787
11,931
6,504
1,073
4,514
7,417
44,594
0
L
7,933
2,178
0
1,815
22,290
25,873
178
4,602
17,688
27,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,360
Gold Earned
37,646
257
Minions Killed
196
0
Camps Cleared
0
931,039
Distance Traveled
895,471
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,932
681
113
6
0
314,160
4
W
Anubis
13,857
729
99
5
0
293,493
5
W
Ishtar
13,892
731
133
7
0
325,499
2
W
Fenrir
12,611
664
25
1
0
312,047
1
L
Baron Samedi
12,437
655
54
3
0
278,459
0
L
Ymir
12,277
646
29
2
0
302,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role