Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Cyanix_SMR
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 74L
1,465 Elo+
Party 1
Mercury
Mercury
IOROSCss
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
YNWPedroxOmar
Danzaburou
Level 49
God Stats
2W - 2L
1,614 SR
Queue Stats
52W - 83L
1,391 Elo+
Party 2
Scylla
Scylla
special_feet3
Scylla
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 46L
1,306 Elo+
Party 2
Team Averages
Level 48
1,523 SR
1,405 Elo+

VS

Team Averages
Level 51
1,374 SR
1,342 Elo+
Chronos
Chronos
EJROBERTS
Chronos
Level 38
God Stats
2W - 2L
1,538 SR
Queue Stats
39W - 56L
1,339 Elo+
Party 3
Hou Yi
Hou Yi
Wencler
Hou Yi
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 55L
1,374 Elo+
Party 3
Ravana
Ravana
Yaggum
Ravana
Level 27
God Stats
4W - 5L
1,311 SR
Queue Stats
27W - 42L
1,329 Elo+
Party 3
Tyr
Tyr
kabal301
Tyr
Level 83
God Stats
1W - 1L
1,207 SR
Queue Stats
37W - 45L
1,343 Elo+
Solo
Sylvanus
Sylvanus
m0nst3rcat69
Sylvanus
Level 77
God Stats
2W - 2L
1,313 SR
Queue Stats
45W - 74L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 1 / 2
7,435
465
3,582
10,927
5,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 0
7,757
485
6,087
15,520
12,870
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
IOROSCss
Mercury
14
3 / 2 / 0
8,398
525
5,813
14,023
5,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
YNWPedroxOmar
Danzaburou
11
0 / 4 / 1
6,634
415
6,102
14,256
4,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 3 / 0
6,480
405
460
5,550
1,549
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EJROBERTS
Chronos
16
4 / 0 / 0
9,796
612
6,470
5,853
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Wencler
Hou Yi
13
1 / 1 / 4
7,764
485
7,201
9,878
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Yaggum
Ravana
14
5 / 0 / 1
8,817
551
8,369
7,250
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 1
8,720
545
10,512
16,188
15,226
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
m0nst3rcat69
Sylvanus
11
1 / 1 / 2
7,517
470
4,146
8,664
7,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
13
14
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
2
1
L
0
4
0
0
W
Chronos
EJROBERTS
Chronos
4
0
0
4
L
Mercury
IOROSCss
Mercury
3
2
0
1.5
W
Hou Yi
Wencler
Hou Yi
1
1
4
3
L
Danzaburou
YNWPedroxOmar
Danzaburou
0
4
1
0.13
W
Ravana
Yaggum
Ravana
5
0
1
5.5
W
2
2
1
1.25
W
Sylvanus
m0nst3rcat69
Sylvanus
1
1
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,044
Damage
36,698
60,276
Taken
47,833
30,636
Mitigated
32,488
16,302
Healing
20,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,582
1,015
3,161
3,206
10,927
5,979
471
1,709
9,218
25,244
0
L
6,087
1,348
0
3,268
15,520
12,870
0
2,764
12,698
0
51,672
W
Chronos
EJROBERTS
Chronos
6,470
1,519
0
1,243
5,853
2,419
1,080
581
5,070
74,418
0
L
Mercury
IOROSCss
Mercury
5,813
2,533
0
2,647
14,023
5,583
0
1,165
12,796
0
74,334
W
Hou Yi
Wencler
Hou Yi
7,201
3,353
0
3,696
9,878
4,198
432
2,312
7,566
0
54,982
L
Danzaburou
YNWPedroxOmar
Danzaburou
6,102
2,220
201
2,789
14,256
4,655
647
2,922
11,300
0
53,986
W
Ravana
Yaggum
Ravana
8,369
2,795
0
3,149
7,250
3,132
428
171
7,079
0
70,442
W
10,512
1,929
0
7,894
16,188
15,226
542
0
16,188
75
56,677
W
Sylvanus
m0nst3rcat69
Sylvanus
4,146
1,545
1,167
3,605
8,664
7,513
62
1,386
7,278
15,727
2,124
L
460
61
0
1,030
5,550
1,549
0
1,835
3,557
25,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,704
Gold Earned
42,614
386
Minions Killed
445
0
Camps Cleared
0
1,471,340
Distance Traveled
1,510,990
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,435
465
50
3
0
285,587
2
L
Tyr
7,757
485
98
6
0
273,395
1
W
Chronos
9,796
612
149
9
0
330,015
1
L
Mercury
8,398
525
116
7
0
359,142
2
W
Hou Yi
7,764
485
80
5
0
293,000
1
L
Danzaburou
6,634
415
77
5
0
290,614
1
W
Ravana
8,817
551
99
6
0
340,868
2
W
Tyr
8,720
545
89
6
0
295,861
0
W
Sylvanus
7,517
470
28
2
0
251,246
4
L
Scylla
6,480
405
45
3
0
262,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role